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2581. Complex damage mod is op - in Feedback/Requests [original thread]
NoxMort3m wrote: Multi stacking those things on any weapon is insane. nerf bat the damage mods and save nerfing one weapon after another More likely the reason we get gunned down so fast is AR and ScR power itself, no recoil/kick firing mode...
- by KEROSIINI-TERO - at 2013.11.15 13:03:00
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2582. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Is there a chance to get a new 'auxiliary' module layer for dropsuits and/or vehicles? The reason being those pesky marginal effect modules. Example threads: Vehicle Equipment Slots2 Vehicle Equipment Slots2 Infantry medium slots
- by KEROSIINI-TERO - at 2013.11.15 12:52:00
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2583. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
How close to being finished does CCP consider both the passive scanning systems and active scanning systems to be?
- by KEROSIINI-TERO - at 2013.11.15 12:38:00
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2584. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Which is CCP's view: Dropsuits each have a set of role(s) which they are intented to fullfill Or Player made fitting choices mostly define what each dropsuit type will be able to do ? Perhaps a bit too detailed question but: Wouldn...
- by KEROSIINI-TERO - at 2013.11.15 12:37:00
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2585. feedback on the caldari HAV - in Feedback/Requests [original thread]
True. That's why last july I swapped away from shield tanks after ten months of pain.
- by KEROSIINI-TERO - at 2013.11.15 02:59:00
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2586. Active scanners are balanced, In game content isn't - in General Discussions [original thread]
Oswald Rehnquist wrote: Krom Ganesh wrote: Which is why I've been saying the active scanner first and foremost needs a sizeable nerf to its cooldown. That way you can scan before you breach an area or search for ambushes. If we get rid ...
- by KEROSIINI-TERO - at 2013.11.15 02:12:00
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2587. [REQUEST] Change the effect of kinetic catalyzers - in Feedback/Requests [original thread]
Red Cans are quite well done currently, although a bit too heavy on fitting. The good thing about them is exactly the fact that it's only sprint speed they affect. Walking speed increase is very very very powerful thing. First, it affects sprint ...
- by KEROSIINI-TERO - at 2013.11.15 01:05:00
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2588. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Scanner cooldown needs to increase as well. I say this as someone who runs a scanner in 75% of my fits. Agreed. However, I left that intentionally for topic of it's own.
- by KEROSIINI-TERO - at 2013.11.15 00:26:00
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2589. Vehicle Locks - in Feedback/Requests [original thread]
Maybe CCP is reluctant to implement vehicle locks because they are afraid of abandoned vehicles which confuse blues 'why I can't get in?' [BALANCING SUGGESTION:] Vehicle lock on as long as you're alive. If you die, vehicle opens up for al...
- by KEROSIINI-TERO - at 2013.11.14 12:20:00
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2590. Vehicle Locks - in Feedback/Requests [original thread]
My logi LAV losses can roughly be categorized as: 25% LAV itself blown (whether I'm on board or not) 25% I'm shot out of drivers seat 50% blue dot steals the LAV and gets it blown Often I use my LAV as a cover and I shoot from behind it. It is ...
- by KEROSIINI-TERO - at 2013.11.14 12:16:00
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2591. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Andris Kronis wrote: Nice suggestions. The scanners seem to work somewhat like this already though. I regularly use the A-45 scanner that is supposed to light up the enemies for 16 seconds but if I don't spend enough time lighting up the enem...
- by KEROSIINI-TERO - at 2013.11.14 03:57:00
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2592. [Request] Scaled WP awards for Nanite Injectors - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Thoughts? [SUGGESTION:] WP reward = HP restored percentage divided by two
- by KEROSIINI-TERO - at 2013.11.14 02:33:00
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2593. [SUGGESTION:] Show module price at fitting screens market - in Feedback/Requests [original thread]
Small thing: While fitting suits or vehicles, it's possible to fit modules from your assets - or from market (buying them). The only way to check their price is to hit x to see the purchase. If you want to only compare module prices, you have t...
- by KEROSIINI-TERO - at 2013.11.14 00:24:00
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2594. I've stopped using the Duvolle due to it being EZ-mode.... - in General Discussions [original thread]
Monkey MAC wrote: KEROSIINI-TERO wrote: Monkey MAC wrote: Grenades, they just need to be slower to be replenished! ^ THIS. +1, SIR. Thank you discussed this at length elsewhere, feel free to look it up! Same.... =)
- by KEROSIINI-TERO - at 2013.11.13 23:54:00
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2595. I've stopped using the Duvolle due to it being EZ-mode.... - in General Discussions [original thread]
Monkey MAC wrote: Grenades, they just need to be slower to be replenished! ^ THIS. +1, SIR.
- by KEROSIINI-TERO - at 2013.11.13 23:47:00
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2596. Why are some tankers talking about such thing as "honor" (hounor) - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: I am very new to tanking 1.3 M with the event SP. Running Gunlogies has taught me to use every single moment when the enemy is weak, though it took me a couple of rushes head on on a madrguar to figure out it's no...
- by KEROSIINI-TERO - at 2013.11.13 20:43:00
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2597. [Request] X suit needs armor/shield buff - in Feedback/Requests [original thread]
No to percentage based HP modules. Because they would have to be balanced in order for not to be OP, they would have to be balanced by the terms of high HP suits (mostly heavies). That would mean the same modules would be extremely weak to any li...
- by KEROSIINI-TERO - at 2013.11.13 20:38:00
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2598. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
cooldudesuper1 wrote: great idea, passive active scanners... sounds tricky but good idea! Hmm, not exactly passive, just that the active scanner has to accumulate 'power' for just a while to detect bogeys...
- by KEROSIINI-TERO - at 2013.11.13 20:24:00
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2599. Bricktanking - in General Discussions [original thread]
The dark cloud wrote: Well ive jumped over my shadow and specced into complex shield extenders (im gallente armor tanking usually) and changed one of my fittings to have nothing else then shield extenders, plates and 2 armor reps. On my basic p...
- by KEROSIINI-TERO - at 2013.11.13 16:40:00
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2600. [Request/Idea] Fixing the Scanner - in Feedback/Requests [original thread]
That is one possibility. Here is a link to another one, which might easily fix the 'scan spam' while making scanners more interesting to use - and to avoid! https://forums.dust514.com/default.aspx?g=posts&m=1479849#post1479849 PS: on y...
- by KEROSIINI-TERO - at 2013.11.13 15:36:00
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