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881. A possible reason for framerate lag. - in General Discussions [original thread]
Bump as there might be some things someone wiser than me might understand. Maybe even at CCP....
- by KEROSIINI-TERO - at 2015.05.17 03:26:00
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882. Plz remove Gal Lag Facility - in General Discussions [original thread]
Soraya Xel wrote: The Gallente Research Facility should no longer appear in map configurations where it's particularly performance heavy. However, performance tends to vary based on your PS3 and how recently you reinstalled DUST. I am very...
- by KEROSIINI-TERO - at 2015.05.17 03:25:00
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883. Remove Gallente Research outpost until fixed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The frame rate issues it still causes after all this time is embarrassing. Please remove it from rotation, but add it back when the issue is fixed. Think of the impression the performance issues must be making on ne...
- by KEROSIINI-TERO - at 2015.05.17 03:20:00
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884. how many would be for rr charge removal? - in General Discussions [original thread]
No way, The mechanic is a good balancing factor for RR benefits. Also, it is interesting enough method to differentiate weapons.
- by KEROSIINI-TERO - at 2015.05.16 22:53:00
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885. Remove racial type from faction booster - in General Discussions [original thread]
Luk Manag wrote: Agreed. I almost always double queue Gallente/Caldari and I hate having to buy six separate boosters... I would love a generic LP booster for LP gains. And CCP loves your money from that.
- by KEROSIINI-TERO - at 2015.05.16 12:54:00
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886. Qucik message to anti-core locus players. - in General Discussions [original thread]
Luk Manag wrote: We could end up with STD grenades that do the same damage as Cores, but with a smaller radius. A Nerf to Core Locus might turn out to be a MLT and STD buff. Larger radius means larger effective damage. Remember that.
- by KEROSIINI-TERO - at 2015.05.16 04:22:00
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887. I opened 45 boxes - in General Discussions [original thread]
Today I got my first BPO in three months or so. My sweet second. Opened some 200ish boxes I'd guess.
- by KEROSIINI-TERO - at 2015.05.16 04:20:00
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888. Caldari Logistics Nerf - in General Discussions [original thread]
Caldari logistic low CPU amount is a relic from the summer 2013. During late chromosome when new suit stats were released it was pretty obvious that caldari logi was a powerhouse allround winning suit with high pg/cpu and NINE fitting slots (more ...
- by KEROSIINI-TERO - at 2015.05.13 11:38:00
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889. [Consensus] APEX customization. - in General Discussions [original thread]
Maken Tosch wrote: KEROSIINI-TERO wrote: Maken Tosch wrote: For the most part, you are correct. But a lot of us in the community who accepted their introduction also accepted alternatives. I can't remember what those alternatives were ex...
- by KEROSIINI-TERO - at 2015.05.11 01:14:00
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890. Warbarges are pay to win. - in General Discussions [original thread]
Not quite, BUT in the case of damage mod it might very well be. having a blanket damage bonus... It's just too much. Disclaimer: I'm not QQing about what other people have. I've been enjoying the +6% damabonus since the third day of warbarges.
- by KEROSIINI-TERO - at 2015.05.11 01:12:00
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891. [Consensus] APEX customization. - in General Discussions [original thread]
Maken Tosch wrote: For the most part, you are correct. But a lot of us in the community who accepted their introduction also accepted alternatives. I can't remember what those alternatives were exactly since it was so long ago, but I think it ...
- by KEROSIINI-TERO - at 2015.05.10 06:20:00
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892. [Consensus] APEX customization. - in General Discussions [original thread]
thor424 wrote: KEROSIINI-TERO wrote: NO. The groundbreaking act of bringing prototype level suit BPOs was justified by the fact that they can not be edited! That was how the community accepted their introduction. In the opening weeks they...
- by KEROSIINI-TERO - at 2015.05.10 06:17:00
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893. [Consensus] APEX customization. - in General Discussions [original thread]
Twelve Guage wrote: KEROSIINI-TERO wrote: NO. The groundbreaking act of bringing prototype level suit BPOs was justified by the fact that they can not be edited! That was how the community accepted their introduction. In the opening week...
- by KEROSIINI-TERO - at 2015.05.10 05:03:00
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894. [Consensus] APEX customization. - in General Discussions [original thread]
NO. The groundbreaking act of bringing prototype level suit BPOs was justified by the fact that they can not be edited! That was how the community accepted their introduction. In the opening weeks they were editable due to a bug. Even though it...
- by KEROSIINI-TERO - at 2015.05.10 01:45:00
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895. tanks in acquisition - in General Discussions [original thread]
Hey! Don't blame the tanks for the faults of very bad map-spawn area design! It's a huge step back into early years of Dust to have a single campable homespawn with no cover. More of this fubar design here
- by KEROSIINI-TERO - at 2015.05.09 17:28:00
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896. Officer weapons found!!!! - in General Discussions [original thread]
Ripley Riley wrote: I have noticed players who are certain they are going to win the match tend to pull out officer weapons and dropsuits. It's another form of risk aversion. "I don't want my pretty shiny toys to get damaged. Oh no. I'll wait u...
- by KEROSIINI-TERO - at 2015.05.09 07:01:00
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897. Saw CCP Rattati in a match - in General Discussions [original thread]
CCP Rattati wrote: Yeah, i had to leave for a meeting. It turned into a stomp so I wasn't inspired to go all in. I studied that match though. Basically what can happen is that players used to leave, but they got replenished, so it looked like ...
- by KEROSIINI-TERO - at 2015.05.09 07:00:00
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898. Nerfed: so this is how it feels. - in General Discussions [original thread]
tal mrak-thanl wrote: The warlords jump height was the coolest thing to happen since I reg'd. The change in map dynamics and added strategical positioning was just sublime. I never got the hang of using myos in combat to jump over people and f...
- by KEROSIINI-TERO - at 2015.05.08 06:33:00
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899. 9 PG for a complex cpu mod! - in General Discussions [original thread]
What - 9 PG?!? I was advocating the PG cost for cpu mods long ago here and here . But I never expected them to be that high. Was thinking about STD-ADV-PRO 1, 3, 5 or even 1, 2, 3. Oh well, time to test those.
- by KEROSIINI-TERO - at 2015.05.08 06:24:00
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900. Best forge gun moments - in General Discussions [original thread]
Shooting at red tank with clear LOS. Red tank takes no damage. Shot blocked by less-than-a-pixel lamppost.
- by KEROSIINI-TERO - at 2015.05.08 05:58:00
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