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HUNGLIKEAHORSE1
Nova Tech Marines Hephaestus Forge Alliance
3
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Posted - 2013.05.07 11:56:00 -
[31] - Quote
all i have to say is htfu. |
Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
74
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Posted - 2013.05.07 11:56:00 -
[32] - Quote
Overall, I agree with this post for the most part. I've already directed three friends to this game and all have shrugged and forgotten this game, but it was in beta then.
Ghost InShell wrote:So if I understand this correct your angry that people that put more time into the game have better stuff then you have ?
and something about tank driving is bad..
Of course he's angry... What else could a person be?
Oh yeah, that's right apathetic. I've already invited 3 friends to this game and each one shrugged and walked away.
Arramakaian Eka wrote:Matchmaking will always be broken if there aren't enough players - no MM will work with small playerbase, unless you are willing to wait for tens of minutes for a match.
There might (should) be a robust MM system in place already, and it just doesn't work due to small # of players. I surely hope there is, as otherwise Dust is borked.
Never?
I wouldn't be so quick to adopt a defeatist mindset... I'm sure they can fix it and probably have a few ideas already...
Harkon Vysarii wrote:All they'd have to do for a match making system is establish a conflict value system where player can only enter the match using fits that cost below the mission value.
Thats how I imagine mercs and contractors would value missions right. So the Imps could come in and kill people and show their stuff but only if they fit in to the regional conflict value. Then peeps can face off fair and square and not get all "my corp is better than yours" simply because they have proto stuff.
Best idea I've read in a long time honestly...
Malkai Inos wrote:So you're saying that CCP has dumbed DUST down without providing any reasoning to this conclusion, other then just asserting that "options are out of the door".
Then you argue that a matchmaking system is missing because new players are regularily destroyed. This i agree with
Next you say you "used proficiency most times to level 4." wich either shows the underlying issue with the SS and SSP skills and why they had to go or something completely different since you again don't provide any reasoning for your arguments.
Same thing with "There was no need for a damage AND range nerf. ". You might be right, but there's no way i can tell because again theres no explanation for this conclusion.
Last up you complement on some of the new additions just to turn your view on "but to destroy an entire class they way you have the Heavy...you went too far" wich is yet another possibly correct point one cannot possibly assess without knowing beforehand how you came to feel that way
" And what's with the chop on LAV's and what the hell happened to the tank rail guns?" Right! What is the chop on LAV's and what the hell happend to the tank rail guns? I don't know and i also can't know where you are going with this from your post.
You are obviously passionate and knowledgeable enougth to provide you readers with well constructed arguments on the points that are importand to you. Please do so, so we can have an intelligent discussion of the unerlying issues and lock flamers right out of the door. Thank you.
Where have you been?
Seriously, read some of the other threads lately, if he went into detail on such things, this would've turned out into a totally superfluous rant with details about other things that people have covered already in a ton of other threads. You need to not get caught up and look at the point. His point game is that this game is getting watered down and the RPG elements are making the FPS gameplay suffer.
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Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
74
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Posted - 2013.05.07 11:57:00 -
[33] - Quote
steadyhand amarr wrote:Player failed to adjust to changes Qqs blames ccp is trying to make game like x. So uh do play bf3 or cod to any kind of standard because dust sure as hell not like those game nor is it drifting that way. I can forgive a halo comparison but cod or bf3 your just making excuses or trolling cuz u can't keep up. I expected more from a bunny
Panther Alpha wrote:You words are going to be Hollow, ones this game "FINALLY" becomes popular.
You know what you problem is ? you want this game to be "Exactly" like MAG.... sorry mate, this is DUST 514
Adapt or Die.
Obviously need to get reading comprehension up, reread. We want this game nothing like MAG.
Selinate deux wrote:So dramatic.
However, the quoted section is telling. You're getting your ass handed to you on a 4 mil SP alt? That's because you and your corp (and imperfects, too) are nowhere near as good as you think you are, and it becomes apparent without the full proto gear.
Other than that, who cares. The new build is fine. Keep whining as if the "top players' " opinion is more important than everyone else's, please.
You pretty much just supported what he was saying, the new build is not fine. The gear difference is not fine if it's making not so good players so much more formidable just because of gear differences...
BioClone Ax-45 wrote:First:
....How many times did we tell you not to dumb the game down? How many times did we tell you that catering to casuals will not get you anywhere? Thousands. And you failed to listen. ...
Later:
...And you have no filtering system yet in place. I have had people I know IRL d/l this game, play for an hour, and delete it of their PS3 because they went 0/17 because they got stuck in a game with Proto wearing guys from the closed beta. I was using a 4mill SP Alt today and was getting my ass handed to me....
