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2061. Sticky:Vehicle skills, modules and balancing - in General Discussions [original thread]
EnglishSnake wrote: Stinker Butt wrote: no more insta kills for people with 0 AV skills. I like the changes. I hope it's a typo that the guristas recharge is 16 hp/s on the upgraded. without the recharge it's not worth using. I might finall...
- by KEROSIINI-TERO - at 2013.05.10 16:00:00
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2062. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Please please dont say its a blanket +10% !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Tactical AR's dont need it. Forge guns dont need it Grenades dont need it!!!!!!!!!!!!! PLEASE be c...
- by KEROSIINI-TERO - at 2013.05.10 11:25:00
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2063. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
CCP Cmdr Wang wrote: GÇó In the near future, we will address range issues by removing the hard stop that currently takes place at maximum weapon range. LIKE! That's a huge improvement! Congratulations on honest, analytical, informative ...
- by KEROSIINI-TERO - at 2013.05.10 11:12:00
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2064. Revivable mercs lack revival icon. - in General Discussions [original thread]
New system terrible. Why? For a moment you might see your point of view going down. You can't request help there. Then you have option to stare at (totally unnecessary) kill info screen, which blocks view on map. You can't request help there. The...
- by KEROSIINI-TERO - at 2013.05.07 22:16:00
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2065. CCP, you've learned nothing, have you? - in General Discussions [original thread]
OP, Overnerfing heavies does not ruin the whole game. Could you tell other examples what dumbs the game down? (yeah I know a few things myself but like to hear yours)
- by KEROSIINI-TERO - at 2013.05.07 16:53:00
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2066. 5,285,640 mill SP for a proto suit with worthless passive stats!!!!????!!!!! - in General Discussions [original thread]
Calm down. It is unrealistic to expect that skill tree and suits which have been in use in beta for ages would stay unchanged forever. The change is same for everyone so you're not really losing anything. You'll be back in your old suits in no ...
- by KEROSIINI-TERO - at 2013.05.02 06:05:00
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2067. Paying yet Grinding Anyway - Discussing Boosters - in General Discussions [original thread]
The man has a point there. I also regard both Cap-increasing boosters and passive boosters mandatory for any serious players. That's not quite the 'convenience' or 'catching up' advertised.
- by KEROSIINI-TERO - at 2013.05.01 20:25:00
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2068. So CPM, whats ur view on.... - in General Discussions [original thread]
Prius Vecht wrote: While none of you were elected, being assigned doesnt mean you weren't qualified. . . OP post . . Being elected is no indication of being qualified, btw Good post, expecting replies from CPM members.
- by KEROSIINI-TERO - at 2013.04.30 11:23:00
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2069. PC on the 6th vs the 14th, some things to consider please. - in General Discussions [original thread]
About having more SP bonus events to help new players: Having bonus SP events boost most of all the most hardore players as they have the will and the time to maximise it and make sure they won't miss any of the events bonuses. These hardcore dus...
- by KEROSIINI-TERO - at 2013.04.30 11:20:00
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2070. Speed Up the Swarms Flight - in General Discussions [original thread]
Yes, smart tune up would be both at the same time: - Increase Swarm msl speed - Take away ability to go around corners That would fix many things vs tanks. vs dropships, add things you guys have already suggested.
- by KEROSIINI-TERO - at 2013.04.30 02:49:00
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2071. CCP FoxFour's post FanFest recovery thread - in General Discussions [original thread]
CCP FoxFour wrote: Paran Tadec wrote: Also, districts are locked after battle? Can they be reinforced with clones immediately from other districts, kinda like moving pieces after a turn of Risk? You would have to move the clones to one ...
- by KEROSIINI-TERO - at 2013.04.30 02:26:00
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2072. The may 15th problem - in General Discussions [original thread]
Just don't spec so heavily into those, okay?
- by KEROSIINI-TERO - at 2013.04.29 21:04:00
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2073. Where is the MCC Commander role? - in General Discussions [original thread]
We've heard nothing from CCP. But we should shout out what should be included in user-friendly Team Command! See the thread and participate: https://forums.dust514.com/default.aspx?g=posts&m=446190#post446190
- by KEROSIINI-TERO - at 2013.04.28 01:50:00
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2074. I'm curious on how much ISK & AUR everyone has. What do you have? - in General Discussions [original thread]
42M on this and on alt 91M. some 200k AUR left... As I bought another pack... Don't ask how much AUR I have spent. But I'm still on the plan to aim to donate 2 Geno packs to the corp on May 6th! Still a bit grinding to do.
- by KEROSIINI-TERO - at 2013.04.27 22:41:00
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2075. Breach weapons are garbage? - in General Discussions [original thread]
Breach shotgun is very garbage. Ask any real shotgun user. Breach SMG... Maybe. If it really has weaker DPS then yeah, crap too. Breach forge - that's situational. Back in the days of Dropship/Missile superiority it had a use to hide, charge, wa...
- by KEROSIINI-TERO - at 2013.04.27 03:09:00
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2076. Is anyone else slightly upset that they leveled out the terrain? - in General Discussions [original thread]
Salazar Skye-fire wrote: i dont really think we can judge from what we seen from 1 map, pretty sure all 250 districts wont be a solid grassy plain. You're assuming there will be different height maps for every district. There has been no in...
- by KEROSIINI-TERO - at 2013.04.25 23:02:00
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2077. Dust and Eve ISK Transfers at the Fanfest - in General Discussions [original thread]
Alaika Arbosa wrote: If what they're saying in the article is true, then what is to stop moon goo rich alliances/corps from just strangling all competition by dumping ridiculous amounts of ISK into Dust and jacking the prices on the market up t...
- by KEROSIINI-TERO - at 2013.04.25 22:53:00
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2078. p2w equipment does not fit a supply-demand economy - in General Discussions [original thread]
Natu Nobilis wrote: I-¦m not even discussing the hability for the aurum items to be sold in the future when market kicks in, because after all, if people decide to gather to put up a cartel and control the selling of aurum items, it would be "...
- by KEROSIINI-TERO - at 2013.04.15 16:13:00
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2079. p2w equipment does not fit a supply-demand economy - in General Discussions [original thread]
trollsroyce wrote: . . OP post . . The limiting factor on the oligarchs converting shady RL money into isk is the demand. If the are way too many items available, their prices fall. Admittedly it's true that there are kazillion items in d...
- by KEROSIINI-TERO - at 2013.04.15 01:29:00
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2080. p2w equipment does not fit a supply-demand economy - in General Discussions [original thread]
trollsroyce wrote: . . OP post . . Trolls used the word P2W a bit carelessly there, let's see thru that. If I understood correctly, his point is: An AUR item is bought indirectly by real money. It creates a new item. Background: There wi...
- by KEROSIINI-TERO - at 2013.04.15 01:20:00
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