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401. [IDEA] Scout Balance - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Kaeru Nayiri wrote: IAmDuncanIdaho II wrote: Kaeru Nayiri wrote: Let's not forget the purpose of the scout (buried under a mountain of hate right now) is to recon and share passives with their squad. Lowering...
- by Kaeru Nayiri - at 2014.11.13 20:32:00
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402. [IDEA] Scout Balance - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Kaeru Nayiri wrote: the min scout can be get back lost cpu by reducing the CPU cost of Nova Knives per level of Minmatar Scout. OR a Min scout can get it's CPU back like the other scouts, fitting enhancers and damp...
- by Kaeru Nayiri - at 2014.11.13 20:14:00
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403. [IDEA] Scout Balance - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: Kaeru Nayiri wrote: Let's not forget the purpose of the scout (buried under a mountain of hate right now) is to recon and share passives with their squad. Lowering their PG and CPU restricts their ability to go bey...
- by Kaeru Nayiri - at 2014.11.13 20:11:00
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404. Scouts and EWAR. Brainstorming. - in Feedback/Requests [original thread]
Consider adding your suggestions to this thread: https://forums.dust514.com/default.aspx?g=posts&m=2458234#post2458234
- by Kaeru Nayiri - at 2014.11.13 19:48:00
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405. [IDEA] Scout Balance - in Feedback/Requests [original thread]
el OPERATOR wrote: Lower cpu and pg, no bonus additions. Without giving incentive to run ewar, and reducing incentive to stack HP and firepower, scouts will continue to run "light assaults".
- by Kaeru Nayiri - at 2014.11.13 19:47:00
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406. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Treat the cause, not the symptoms. My thoughts exactly.
- by Kaeru Nayiri - at 2014.11.13 19:41:00
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407. Rattati, cloak proposition (spreadsheet inside) - in Feedback/Requests [original thread]
All I see everywhere are scouts that do not run cloak at all. It's painful. About that, I agree with you 10000%. It would be interesting if the scan range penalty was less severe, but a precision penalty was also added. I'm interested in what oth...
- by Kaeru Nayiri - at 2014.11.12 23:11:00
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408. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
Varoth Drac wrote: I fail to see a problem with throwing an RE at a heavy and blowing them up. You are right that there is no problem with throwing an RE at a heavy and blowing him up. The problem is that this tactic is too effective compar...
- by Kaeru Nayiri - at 2014.11.12 22:35:00
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409. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
Perhaps it could be taken further and their quantities limited even more but their damage placed above current remotes? Alternatively, if the splash was bigger, they could still damage a vehicle that is speeding off even if they were set off "late...
- by Kaeru Nayiri - at 2014.11.12 22:28:00
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410. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
I really like this idea !! My only concern is that Meta Level, while pretty cool, has never been truly balanced. It's a meta stat that means nothing beyond the idea that an item is probably better than those with lower meta level. This system wo...
- by Kaeru Nayiri - at 2014.11.12 21:25:00
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411. @rattati Forge Guns - in Feedback/Requests [original thread]
I whole heartedly agree with this. Having one variant of a weapon be the only one that is viable in all circumstances is awful. See breach assault rifle.
- by Kaeru Nayiri - at 2014.11.12 18:23:00
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412. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: Kaeru Nayiri wrote: https://forums.dust514.com/default.aspx?g=posts&t=177911&find=unread Mhmm looks like I already got the slot layout as you requested Lower eHP and high speed are of course a given for Minm...
- by Kaeru Nayiri - at 2014.11.12 18:16:00
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413. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
thoughts?
- by Kaeru Nayiri - at 2014.11.12 18:14:00
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414. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Hoping to get a couple more replies on this
- by Kaeru Nayiri - at 2014.11.12 18:13:00
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415. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=177911&find=unread
- by Kaeru Nayiri - at 2014.11.12 18:06:00
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416. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Kaeru Nayiri wrote: Really love the thought you put into this, as always. I somewhat preferred missile travel speed over splash damage as a bonus for the python. I'd rather see splash adjusted strictly by missile varia...
- by Kaeru Nayiri - at 2014.11.11 19:29:00
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417. [IDEA] Scout Balance - in Feedback/Requests [original thread]
I would argue that fitting a codebreaker on a min scout is not functional but rather extreme. Just like stacking HP mods to insane amounts, this is something that SHOULD be hard to fit. Don't forget it has a codebreaker "built-in". I run a specifi...
- by Kaeru Nayiri - at 2014.11.11 18:17:00
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418. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
THE GOAL: To discourage the use of Remote Explosives used as a "Grenade" without hurting their intended purpose as choke point and null cannon defence. IDEA: Switch proximity and remote explosive damage stats. Then switch their max active/carried...
- by Kaeru Nayiri - at 2014.11.11 17:11:00
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419. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Vesperz wrote: I'd rather keep my hacking and knife bonus thank you. [...] No one is taking that away from you (or me for that matter). Read carefully.
- by Kaeru Nayiri - at 2014.11.11 16:54:00
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420. [IDEA] Scout Balance - in Feedback/Requests [original thread]
Please try to see the big picture here. The argument that EWAR is what makes the scout OP is false. EWAR is OP and the scout is the only one who can wield it. This is why I suggest normalization of ewar across different frames. If everyone can...
- by Kaeru Nayiri - at 2014.11.11 16:22:00
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