WTF!
Im agree on some things with you, but re you talking about opposite things.
Dust as EvE will be hard to the new people, but those who will "adapt" to the gamemode will prevail.
Sorry, but beating up on new players in protogear is just as dumb as going up against experienced players in better gear is... Only thing is, new players can't don't have the choice not to do that.
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Weapon Kaiser
The Southern Legion RISE of LEGION
2
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Posted - 2013.05.07 11:58:00 -
[34] - Quote
Agree. They cant launch without a matchmaking system in place. Its just idiotic. |
Joseph Ridgeson
WarRavens Orion Empire
81
|
Posted - 2013.05.07 12:00:00 -
[35] - Quote
The big problem is simply the amount of SP required to do anything. It is 6 or 7 weeks to get into an Assault Suit/Logistics/etc. In 6 weeks of EVE, you could have a fairly decent Battlecruiser. I know because I have made the 6 weeks push to get into a Drake several times. So EVE actually has less SP dumps than DUST right now. That is simply nuts.
Why didn't they just make it take so much longer to get into Prototype suit rather than making it take so darn long to get into a normal suit? In the time it takes to get into a Golem, the EVE player could instead be flying a Raven and an Apocalypse. In EVE, it is easier to go lateral than vertical. In DUST, it is so much easier to go vertical than lateral. This is concerning.
Be well.
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Malkai Inos
Seituoda Taskforce Command Caldari State
13
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Posted - 2013.05.07 12:45:00 -
[36] - Quote
Indy Strizer wrote:Where have you been?
Seriously, read some of the other threads lately, if he went into detail on such things, this would've turned out into a totally superfluous rant with details about other things that people have covered already in a ton of other threads. You need to not get caught up and look at the point. His point game is that this game is getting watered down and the RPG elements are making the FPS gameplay suffer.
I have read some those threads and i know there's a number of people who share his opinion, some of whom provided more content for discussion. For this reason i see no point in opening a new thread and reiterating superficial talking points, especially if there's no broad consensus that the arguments they're based on are actually valid, shown by the ongoing discussions in that theads.
One cannot simply make some suppositions, assert that they're true and then go on and build an argument from it, expecting others to look for the facts that support his position.
Arguing that the post would then be overly long is IMHO moot. t's pretty long as it is and there's quite a number of arguments from authority and poularity wich might just be replaced with (f)actual content.
In short: It's the OP's job to prove he's right, not mine. |
BigussDikkuss
Star Poopers of the Orc Nebula
54
|
Posted - 2013.05.07 12:58:00 -
[37] - Quote
Knight SoIaire wrote:Same happened to Starhawk, Warhawk vets tried to help. Lack of feedback from devs and lack of quick fixes was what led to its downfall in my opinion.
Look where that game is 1 year on. Well, in all fairness, the developer did close its doors last Fall. The game has been dead since October. Similar situation as to what happened with Bizarre Creations; their product wasn't advertised well and didn't sell. And yes, they did SCREW that game up royally between beta and release.
At least sales are not an issue with Dust since it's free.
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Jammer JAMS
Department of Defence Planetary Response Force Eternal Syndicate
3
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Posted - 2013.05.07 12:59:00 -
[38] - Quote
To be Honest about a lot of things I have played eve since 2007 This patch was quite a let down
There is a lot of shiny new things in this patch here is a list of things done right and wrong please add to it people so CPP get the message
Things done right. 6 person squad Voice on all channels Shiny new colors Working on Re balance
Things to fix New spawn Menu should have used same keys X to select default and x to start like always
Re Balance is messed up you have Nerfed all the weapons way to much there should have been some done to Laser, Sniper, Maybe a little less damage on a heavy and Forge Gun
The suit fittings are all messed up now as far as PG/ CPU
You have taken away what we had before and not replaced it with skills
Changing all the skills was a bad Idea now most people have chosen skills that do not relate or work
The HUD does not work well can't see who needs a medic
Medics needles don't work anymore Nano-hive is useless now Way to little ammo
Logistics can't re-spec to a use full medic
A lot of the default suit fitting are fit wrong and don't give you what is needed to be a default player in that role
Players are getting stuck, Map is freezing.
When you die get rid of the screen that shows you who killed you you want to see what is going on.
You have messed with the core of what DUST was. All you had to do was some balancing and new shinny stuff.
