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2441. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
ladwar wrote: what don't i understand. they tried spamming tanks and failed because of 3 people, on manus peak of all places where tank spam can be the best tactic. they lost over 10 tanks and only ended up with 1 kill to show for it with 5 ...
- by KEROSIINI-TERO - at 2013.12.30 00:24:00
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2442. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
ladwar wrote: lol tank spam isn't a big issue and people who think it is just don't know how to kill tanks. last caldari FW i was going anti tank spam against 5 tank spammers. we lost due to bad infantry not because of tank spam. after the 3 wa...
- by KEROSIINI-TERO - at 2013.12.29 21:38:00
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2443. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
While tank vs tank battles are best ever in history of Dust 514, tank spam (tankbush) is pain in the butt. Also, the tactical element of even tank fights gets dull if having more tanks dominates automatically. Getting back into fighting positio...
- by KEROSIINI-TERO - at 2013.12.29 20:38:00
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2444. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: KEROSIINI-TERO wrote: Even tho I don't agree on the reason (for more realistic) of the suggestion, I do agree on the improvement suggestion. Swarms should have way more speed, but lesser homing capability. Fas...
- by KEROSIINI-TERO - at 2013.12.28 20:53:00
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2445. F*ck off... - in General Discussions [original thread]
8213 wrote: "A Tank should be able to be destroyed by 3-4 AV infantry, or another tank" First game back for me a week. 5 games straight. 6 enemy tanks on the opposing team. I witnessed a Gunlogi withstand an assault from my FG and 2 Proto ...
- by KEROSIINI-TERO - at 2013.12.28 20:39:00
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2446. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Even tho I don't agree on the reason (for more realistic) of the suggestion, I do agree on the improvement suggestion. Swarms should have way more speed, but lesser homing capability. Faster hitting missiles, harder to evade by post-lau...
- by KEROSIINI-TERO - at 2013.12.28 20:27:00
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2447. Turbo controllers still a problem? - in General Discussions [original thread]
Th3rdSun wrote: Atiim wrote: Eldest Dragon wrote: They make auto rifles to have no kick or at least a lot less, they can tap the r1 button for you most likely faster than you can tap it, and they are for fkin loser mfers who suck so bad t...
- by KEROSIINI-TERO - at 2013.12.28 18:06:00
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2448. The Musicians of DUST - in General Discussions [original thread]
Aisha Ctarl wrote: So who's a musician and what instrument or instruments do you play? Will also probably create a musicians chat channel. **Chat channel is "Garage Band" Don't know about music, but in 1.6 the song was 'Lai Dai Lai Dai L...
- by KEROSIINI-TERO - at 2013.12.28 17:23:00
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2449. A proposal for Tanks/AV - in General Discussions [original thread]
Jason Pearson wrote: . . OP POST . . Even though I don't agree on triple hardened tanks' superiority, that cooldown increase is EXACTLY what's needed. The waiting period is far too short. With skills, it's minimal. The concept of mili...
- by KEROSIINI-TERO - at 2013.12.28 07:29:00
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2450. [REQUEST] While typing, don't force change chat or lose your mail draft - in Feedback/Requests [original thread]
Did you know that this aching paper cut is still in 1.7 ???
- by KEROSIINI-TERO - at 2013.12.28 06:15:00
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2451. Give MCC a 160GJ Railgun turret - in General Discussions [original thread]
Beld Errmon wrote: An MCC commander role would be awesome, manned guns on it not so much cause ppl already have trouble leaving the MCC and fighting, but 1 guy with a nice enhanced map able to issue squad orders, call in RDVs and OBs, that woul...
- by KEROSIINI-TERO - at 2013.12.26 10:54:00
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2452. ISK CCP WTF - in General Discussions [original thread]
Breakin Stuff wrote: Iron Wolf Saber wrote: Pay is based on what is killed on the field. which is an absolute crap system. Which is a great system. Those working against better equipped opponents are doing a harder job, and probably ...
- by KEROSIINI-TERO - at 2013.12.26 10:39:00
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2453. Free items from events - in General Discussions [original thread]
Please don't complain about free stuff - especially these for which you have to do nothing for. It may be slightly different on events where you really have to work your 'sitting muscles' off (like that 100 of each type kills of last summer, y...
- by KEROSIINI-TERO - at 2013.12.25 22:32:00
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2454. GOD F*CKING DAM!@#$%^&*( - in General Discussions [original thread]
A bit ranty I'd say. Looking for a lock on December 27th.
- by KEROSIINI-TERO - at 2013.12.25 01:29:00
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2455. Prototype tanks are inevitable - in General Discussions [original thread]
Soulja Ghostface wrote: Sica- 2 high slots, -2 lows, soma- 2 low slots, 2 highs, gunlogi-3 highs- 2 lows madugar-3 lows, 2 highs These are values as of 1.7 before 1.7 a STD hull gave 5 highs/lows depending on tank. Why is That? ADV And PRO Ta...
- by KEROSIINI-TERO - at 2013.12.25 01:28:00
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2456. Zaria for Miss Universe 2014 - in General Discussions [original thread]
Needless to say, I fully endorse this thread. ;->
- by KEROSIINI-TERO - at 2013.12.25 01:27:00
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2457. Zaria for Miss Universe 2014 - in General Discussions [original thread]
Tells us something that Miss Z is among one of the Dust forum suggested search topics.
- by KEROSIINI-TERO - at 2013.12.24 23:40:00
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2458. a big **** you to core upgrades - in General Discussions [original thread]
Takahiro Kashuken wrote: STFU Vehicle pilots dont even get any PG/CPU % increase with the skills We dont even get 5% per level to shield/armor HP, they took away them skills from us Infantry get 4 very useful skills that we dont have anym...
- by KEROSIINI-TERO - at 2013.12.24 14:17:00
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2459. Thoughts on a Stasis Grenade? - in General Discussions [original thread]
Dunk Mujunk wrote: After playing Eve, a Stasis Webifier from a grenade seems weird. I think vehicles should be able to move out of range of any Stasis Webs, and it feels kind of cheap to tie it to a grenade and say if you get webbed you are eff...
- by KEROSIINI-TERO - at 2013.12.23 23:42:00
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2460. Stop blowing up your own **** morons - in General Discussions [original thread]
Most tankers do not destroy installation turrets for points but their safety. When I begun tanking long ago, I quickly learned to exercise extreme installation hatred. EXTREME.
- by KEROSIINI-TERO - at 2013.12.23 20:20:00
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