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41. Large rail turret - in Feedback/Requests [original thread]
Godin Thekiller wrote: KA24DERT wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they...
- by KA24DERT - at 2015.03.13 01:37:00
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42. [Request] Make Kinetic Catalyzers increase movement speed. - in Feedback/Requests [original thread]
Not sure about exact numbers, but kincats should make your strafing, forward motion and backpedaling faster as well. This idea is old as dirt, but it's time to re-visit.
- by KA24DERT - at 2015.03.13 00:17:00
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43. Large rail turret - in Feedback/Requests [original thread]
Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash a LONG time ago. I went ...
- by KA24DERT - at 2015.03.13 00:11:00
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44. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: Pokey Dravon wrote: KA24DERT wrote: Plasma Cannon is anti shield. It wouldn't be the same thing. By that logic we should go back to just having the AR, but that's besides the point. Because the ...
- by KA24DERT - at 2015.03.09 10:09:00
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45. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Doc DDD wrote: Swarms should be able to lock onto infantry. That's how much sense this thread makes. Dert... I could maybe see pushing for a slightly smaller OHK hitbox on infantry, if there already isn't one.. but less damage is a tough one...
- by KA24DERT - at 2015.03.09 05:32:00
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46. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: Plasma Cannon is anti shield. It wouldn't be the same thing. By that logic we should go back to just having the AR, but that's besides the point. Because the natural weapon of Assault Rifle, Scrambler...
- by KA24DERT - at 2015.03.09 00:43:00
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47. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: I wish more tankers/forgers would come up with better numbers for what's fair against infantry, but so far it appears that "fair" is 1200 damage. So, when a new player comes into the game, I should tell...
- by KA24DERT - at 2015.03.08 22:38:00
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48. Port to ps4 - in Feedback/Requests [original thread]
Georgia Xavier wrote: I'd rather have it ported over to the PC,a much more open opportunities for development lie in wait on the PC rather than the PS4. PS4 hardware are already outdated compared to last Gen pc I agree that the PC will be a m...
- by KA24DERT - at 2015.03.08 21:29:00
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49. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Kain Spero wrote: KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV r...
- by KA24DERT - at 2015.03.08 21:07:00
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50. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Tell me again why melee fits, who are usually faster than most drop suit fits, need a speed advantage against people who have CAUGHT THEM trying to melee?
- by KA24DERT - at 2015.03.08 01:32:00
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51. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
PLAYSTTION wrote: KA24DERT wrote: I think it's time we admit that Rails and Forges are too effective at sniping infantry. I can't think of any other AV weapon in the game that doubles as an AI weapon in a MORE deadly capacity than it's AV r...
- by KA24DERT - at 2015.03.07 01:56:00
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52. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
True Adamance wrote: KA24DERT wrote: Pokey Dravon wrote: [quote=KA24DERT][quote=Pokey Dravon] Except rails DO have constraints, as I listed above. Not the exact same constraints as the PLC, but they're there. The fact remains that you're...
- by KA24DERT - at 2015.03.07 00:43:00
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53. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: Pokey Dravon wrote: KA24DERT wrote: I'm sure it requires skill to rail snipe, but those skills are prevalent, and the reality is that there's rail tankers sniping infantry in every other match, and ...
- by KA24DERT - at 2015.03.05 23:04:00
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54. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: I'm sure it requires skill to rail snipe, but those skills are prevalent, and the reality is that there's rail tankers sniping infantry in every other match, and doing so effectively. I've seen rail gunn...
- by KA24DERT - at 2015.03.05 22:24:00
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55. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Pokey Dravon wrote: KA24DERT wrote: Xocoyol Zaraoul wrote: Anyone have that document handy? I'd love to see this PC document again and look up the Forge Gun in how it's ranked for kills Pokey put it into a Google Doc: https://docs.goog...
- by KA24DERT - at 2015.03.05 21:55:00
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56. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Anyone have that document handy? I'd love to see this PC document again and look up the Forge Gun in how it's ranked for kills Pokey put it into a Google Doc: https://docs.google.com/spreadsheets/d/1bUltXQYBFeUqpvWsTbX...
- by KA24DERT - at 2015.03.05 07:35:00
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57. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
True Adamance wrote: KA24DERT wrote: True Adamance wrote: KA24DERT wrote: True Adamance wrote: Uh how do you propose to explain why a tank turret did less damage to your clone? Moreover why does a KE rounds like a Rail Rifle slug d...
- by KA24DERT - at 2015.03.05 00:04:00
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58. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Imp Smash wrote: I really didn't want to post. I'm annoyed at all the people who responded basically forcing me to post. If you haven't read the OP's posts, go read some of them. See what kind of thinking you are working with. And stop respo...
- by KA24DERT - at 2015.03.05 00:02:00
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59. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
Stefan Stahl wrote: I'm going to go ahead and suggest that instead all AV weapons need to have a useful anti-infantry component to them to make them enjoyable to use. Much like the Plasma Cannon. Within its range it's pretty awesome against sh...
- by KA24DERT - at 2015.03.04 23:07:00
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60. [Request] Reduce rail turret and forge efficiency against infantry. - in Feedback/Requests [original thread]
True Adamance wrote: KA24DERT wrote: True Adamance wrote: Uh how do you propose to explain why a tank turret did less damage to your clone? Moreover why does a KE rounds like a Rail Rifle slug do full damage against and infantry man but ...
- by KA24DERT - at 2015.03.04 22:58:00
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