There is probably a lot that I have not seen yet so please add to it people. In a nice way to get it fixed a list of what you like and what needs to be fixed
Jammer JAMS |
Jayquan18
The Southern Legion RISE of LEGION
57
|
Posted - 2013.05.07 13:08:00 -
[39] - Quote
This is the reason why we need atleast 48 players. This 32 player thing is BS. |
RydogV
Shadow Company HQ
111
|
Posted - 2013.05.07 13:08:00 -
[40] - Quote
I find it interesting that OP can !@#$ on the CCP Q/A folks, yet he himself is basing a lot of opinion on a few hours of playtime the day that the update comes out. How about folks play the game for, I don't know, a week or two before just spouting off. That would be the reasonable, responsible thing to do.
Pretty sure the Q/A doesn't just get up after a few hours and check the box. You shouldn't either. |
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BattleCry1791
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
179
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Posted - 2013.05.07 13:27:00 -
[41] - Quote
OK fanboys, here it is...
As my clanmate Indy put earlier in this thread...there's hundreds of issue specific threads out there already. Oh, you didn't know about the vehicle CPU/PG bug? Best gets to reading fanboi. And in order to list them all would have taken a book. The issues are well known to CCP and the last thing I have to do is go over all of them for the likes of the Carebear crowd. My intention was to put them all in one nice neat box with a bow.
But you want me to expand? Ok.
For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked. We've seen this happen on other games and we don't want to see it happen here.
MAG was an abject failure in the end. It's why we don't play it anymore. One of it's largest failings was allowing 32 guys from one clan into a pub room against 32 randoms. Can you say pubstomp? Now, while that doesn't happen here in terms of numbers, it happens here in terms of gear. Saw it on MAG and I'm seeing it here...if you don't find a way to separate the new guys from the vets, you're going to see the new guys bail. That kills the playerbase and the pool of money to collect from. This is just commen sense from a business perspective.
As to tanking...right now, if you want to be safe from a tank, just get about 30 feet off the ground. We can't shoot up. Seriously. We can't shoot dropships. I call it a bug because I refuse to believe that CCP did this on purpose. I'd prefer to believe it's incompetence over flagrant breaking of a game mechanic. My dot will be on a guy on a second story platform and my shots are hitting the building 10 feet below him. HOW THE HELL DO YOU MISS THAT IN QA? Does anyone in CCP actually OWN a tank? And why change the rail gun spool? It wasn't broken.
Lastly, I'll talk about options and lack there of. If you wanna "b34st it up", if you want to lead on the leaderboard, then 90% of you will have to spec for proto assault, complex shield extenders, and either the Duvolle or Duvolle tactical. The Heavy is now a secondary role with it's new proto HMG damage being below that of the previous build's STD HMG. The MD just got nerfed. The laser, while needing a nerf on the proto got more taken out of it than it needed. And don't get me started on the lack of the other three racial heavy suits and two scout suits. Basically, you don't have options anymore. It's BoD514. And because everyone is shield tanked now, they even nerfed flux grenades. HUNDREDS of items we can put on our suits, and only one real path for domination. At least they nerfed the damn AV grenades.
There, now wipe those rainbows and stars off your bellies. You are not unique. You are not a beautiful snowflake. You are the same decaying organic matter as everything else.
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Panther Alpha
WarRavens Orion Empire
152
|
Posted - 2013.05.07 13:37:00 -
[42] - Quote
BattleCry1791 wrote:OK fanboys, here it is...
As my clanmate Indy put earlier in this thread...there's hundreds of issue specific threads out there already. Oh, you didn't know about the vehicle CPU/PG bug? Best gets to reading fanboi. And in order to list them all would have taken a book. The issues are well known to CCP and the last thing I have to do is go over all of them for the likes of the Carebear crowd. My intention was to put them all in one nice neat box with a bow.
But you want me to expand? Ok.
For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked. We've seen this happen on other games and we don't want to see it happen here.
MAG was an abject failure in the end. It's why we don't play it anymore. One of it's largest failings was allowing 32 guys from one clan into a pub room against 32 randoms. Can you say pubstomp? Now, while that doesn't happen here in terms of numbers, it happens here in terms of gear. Saw it on MAG and I'm seeing it here...if you don't find a way to separate the new guys from the vets, you're going to see the new guys bail. That kills the playerbase and the pool of money to collect from. This is just commen sense from a business perspective.
As to tanking...right now, if you want to be safe from a tank, just get about 30 feet off the ground. We can't shoot up. Seriously. We can't shoot dropships. I call it a bug because I refuse to believe that CCP did this on purpose. I'd prefer to believe it's incompetence over flagrant breaking of a game mechanic. My dot will be on a guy on a second story platform and my shots are hitting the building 10 feet below him. HOW THE HELL DO YOU MISS THAT IN QA? Does anyone in CCP actually OWN a tank? And why change the rail gun spool? It wasn't broken.
