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3461. [Request] Laser rifle tweaks - in Feedback/Requests [original thread]
Disclaimer: I do not think laser rifles are overpowered, and this thread is not about that. Right now there really isn't much incentive to use the advanced laser rifle (Elm 7) over the standard laser rifle. It overheats a bit less, but that...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 08:22:00
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3462. [Feedback/Request] What to do with grenades - in Feedback/Requests [original thread]
No one else hates the short distance? Seriously the shortest throw distance I have ever seen in a shooter, I have to tilt upwards before I throw it just to make it go a decent distance.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 07:35:00
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3463. [Suggestion] Spawning solutions for Ambush - in Feedback/Requests [original thread]
Does anyone else have a better fix for Ambush?
- by KAGEHOSHI Horned Wolf - at 2013.01.16 04:29:00
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3464. [Feedback/Request] What to do with grenades - in Feedback/Requests [original thread]
[PROBLEMS]: As you have probably noticed, people hate the new way grenades work. Its a pretty big deal, and I hope will be fixed by open beta. Grenades don't travel far enough when thrown. This leads to a lot of CQC grenade spamming, and its c...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 04:07:00
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3465. [Resquest] LAVs vs Infantry (option 2 added) - in Feedback/Requests [original thread]
Since LAVs are 1-hit-kills when they run over infantry, there needs to be some sort of balancing. LAVs should take some damage when they run over infantry. Not a lot; running over infantry should still remain a viable tactic, but LAVs should take ...
- by KAGEHOSHI Horned Wolf - at 2013.01.16 03:15:00
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3466. [Request] Optimize the "Issue Command" menu - in Feedback/Requests [original thread]
Circle would really be a good place to put it. Good feedback.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 02:14:00
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3467. [request] duel wield weapons - in Feedback/Requests [original thread]
If it can be balanced with the right drawbacks, then I don't see why not.
- by KAGEHOSHI Horned Wolf - at 2013.01.16 02:05:00
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3468. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
Thranx1231 wrote: The vehicle active scanner already does this. Really cool. But man, oh man are they visible. The addition hud stuff, meh. You just get more icons/chevrons for Reds and Blues. Why would you Kitten away a slot when the passives...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 12:41:00
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3469. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
Just to remind people, this is about the already existing INFANTRY active scanner equipment, not a module (you hold it with your hand and scan things). If its not on the market and you have no idea what I'm talking about, its probably becaus...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 12:24:00
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3470. [Feedback] What FW needs - in Feedback/Requests [original thread]
Perhaps the NPC faction can cut the winner a deal, like use of some of the territory for like a week as part of payment. This way we could temporarily own (I guess borrow) part of what we conquer, and get resources from it (or whatever it is you d...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 11:15:00
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3471. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Interstellar celestial bump of the cosmos!
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:45:00
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3472. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Beast Beastlington wrote: Laser rifles I have not used yet. I think the SMG is ok but a little too weedy. I guess if I had to name a title that is closest in look and ideology to Dust, it would be the Halo series. It has plasma weapons but ...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:32:00
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3473. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
Beast Beastlington wrote: KAGEHOSHI Horned Wolf wrote: At least show us a link to what you want it to sound like instead of just complaining. Just look up ANY modern FPS on Youtube. They all have superior sound design to Dust. As soon a...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:21:00
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3474. [Request] The return of the original skirmish mode as a new Gametype called &quo... - in Feedback/Requests [original thread]
I would still love.
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:17:00
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3475. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
At least show us a link to what you want it to sound like instead of just complaining.
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:14:00
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3476. [Suggestion] Weapon Customization - in Feedback/Requests [original thread]
I imagine one could create burst weapons set to a wide range of shots per burst. More shots per burst, the less damage each shot gets. You could create a 3 round burst AR with less damage than the basic AR variant, but more damage with the current...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 10:11:00
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3477. [Request] Gravity "singularity" grenade: nonlethal, pull enemies close... - in Feedback/Requests [original thread]
Come on... gravity grenades are inherently cool. Also practical.
- by KAGEHOSHI Horned Wolf - at 2013.01.15 09:41:00
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3478. [suggestion\request] Squad leader acting as a constant objective - in Feedback/Requests [original thread]
Still would be great.
- by KAGEHOSHI Horned Wolf - at 2013.01.15 09:39:00
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3479. [Request] Infantry active scanner improvement: HUD integration & visual feed... - in Feedback/Requests [original thread]
Would be useful, and would be cool looking.
- by KAGEHOSHI Horned Wolf - at 2013.01.15 09:38:00
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3480. [Request] Burning glow effect on Nova Knives (like in concept art) - in Feedback/Requests [original thread]
Minor aesthetic request. It looks much better in the concept art because of the blue burning glow effect. Look here: http://i737.photobucket.com/albums/xx12/KAGEHOSHI-/scoutnovaknives_zpsc44d656a.png Looks pretty awesome in this image. EDIT: I...
- by KAGEHOSHI Horned Wolf - at 2013.01.15 09:36:00
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