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461. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: KA24DERT wrote: The nanohive resupply nerf is going to hit the Mass Driver pretty hard. We're already starving for ammo with advanced hives, your proposed changes will make it so that proto hives would be required to eff...
- by KA24DERT - at 2014.01.23 05:29:00
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462. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
The nanohive resupply nerf is going to hit the Mass Driver pretty hard. We're already starving for ammo with advanced hives, your proposed changes will make it so that proto hives would be required to effectively wield a mass driver. Please cons...
- by KA24DERT - at 2014.01.22 05:51:00
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463. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
The-Errorist wrote: Duvolle Assault Rifle DPS: 467.5 Damage per shot: 37.4 RoF: 750rpm Charge time: 0s Magazine size: 60 Damage per magazine: 2,244 Time to empty magazine: 4.8s Reload time: 3s PG/CPU: 13/90 Optimal/Effective...
- by KA24DERT - at 2014.01.22 05:31:00
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464. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: KA24DERT wrote: Vermaak Doe wrote: No Thanks for your feedback. More feedback isn't needed. Your idea is stupid. Thanks for your feedback.
- by KA24DERT - at 2014.01.19 22:32:00
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465. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Vermaak Doe wrote: No Thanks for your feedback.
- by KA24DERT - at 2014.01.18 06:43:00
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466. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
The Eve devs gave up on using fitting hacks to restrict module usage a long time ago. If the Cloak is intended to be used on scouts, just restrict it to scouts, and keep the CPU/PG on the module itself reasonable. Also, restricting it to scouts,...
- by KA24DERT - at 2014.01.18 00:19:00
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467. Support KB/M - in Feedback/Requests [original thread]
Sole Fenychs wrote: McFurious wrote: But they haven't evened things out. They gimped the KBM to the point that it's barely usable for anyone. Now the DS3 players even have aim assist. That's not balanced and it needs to be addressed. Actu...
- by KA24DERT - at 2014.01.16 18:25:00
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468. Time to Kill (TTK) - Solution - in Feedback/Requests [original thread]
The scope of this solution is too broad.
- by KA24DERT - at 2014.01.16 01:34:00
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469. Turn aim assist off for CR to balance - in Feedback/Requests [original thread]
bogeyman m wrote: Maciej Szambelan wrote: stlcarlos989 wrote: CCP should remove, MKB, PS move and aim assist. Trying to balance the 3 controls schemes is just stupid the game play would be far better with just the DS3. Everyone who has a ...
- by KA24DERT - at 2014.01.14 23:44:00
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470. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Awesome. Just don't touch the Mass Driver. Mass Driver is Fine.
- by KA24DERT - at 2014.01.14 05:27:00
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471. Turn aim assist off for CR to balance - in Feedback/Requests [original thread]
No control scheme should be artificially enhanced. No control scheme should be artificially handicapped. This game is doing both, and all it's doing is alienating users and eliminating the fruits of practice and dedication.
- by KA24DERT - at 2014.01.14 00:59:00
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472. R.I.P. Mass Driver ++++++ - in Feedback/Requests [original thread]
The Mass Driver was never OP. Never Ever. It was always one of the lowest DPS weapons in the game. The only difference is that now aim assist has greatly narrowed the gun-game gap between mediocre players and great players, and random scrubs ar...
- by KA24DERT - at 2014.01.14 00:56:00
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473. Turn aim assist off for CR to balance - in Feedback/Requests [original thread]
Turn off aim assist for everything.
- by KA24DERT - at 2014.01.12 21:38:00
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474. Who Logis the Logi? - in General Discussions [original thread]
Sign if you don't agree with the removal of the Logistics armor repair bonus.
- by KA24DERT - at 2014.01.10 18:53:00
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475. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Leonid Tybalt wrote: KA24DERT wrote: However, I do think that cloaking has a place in this game, not as a combat scout, but as a cloaky engineer/saboteur. In my mind, the cloaky scout role should be focused on scurrying behind enemy lines ...
- by KA24DERT - at 2014.01.10 18:31:00
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476. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
GRIM GEAR wrote: You seem very biased towards scouts. when it comes to the crunch other suits can use the cloak too you complete twit. Thanks for bringing that up, I automatically assumed that the cloak would be scout only. If the cloak is...
- by KA24DERT - at 2014.01.10 04:49:00
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477. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Arkena Wyrnspire wrote: KA24DERT wrote: I donGÇÖt think that is a good addition to the game, and will be supremely frustrating and nearly un-counterable on the battlefield. Think of a ThaleGÇÖs sniper with a cloak in the redline, sniping w...
- by KA24DERT - at 2014.01.09 20:49:00
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478. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
I think that firing a weapon should at a minimum light you up on scan and cause a great shimmer. However I think the bigger issue is letting cloaked units even equip light weapons to begin with. I think even if a unit gets fully decloaked while s...
- by KA24DERT - at 2014.01.09 20:04:00
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479. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
So it seems that the " title="forums.dust514.com/default.aspx?g=posts&m=1699636#post1699636 ">direction of cloaking in this game is headed towards having a Cloaky Combat Scout. The current proposed cloaking mechanics state that cloaks ar...
- by KA24DERT - at 2014.01.09 19:31:00
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480. 1.8 devblogs - in General Discussions [original thread]
CCP Remnant wrote: Asha Starwind wrote: CCP Remnant wrote: Yeah... gotta love those BSD updates. We were planning to release the bundled up stats for 1.8 changes next week (2nd sprint ends next week) so that we had plenty of time to ge...
- by KA24DERT - at 2014.01.09 18:25:00
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