Lastly, I'll talk about options and lack there of. If you wanna "b34st it up", if you want to lead on the leaderboard, then 90% of you will have to spec for proto assault, complex shield extenders, and either the Duvolle or Duvolle tactical. The Heavy is now a secondary role with it's new proto HMG damage being below that of the previous build's STD HMG. The MD just got nerfed. The laser, while needing a nerf on the proto got more taken out of it than it needed. And don't get me started on the lack of the other three racial heavy suits and two scout suits. Basically, you don't have options anymore. It's BoD514. And because everyone is shield tanked now, they even nerfed flux grenades. HUNDREDS of items we can put on our suits, and only one real path for domination. At least they nerfed the damn AV grenades.
There, now wipe those rainbows and stars off your bellies. You are not unique. You are not a beautiful snowflake. You are the same decaying organic matter as everything else.
Sorry... i stopped reading at ; "Just who the **** do you think you're talking to?" |
Dazereth the 2nd
Stoned Kloned Killers
0
|
Posted - 2013.05.07 13:39:00 -
[43] - Quote
+1 to OP. This game has some issue and I agree with all of them. As one of those low SP newer players, I feel the pain he talks about. I still top out and achieve first overall sometimes (Because I'm good :P) but I'm a solid shooter player, been playing for years and topping out frequently. But, this game is HIGHLY dependent on your team. If your team can't hold a position for five seconds for you to spawn in and gain your bearings, you get rolled. Simple.
It becomes problematic, when I roll out with my Gek (And ****** basic suit because I can't fuckin fit anything now) and some assjack with a Duvolle and Proto come and blast me from around the corner because I'm stuck on a team with people in equally crappy gear.
This game is HIGHLY unbalanced for new players and the only way you make progress as a "scrub" is to hide, pick your targets, run, and hope your team can carve out an area where they're not getting flanked and raped. |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
206
|
Posted - 2013.05.07 13:45:00 -
[44] - Quote
BattleCry1791 wrote:Back in the very early stages of the closed beta, when there was a MAG style map and dancing faeries for Assault users, we...the MAG community warned you.
We'd just come off of the greatest failure in the history of FPS gaming. And we told you what to avoid.
YOU LEARNED NOTHING
You are sacrificing your own game for the want of brain dead CoD and BF players.
The two best corps in this game, namely Imps and PFBHz , were created by MAG players (PFBHz being a hybrid of two MAG clans). And everything we've ever told you, you either ignored or discounted.
How many times did we tell you not to dumb the game down? How many times did we tell you that catering to casuals will not get you anywhere? Thousands. And you failed to listen.
You've created an RPG game with an FPS battle platform and you've basically ported EvE to console FPS.
In what universe does that appeal to the "plug, play, and prestige" crowd?
There is already a Call of Duty, and a Battlefield....why do you feel the need to create a game that apes those two? I understand the money aspect of it. Those hoards of players coming out of the wood works with their hard earned cash. But EvE isn't the same as WoW....why expect DUST to be CoD in terms of sales.
The most important lesson we learned from MAG was that you cannot create a game that is smarter than 75% of the FPS player base and then just patch it so that it's dumb enough to pick up the low hanging fruit.
Maybe that wasn't your intention, but that's what you've done with Uprising. Basically it's screw everyone but the medics and AR users. "options" are out the door. You don't even have a timeline for the new heavy suits. You've actually increased the SP required to be buffed out in this game, and then really dumbed down the gameplay.
And you have no filtering system yet in place. I have had people I know IRL d/l this game, play for an hour, and delete it of their PS3 because they went 0/17 because they got stuck in a game with Proto wearing guys from the closed beta. I was using a 4mill SP Alt today and was getting my ass handed to me. EVERYONE, not just he MAG community told you this was a bad idea and it should have been your first priority. What was one of your first priorities? KBM support for the EvE Mousejockies.
And who the hell QA'd this build? Seriously. Did anyone actually drive a tank or play as a Heavy for this build? The key to the really successful Heavies was that we used proficiency most times to level 4. That was our edge. There was no need for a damage AND range nerf.
I thought CCP prided themselves on not listening to the Carebears. And if you aren't listening to Carebears then who are you listening to? The guys from DICE you brought in from 2142?
All that being said, there were some great strides made in this build, some truly good features were added and the maps look great...but to destroy an entire class they way you have the Heavy...you went too far. And what's with the chop on LAV's and what the hell happened to the tank rail guns?
I can tell you right now, that unless the direction of this game changes, you've seen the last merc pack from me and likely will never see more than 5K on a server.
If PC doesn't add to the "meta" of this game like everyone is hoping, you're just gonna be pushing rope.
Mag is dead, dust is still here. Youmad?
