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3441. [Request] More speed - in Feedback/Requests [original thread]
I think it would make the game more fun and intense if we had an increased in speeds: walking, running, reloading. Something like a 20% boost in all these speeds would be nice. Yes these things can be improved by investing in skill points, but I ...
- by KAGEHOSHI Horned Wolf - at 2013.01.19 11:49:00
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3442. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
Tectonious Falcon wrote: KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standa...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 15:52:00
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3443. [Feedback] Reloading fixes and improvements (out of sync, etc) - in Feedback/Requests [original thread]
+1 I noticed this too, though I learned to just watched the magazine meter, and not the animation. The reloading crosshairs would be good too.
- by KAGEHOSHI Horned Wolf - at 2013.01.17 12:48:00
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3444. [Request] Better frames per second - in Feedback/Requests [original thread]
The whole point of a beta is for testers to give feedback/requests, not to assume that it will come later. Last beta I didn't say anything about an issue because I just assumed it would be fixed, it was never fixed. Why can't the frame rate be lo...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 10:55:00
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3445. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
Captain-Awesome wrote: KAGEHOSHI Horned Wolf wrote: Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 10:04:00
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3446. Request - UI Indicator - in Feedback/Requests [original thread]
Devs posted this: "[REQUEST] Chat indicators and timestamps Update: The UI team will review this request." https://forums.dust514.com/default.aspx?g=posts&m=425608#post425608 in response to this: https://forums.dust514.com/default.aspx?g=p...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 09:58:00
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3447. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
Militia heavy suits are necessary for players to try things out before making a commitment, and the more slots and more PG/CPU is plenty to motivate people to skill up (to at least standard type 2 at least). There needs to be some kind of dabbling...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 09:05:00
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3448. Removing the majority of starter fits. - in Feedback/Requests [original thread]
There needs to be at least 1 free vehicle for transportation purposes. Here is a better solution for the LAV. https://forums.dust514.com/default.aspx?g=posts&t=51460&find=unread KAGEHOSHI Horned Wolf wrote: Since LAVs are 1-hit-kill...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 08:50:00
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3449. [Request] Better frames per second - in Feedback/Requests [original thread]
I have been playing MAG again lately (could only get in the 64 player battles), and realized how much more smooth and fluid it looks compared to Dust. I don't remember MAG having such great FPS, so I'm guessing it only looks that way compared to D...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 08:01:00
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3450. [Request] Change-State Ammunition - in Feedback/Requests [original thread]
How I want ammo types to work "[Request] Ammo types treated as weapom customization modules" https://forums.dust514.com/default.aspx?g=posts&t=49104&find=unread KAGEHOSHI Horned Wolf wrote: I hate the idea of having to buy ammo just...
- by KAGEHOSHI Horned Wolf - at 2013.01.17 06:20:00
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3451. [Feedback/Request] I am BORED : map & game mode variety - in Feedback/Requests [original thread]
I'm going to take a break from Dust for a week or so. Skirmish 1.0 revamped as a new mode. aden slayer wrote: There is one MCC belonging to the attackers and they must ensure it safely reaches the Defender base without being destroyed. The...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 22:54:00
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3452. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
More moods Green sky http://www.ritholtz.com/blog/wp-content/uploads/2011/05/Green-sky-Northern-Lights.jpg Purple sky http://best-wallpaper.net/wallpaper/2560x1600/1212/Beauty-of-the-northern-lights-purple-sky-cold-winter-house-snow_2560x1600....
- by KAGEHOSHI Horned Wolf - at 2013.01.16 22:20:00
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3453. Ambush Spawn Mechanics - FIX IT! - in Feedback/Requests [original thread]
Players on the same team could be initially be spawned as a big group, and all following spawns could be in the largest group of friendlies that are furthest from enemies. Protection in numbers, let your team be the spawn point.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 20:07:00
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3454. Ambush Spawn Mechanics - FIX IT! - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: The base idea seems like it could fix the issue, yet I played MAG and have gotten red-lined back to the base at the beginning before. It would seem the idea of "Sky Spawning" would be the best solution to the problem. Thi...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 20:00:00
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3455. [Request] Notify players when they hit a limit - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=51444&find=unread Example of why it is needed.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 10:31:00
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3456. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Anyone agree or disagree?
- by KAGEHOSHI Horned Wolf - at 2013.01.16 10:05:00
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3457. [SUGGESTION] A way to fix SP once and for all - in Feedback/Requests [original thread]
SoTa PoP wrote: Too many threads on SP - each one has the same idea that is just BRILLIANT imo. All SP un-earned from 1 day is pushed into day 2 - where it'll continue to accumulate to the next days cap until a certain day of the week is hit -...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 09:12:00
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3458. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
Anyone still remember missiles were once useful, or that they exist?
- by KAGEHOSHI Horned Wolf - at 2013.01.16 08:48:00
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3459. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
Chosokabe Ite wrote: How about we have random spawn points on two sides of the map, each side has a cluster. Players will still spawn scattered around but not all over the place where spawn kills will most likely happen. And if one side is over...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 08:43:00
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3460. Ambush Spawn Mechanics - FIX IT! - in Feedback/Requests [original thread]
Yes its terrible, and they know it from the countless threads about it. Its better to try to offer solutions. https://forums.dust514.com/default.aspx?g=posts&t=48771&find=unread I'm trying this here.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 08:39:00
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