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2561. vehicles need to be sustainable. - in General Discussions [original thread]
Agreeing with Charcodell above. There's no reason to feel forced to bring out tank every round - even against odds. I do have a pure HAV specced character and still I have gone and will still go some rounds on feet even though it has had virtua...
- by KEROSIINI-TERO - at 2013.11.18 18:08:00
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2562. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Zero Harpuia wrote: ACE OF JOKERS wrote: IMO the best way to balance logis is: 1-Give them THE EXACT same amount of high and low slots as Assaults.The extra CPU-PG is for equipment,not Assault mode. 2-Change their bonus to the Gallente lo...
- by KEROSIINI-TERO - at 2013.11.18 03:25:00
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2563. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Cosgar wrote: Assault suit bonus: CPU/PG fitting reduction to all weapons and weapon mods. Assaults get access to better firepower, logis keep their survivability at the cost of less firepower. Sidearms stop being underrated and everyone can S...
- by KEROSIINI-TERO - at 2013.11.18 03:16:00
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2564. Who do you respect? - in General Discussions [original thread]
ZeHealingHurts HurtingHeals wrote: The guys that stick in a game even when they've realized that the other side is stacked with squads and/or they are using proto-gear. Seriously. I open the player list first every match. ^ this.
- by KEROSIINI-TERO - at 2013.11.17 20:35:00
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2565. You gotta admit this. - in General Discussions [original thread]
I think we had about 12-14M SP at Uprising deployment. It's a bit funny to think how those SPs would be unjustly stuck in something as we've gained some 12-18M SP after that time... When wishing for a respec, I'd suggest people to think how so...
- by KEROSIINI-TERO - at 2013.11.17 20:32:00
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2566. A Question For ADS, LDS, LLAV, SLAV, and ENFORCER Pilots - in General Discussions [original thread]
I'm zero angry because I know it really makes sense to recreate the whole darn vehicle system with basic components - and add specializations back afterwards .
- by KEROSIINI-TERO - at 2013.11.17 19:54:00
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2567. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Logi Bro wrote: . . Overall, it means that logi's can still combat, but not as effectively as assault players. . . Overall, it makes the logistics class more logisctic-y. . . AFAIK logistic suits are still supposed to be capable combat ...
- by KEROSIINI-TERO - at 2013.11.17 19:44:00
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2568. Is it considered stomping if... - in General Discussions [original thread]
R F Gyro wrote: The only legitimate argument I've seen in this area is the "ruins the new player experience" one. I do believe new players deserve more protection than they get currently from proto-pub-stomping / being-killed-by-better-players-...
- by KEROSIINI-TERO - at 2013.11.17 19:23:00
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2569. Solution to modded controller problem. - in General Discussions [original thread]
Guildo Crow wrote: . . I'm positive, if and when CCP gets around to fixing the problem it'll have to be recoil determined by number of bullets fired within an interval as opposed to length of time trigger is active. I'm worried about this new ...
- by KEROSIINI-TERO - at 2013.11.17 18:12:00
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2570. Solution to modded controller problem. - in General Discussions [original thread]
CuuCH Crusher wrote: Rowdy Railgunner wrote: [quote=Knight Soiaire]The only fix they can come up with for that is going to screw over everybody, not just turbo users. If CCP simply monitors button presses, and kicks people who use modded ...
- by KEROSIINI-TERO - at 2013.11.17 18:00:00
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2571. Solution to modded controller problem. - in General Discussions [original thread]
CuuCH Crusher wrote: KEROSIINI-TERO wrote: Instead of creating a system setting forbidding rules, monitoring and enforcing those rules it makes more sense to create the weapons so that inhuman input doesn't benefit from it that much. I remi...
- by KEROSIINI-TERO - at 2013.11.17 17:46:00
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2572. [Request] - in Feedback/Requests [original thread]
medomai grey wrote: . . OP POST . . Even though I'm an advocate for uplink use in warfare, I too am in favor of uplink limitations. Having each variation to have it's own maximum causes: - Huge uplink spam as it's too easy for each player...
- by KEROSIINI-TERO - at 2013.11.17 17:28:00
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2573. Honestly, this pub stomping has got to stop already... - in General Discussions [original thread]
Foxbat 071 wrote: I don't think it's so much prototype gear making the matches one-sided, its the fact that it always seems like squads are always put on the same side. Almost every time I run solo, my team is all randoms, and the enemy team ha...
- by KEROSIINI-TERO - at 2013.11.17 16:51:00
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2574. Solution to modded controller problem. - in General Discussions [original thread]
Instead of creating a system setting forbidding rules, monitoring and enforcing those rules it makes more sense to create the weapons so that inhuman input doesn't benefit from it that much. I remind that 'modded' controllers are simply autofire ...
- by KEROSIINI-TERO - at 2013.11.17 03:33:00
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2575. So Who Wants to be CPM? - in General Discussions [original thread]
I'm interested in making this game better and through that increase the game's playerbase - to have healthy large base of dusters to play with! If CPM members would be able to contribute into that and if there would be CPM elections, I would con...
- by KEROSIINI-TERO - at 2013.11.16 18:34:00
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2576. [feedback] vehicle collision damage - in Feedback/Requests [original thread]
Adelia Lafayette wrote: There are times when I think it is way too high and inconsistent. LAV with speed mod into a wall fine. Barely tap an HAV KABOOM. I think an easy fix would be capped collision damage. I would love to see it only take 50% ...
- by KEROSIINI-TERO - at 2013.11.16 12:39:00
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2577. [Suggest] Fittings folders - in Feedback/Requests [original thread]
GREAT that this has finally reached dev attention! Adding folders and rising the max fit limit should be quite simple. However, this is more than just a little UI thing, not being able to manage enough suits (more than 30 please!) does affec...
- by KEROSIINI-TERO - at 2013.11.16 12:36:00
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2578. Why is it that CCP needs a freaking video to acknowledge that there's someth... - in General Discussions [original thread]
+1 for shayz. I get the same vibes.
- by KEROSIINI-TERO - at 2013.11.16 12:13:00
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2579. CCP HACKER REPORT - in Feedback/Requests [original thread]
247 ZEAD wrote: Id like CCP to make a page to report hackers/moders in Dust. For instance, Clips A'hoy uses a lag switch mod, please look into it. Thank you And it's rude to go name dropping on forums. Rather send a mail support on any poss...
- by KEROSIINI-TERO - at 2013.11.16 03:52:00
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2580. CCP HACKER REPORT - in Feedback/Requests [original thread]
Maken Tosch wrote: Lag switching in DUST is detrimental to the person using the lag switch. Although there appears to be alternative means to purposefully inducing lag. Such as spamming equipment, filling a squad with vastly different servers, ...
- by KEROSIINI-TERO - at 2013.11.16 03:50:00
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