Please send me your stuff on the way out. |
IgniteableAura
Pro Hic Immortalis RISE of LEGION
19
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Posted - 2013.05.07 13:47:00 -
[45] - Quote
They should stay the hell away from MAG. That game had a cult following but it was never "big" I know plenty of r/l friends that I tried to get to play MAG and they walked away an hour later as well, and that was when the game was a year or two old. Think the guy above me hit it on the head "you want it to be like MAG" but its not.
I think the game is anything but dumbed down?? Where are you getting this conclusion? You are saying that new players "4mil SP" will get their ass handed to them, so how is it dumbed down for them....if anything is more difficult.
I had no issue running mlt fits with 0 skills on my first couple games in the new build....and this was against proto users. Granted they made the aiming quite "heavy" similar to killzone, but not quite. It was easily adjusted to after an hour or so of gaming, but they should have tweaked the sensitivity upward, rather than down. Allowing for more freedom for high and low sensitivity players.
Input lag is horrendous right now, and that should be a priority, surprised you didnt say anything about that, as it is a real big issue. Hitting L2 for a nade and 2 seconds later it comes up.......not good.
I am worried they put too many SP sinks into the skilling system however, the time investment into DUST is 2 or 3 higher than in EVE for SP gains and unlocks. People like to unlock new **** on a constant basis, its that instant gratification. They need to tweak it so the adv and prototype is more difficult to get into, but to try out new things doesn't require such a high investment. In EVE I can try out all the different racial variants of the frigs in a matter of hours. In dust that will take months and months.
If anything CCP has increased the barrier to entry rather than dumbed down the gameplay. Plus, this is still a BETA. They have a week to fix issues and thats exactly the reason we got this build when we did, its no coincidence. So speak up on the feedback forum with specifics on what could be better, rather than ranting about vague mechanics it in general discussion. |
Travi Zyg
G I A N T EoN.
55
|
Posted - 2013.05.07 13:48:00 -
[46] - Quote
BattleCry1791 wrote:Ghost InShell wrote:So if I understand this correct your angry that people that put more time into the game have better stuff then you have ?
and something about tank driving is bad.. Try to comprehend this....I'm concerned for the new blood coming in to this game. If there is no place for the militia guys to run around in and kill on each other, they will quit and this game will be the same 20, 000 or so playing it over and over on a daily basis. Once that 20K no longer ever needs to buy a merc pack or any other AUR items, the game dies and that's the end. Shiny?
I dont think enough credit is given to the new berries. Ive had a few friends start very recently and are having a blast. They arent all as stupid as people think, on the contrary, a lot of the "big super elite blahblahblah" corps just think they are so above it all and treat new guys like **** and intentionally humiliate them...that's a bit more of a turn off to playing a new game than some people who have better gear than you. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2819
|
Posted - 2013.05.07 13:49:00 -
[47] - Quote
Uprising definitely has left me scratching my head a bit. |
Illuminaughty-696
Omega Risk Control Services
257
|
Posted - 2013.05.07 13:53:00 -
[48] - Quote
Eh, still too early to agree or disagree with you on almost all of what you said except the issue for new players. We need something for new, low SP players to do aside from getting pub stomped. PvE seems a good solution but alas, here we are a week from commercial release and no drones in sight.
BattleCry1791 wrote: For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked.
Yeah, as another guys said you lost me after you declared you are the masters of borked. I've definitely seen threads from members of your listed corporations that QQ'ed all day over things that were most definitely not borked.You may have had a good point after that but you started it out all wrong. |
Illuminaughty-696
Omega Risk Control Services
257
|
Posted - 2013.05.07 13:55:00 -
[49] - Quote
Double Post |
Travi Zyg
G I A N T EoN.
55
|
Posted - 2013.05.07 13:56:00 -
[50] - Quote
Illuminaughty-696 wrote:Eh, still too early to agree or disagree with you on almost all of what you said except the issue for new players. We need something for new, low SP players to do aside from getting pub stomped. PvE seems a good solution but alas, here we are a week from commercial release and no drones in sight.
As unfortunate as it sounds, I do believe that CCP had no plans for pve anytime soon but its definetely in the pipeline. Lets see what that "large content update" will be that they said was coming shortly after release. |
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Malkai Inos
Seituoda Taskforce Command Caldari State
14
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Posted - 2013.05.07 14:07:00 -
[51] - Quote
BattleCry1791 wrote:OK fanboys, here it is...
As my clanmate Indy put earlier in this thread...there's hundreds of issue specific threads out there already. Oh, you didn't know about the vehicle CPU/PG bug? Best gets to reading fanboi. And in order to list them all would have taken a book. The issues are well known to CCP and the last thing I have to do is go over all of them for the likes of the Carebear crowd. My intention was to put them all in one nice neat box with a bow.
As i already said, it's not everyone else's job to figure out where you might have got you facts from. It's as easy as quoting or linking your sources. If you're unable or unwilling to do so then i have to assume that you're not interested in a fruitfull discussion.
BattleCry1791 wrote:But you want me to expand? Ok.
For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked. We've seen this happen on other games and we don't want to see it happen here.
Again. Arguments from Authority peppered with some insults are not going to convince anyone who doesn't already agree with you.
BattleCry1791 wrote: MAG was an abject failure in the end. It's why we don't play it anymore. One of it's largest failings was allowing 32 guys from one clan into a pub room against 32 randoms. Can you say pubstomp? Now, while that doesn't happen here in terms of numbers, it happens here in terms of gear. Saw it on MAG and I'm seeing it here...if you don't find a way to separate the new guys from the vets, you're going to see the new guys bail. That kills the playerbase and the pool of money to collect from. This is just commen sense from a business perspective.
That was refreshing. I'll wholeheartedly agree and seen games that have two or three squads from the same corp running for one side. Thats depressing no matter on wich side you are.
BattleCry1791 wrote: As to tanking...right now, if you want to be safe from a tank, just get about 30 feet off the ground. We can't shoot up. Seriously. We can't shoot dropships. I call it a bug because I refuse to believe that CCP did this on purpose. I'd prefer to believe it's incompetence over flagrant breaking of a game mechanic. My dot will be on a guy on a second story platform and my shots are hitting the building 10 feet below him. HOW THE HELL DO YOU MISS THAT IN QA? Does anyone in CCP actually OWN a tank? And why change the rail gun spool? It wasn't broken.
This issue exists with turrets also and seems to come from the reticle and turret beeing aligned towards infinity with your cam. That means that both turret and camera look at the same spot but from different angles. Dunno how to approach this though
BattleCry1791 wrote: Lastly, I'll talk about options and lack there of. If you wanna "b34st it up", if you want to lead on the leaderboard, then 90% of you will have to spec for proto assault, complex shield extenders, and either the Duvolle or Duvolle tactical. The Heavy is now a secondary role with it's new proto HMG damage being below that of the previous build's STD HMG. The MD just got nerfed. The laser, while needing a nerf on the proto got more taken out of it than it needed. And don't get me started on the lack of the other three racial heavy suits and two scout suits. Basically, you don't have options anymore. It's BoD514. And because everyone is shield tanked now, they even nerfed flux grenades. HUNDREDS of items we can put on our suits, and only one real path for domination. At least they nerfed the damn AV grenades.
The realtively high number of Logi Protos point to them beeing the new fotm. Also i managed to both kill Proto Assaults and die to HMGs with my Militia Medic unter appropriate circumstances. We'll see in the next weeks if i gonna share your opinion on this.
The bold approach at the beginning slightly contrasts your more thoughtfull arguments that follow. Allow me to note that writing the first two rebuttals was much less fun than the rest of them. |
tribal wyvern
ZionTCD Unclaimed.
868
|
Posted - 2013.05.07 14:17:00 -
[52] - Quote
I don't usually agree with all mag players, but this OP makes alot of valid points. And although i think uprising is an awesome build and I'm having alot of fun, there are some issues that need addressed ASAP. |
bolsh lee
Ahrendee Mercenaries
78
|
Posted - 2013.05.07 14:24:00 -
[53] - Quote
Otoky wrote: There is some REAL problem in Uprising, pls focus on that (like aiming).
And a few of the damage and range nerfs need to be adjusted as well, but other then that yep.. Aiming is the real problem here... |
Dazereth the 2nd
Stoned Kloned Killers
0
|
Posted - 2013.05.07 14:34:00 -
[54] - Quote
Any other FPS I've ever played doesn't make your rounds disappear at a certain range. Lrn2gravity CCP. If I'm a good marksman and I can compensate for range, I shouldn't be shortchanged by some weird mechanic that makes your weapons useless at 30m (For an Assault rifle, which by conventional standards has an optimal operating range of 200-400m) |
Smoky The Bear
Intergalactic Cannibus Cartel
22
|
Posted - 2013.05.07 16:16:00 -
[55] - Quote
BattleCry1791 wrote:Back in the very early stages of the closed beta, when there was a MAG style map and dancing faeries for Assault users, we...the MAG community warned you.
We'd just come off of the greatest failure in the history of FPS gaming. And we told you what to avoid.
YOU LEARNED NOTHING
You are sacrificing your own game for the want of brain dead CoD and BF players.
The two best corps in this game, namely Imps and PFBHz , were created by MAG players (PFBHz being a hybrid of two MAG clans). And everything we've ever told you, you either ignored or discounted.
How many times did we tell you not to dumb the game down? How many times did we tell you that catering to casuals will not get you anywhere? Thousands. And you failed to listen.
You've created an RPG game with an FPS battle platform and you've basically ported EvE to console FPS.
In what universe does that appeal to the "plug, play, and prestige" crowd?
There is already a Call of Duty, and a Battlefield....why do you feel the need to create a game that apes those two? I understand the money aspect of it. Those hoards of players coming out of the wood works with their hard earned cash. But EvE isn't the same as WoW....why expect DUST to be CoD in terms of sales.
The most important lesson we learned from MAG was that you cannot create a game that is smarter than 75% of the FPS player base and then just patch it so that it's dumb enough to pick up the low hanging fruit.
Maybe that wasn't your intention, but that's what you've done with Uprising. Basically it's screw everyone but the medics and AR users. "options" are out the door. You don't even have a timeline for the new heavy suits. You've actually increased the SP required to be buffed out in this game, and then really dumbed down the gameplay.
And you have no filtering system yet in place. I have had people I know IRL d/l this game, play for an hour, and delete it of their PS3 because they went 0/17 because they got stuck in a game with Proto wearing guys from the closed beta. I was using a 4mill SP Alt today and was getting my ass handed to me. EVERYONE, not just he MAG community told you this was a bad idea and it should have been your first priority. What was one of your first priorities? KBM support for the EvE Mousejockies.
And who the hell QA'd this build? Seriously. Did anyone actually drive a tank or play as a Heavy for this build? The key to the really successful Heavies was that we used proficiency most times to level 4. That was our edge. There was no need for a damage AND range nerf.
I thought CCP prided themselves on not listening to the Carebears. And if you aren't listening to Carebears then who are you listening to? The guys from DICE you brought in from 2142?
All that being said, there were some great strides made in this build, some truly good features were added and the maps look great...but to destroy an entire class they way you have the Heavy...you went too far. And what's with the chop on LAV's and what the hell happened to the tank rail guns?
I can tell you right now, that unless the direction of this game changes, you've seen the last merc pack from me and likely will never see more than 5K on a server.
If PC doesn't add to the "meta" of this game like everyone is hoping, you're just gonna be pushing rope.
Well said.. NOBODY WHO PLAYS DUST WANTS A PURE FPS>>> If we wanted that there are MANY WAY BETTER CHOICES .. GET THAT **** THROUGH YOUR THICK SKULLLLLLLS!!!!!! and might I add.. THE MASS DRIVER IS JUST AS SCREWED UP>>> IF NOT MORE |
Indy Strizer
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
77
|
Posted - 2013.05.07 16:27:00 -
[56] - Quote
I have to admit, I don't necessarily agree with everything that BattleCry.
Still... I can think of multiple things in this game that might be perceived as "dumbing down" the game by some... For example...
Substituting real FPS skill with the character progression that we have now so that learning the game is a matter of grinding and time... That's not how FPS works, that's how RPG's work. Don't get me wrong, I love how the skills add depth, I love the fitting and getting a variety of suits, I love the options of different gear, but it's so important in the game... Dust is pretty much half FPS, half RPG and not yet MMO, which is okay...
Speaking of variety... I know I only played a few matches, but I pretty much only saw medium frame suits. The game seems to have adopted the philosophy of relegating the other suits and weapons to secondary roles rather than equally viable weapons with the rock, paper, scissors mentality...
Then there was when they started slowing down movement and strafing... Some think it was for different reasons... Some think it was done to accomodate people who can't aim as well or who aren't as well coordinated... Others thought it was to make it take longer for players to get around maps so time invested in moving around the map had more severe tactical consequences...
Oh wait, it's not that because soon after we could just spawn on letters anyways. Teams don't really suffer the consequences of failing to defend an objective... They can just spawn on it again. Sure, you can organize and shift your forces depending on where the enemy team is, but that's all the Skirmish is... Players die on letters and then keep spawning on them.The value of the CRU as a game mechanic is diminished because people don't know how to play...
Speaking of teams... We've been stuck in 4-man squads for so long. I've never seen anybody in quick battles on Dust play as a real organized team, isn't that dumbing the game down? Isn't that hand holding?
Then there's this whole aiming getting messed up... Some might jump to the conclusion it was done so that people who can't aim can play just as badly as everybody else...
Anyways, that's just some stuff off the top of my head. I'm sure people can think of more, I've only played a few matches, so I'm reserving my personal judgement for a while, I will say that I've not enjoyed what I played so far in this build... Still, I think it will get better and I look forward to it. |
CaoticFox
Axis of Chaos
3
|
Posted - 2013.05.07 16:41:00 -
[57] - Quote
BattleCry1791 wrote:Ghost InShell wrote:So if I understand this correct your angry that people that put more time into the game have better stuff then you have ?
and something about tank driving is bad.. Try to comprehend this....I'm concerned for the new blood coming in to this game. If there is no place for the militia guys to run around in and kill on each other, they will quit and this game will be the same 20, 000 or so playing it over and over on a daily basis. Once that 20K no longer ever needs to buy a merc pack or any other AUR items, the game dies and that's the end. Shiny?
im one whom used my AURUM bought BPO's FULLY! no desire to use ADV or PRO... cuz i spent MY - "CASH" for my BPO's ... ive recruited from 5 dif FPS's to this game... 65 recruit... 65 diff ppl (no alts)... 1 is still here, and UPRISING is about to lose us both...
I WHOLHEARTEDLY AGREE WITH [ORIGINAL THREAD]... Here is the solution CCP... listen, ur about to learn something... "brackets" need me to repeat? how about an EQUIPMENT LVL CAP battle mode... MLT battle - rookie STD battle - casual ADV battle - difficult PRO battle - nightmare where n00bs can choose there poison
stop nerfing, and dumbing... segregate us... IT WILL GIVE PPL A REASON TO STRIVE TO BE BETTER... it WILL WORK! |
CaoticFox
Axis of Chaos
3
|
Posted - 2013.05.07 16:45:00 -
[58] - Quote
BattleCry1791 wrote:OK fanboys, here it is...
As my clanmate Indy put earlier in this thread...there's hundreds of issue specific threads out there already. Oh, you didn't know about the vehicle CPU/PG bug? Best gets to reading fanboi. And in order to list them all would have taken a book. The issues are well known to CCP and the last thing I have to do is go over all of them for the likes of the Carebear crowd. My intention was to put them all in one nice neat box with a bow.
But you want me to expand? Ok.
For all you simple minded gits out there with the "Adapt or Die" or "HTFU"....allow me this question. "Just who the **** do you think you're talking to?" If there is any group of players in the game that is the damned epitome of htfu or Adapt or Die it's members of PFBHz and the Imps/IE and a handful of other console FPS clans that had to figure out EvE in order to flourish here. If we're telling you "This is borked," guess what, it's freakin' Borked. We've seen this happen on other games and we don't want to see it happen here.
MAG was an abject failure in the end. It's why we don't play it anymore. One of it's largest failings was allowing 32 guys from one clan into a pub room against 32 randoms. Can you say pubstomp? Now, while that doesn't happen here in terms of numbers, it happens here in terms of gear. Saw it on MAG and I'm seeing it here...if you don't find a way to separate the new guys from the vets, you're going to see the new guys bail. That kills the playerbase and the pool of money to collect from. This is just commen sense from a business perspective.
As to tanking...right now, if you want to be safe from a tank, just get about 30 feet off the ground. We can't shoot up. Seriously. We can't shoot dropships. I call it a bug because I refuse to believe that CCP did this on purpose. I'd prefer to believe it's incompetence over flagrant breaking of a game mechanic. My dot will be on a guy on a second story platform and my shots are hitting the building 10 feet below him. HOW THE HELL DO YOU MISS THAT IN QA? Does anyone in CCP actually OWN a tank? And why change the rail gun spool? It wasn't broken.
Lastly, I'll talk about options and lack there of. If you wanna "b34st it up", if you want to lead on the leaderboard, then 90% of you will have to spec for proto assault, complex shield extenders, and either the Duvolle or Duvolle tactical. The Heavy is now a secondary role with it's new proto HMG damage being below that of the previous build's STD HMG. The MD just got nerfed. The laser, while needing a nerf on the proto got more taken out of it than it needed. And don't get me started on the lack of the other three racial heavy suits and two scout suits. Basically, you don't have options anymore. It's BoD514. And because everyone is shield tanked now, they even nerfed flux grenades. HUNDREDS of items we can put on our suits, and only one real path for domination. At least they nerfed the damn AV grenades.
There, now wipe those rainbows and stars off your bellies. You are not unique. You are not a beautiful snowflake. You are the same decaying organic matter as everything else.
just read this... see my previous post... im with the 'bad guys' on this... (the SUPERMEN) |
RINON114
B.S.A.A.
128
|
Posted - 2013.05.07 16:48:00 -
[59] - Quote
Agree 100%
Game is a bit of a mess right now. I have nearly 6 million SP and I'm still getting slammed. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
324
|
Posted - 2013.05.07 16:53:00 -
[60] - Quote
OP,
Overnerfing heavies does not ruin the whole game. Could you tell other examples what dumbs the game down?
(yeah I know a few things myself but like to hear yours) |
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