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81. REMOVE STRAFING FROM THE GAME - in General Discussions [original thread]
It is vitally important that we support this thread: https://forums.dust514.com/default.aspx?g=posts&t=191582&find=unread Strafing is the only thing in the game that can counter Aim Assist, and it has to go, but I think instead of peti...
- by KA24DERT - at 2015.02.17 21:10:00
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82. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
+1 The Railgun turrets AND the forge gun needs a small amount of random dispersion to limit their effectiveness against infantry, while still being good against large targets like vehicles. Another solution would be to just nerf the efficiency o...
- by KA24DERT - at 2015.02.17 20:42:00
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83. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Using a fan-run site to allow the community to fuzz-test new features instead of just dropping untested changes into Dust? This post just made me shed a tear. And that tear is for Rattati to lick.
- by KA24DERT - at 2015.02.17 05:56:00
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84. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: GLOBAL RAGE wrote: Aeon Amadi wrote: TooMany Names AlreadyTaken wrote: PS3 production stops in March next year... Yes, time to get busy with the PS4. The world is advancing, don't let Dust 514 fall behind. So...
- by KA24DERT - at 2015.02.15 20:27:00
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85. Dust development for ps4 - in Feedback/Requests [original thread]
GLOBAL RAGE wrote: UE4's new licence pricing, and Project Morpeus are the deciding elements. AMD is directly involved with SONY in regards to Morpheus, and SONY is in AMAZON's AWS Cloud already with CCP's battle servers. CCP has a shot at "gr...
- by KA24DERT - at 2015.02.15 19:58:00
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86. Dust development for ps4 - in Feedback/Requests [original thread]
ZDub 303 wrote: Planetside 2 is pretty fun on PC, more fun than I ever had playing Dust on PS3. With Daybreak imploding they are poised to capture a pretty solid market on PC. However... imo they should just disconnect Dust 514 from tranquilit...
- by KA24DERT - at 2015.02.14 19:59:00
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87. Dust development for ps4 - in Feedback/Requests [original thread]
TerranKnight87 wrote: KA24DERT wrote: The future of this game is dependent on expanding beyond the PS3/PS4. PC is the next step to ensure the long term health of this game. Almost every one of you people posting on these forums is a $150 g...
- by KA24DERT - at 2015.02.14 19:51:00
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88. Dust development for ps4 - in Feedback/Requests [original thread]
The future of this game is dependent on expanding beyond the PS3/PS4. PC is the next step to ensure the long term health of this game. Almost every one of you people posting on these forums is a $150 graphics card away from having a rig capable ...
- by KA24DERT - at 2015.02.14 11:12:00
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89. Dust development for ps4 - in Feedback/Requests [original thread]
Kain Spero wrote: Aeon Amadi wrote: TooMany Names AlreadyTaken wrote: PS3 production stops in March next year... Yes, time to get busy with the PS4. The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is...
- by KA24DERT - at 2015.02.14 11:11:00
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90. Remove explosive resistance from Heavies. - in Feedback/Requests [original thread]
Rise from your grave.
- by KA24DERT - at 2015.02.12 21:40:00
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91. Propostion: Dropsuit Proto limit. - in General Discussions [original thread]
This is an interesting proposal. Do you think we can apply it to Advanced gear too?
- by KA24DERT - at 2015.02.11 07:36:00
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92. Remove strafing from the game - in General Discussions [original thread]
Son, I am disappoint.
- by KA24DERT - at 2015.02.11 07:34:00
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93. BAN ADVANCED GEAR FROM PUBSI - in General Discussions [original thread]
People still don't get it. ADV GEAR IS RUINING THE GAME.
- by KA24DERT - at 2015.02.10 22:31:00
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94. Scouts Have OHK So Speed Up Turn Rate - in General Discussions [original thread]
gekko k wrote: One Eyed King wrote: gekko k wrote: I want a faster turn rate. We originally had a faster turn rate. It was reduced because people said that it wasn't fair to scouts or something along those lines. It appears to me that th...
- by KA24DERT - at 2015.02.10 07:21:00
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95. Nostalgic little rant about the current meta. - in General Discussions [original thread]
Shamarskii Simon wrote: CoD TTK in a game where all your assets cost money you have to earn or else you'll be down to suits which get instagib'd instantly (instantly twice? Yes im aware, i just needa put a lil "EMPH" in it). Then it's just cons...
- by KA24DERT - at 2015.02.09 21:02:00
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96. PLC OP ! ! ! - in General Discussions [original thread]
Good thing none of the L1R1 heroes will ever find out about the PLC.
- by KA24DERT - at 2015.02.09 02:20:00
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97. What do you do when Dust gets you down? - in General Discussions [original thread]
Play a few rounds of Doom so my muscle memory doesn't rot.
- by KA24DERT - at 2015.02.08 08:27:00
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98. Nostalgic little rant about the current meta. - in General Discussions [original thread]
Zeylon Rho wrote: KA24DERT wrote: Aim assist negates strafing, dispersion, and human error. It turns the theoretical DPS of a hit-scan weapon into nearly guaranteed DPS. Yes, I do agree that the high-alpha weapons are a pain point, but A...
- by KA24DERT - at 2015.02.07 22:08:00
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99. Nostalgic little rant about the current meta. - in General Discussions [original thread]
Aeon Amadi wrote: KA24DERT wrote: Get rid of Aim Assist and you'll have your fun fights again. Aim Assist bears 90% of the blame for low TTK in this game. The barriers to getting rid of AA are CCP's total lack of vision, and the loud scrub...
- by KA24DERT - at 2015.02.06 23:27:00
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100. Nostalgic little rant about the current meta. - in General Discussions [original thread]
Leadfoot10 wrote: Aim assist is fine, IMO. It is weak compared to just about any other console FPS. But damage across the board is too high IMO causing a TTK too low for my taste. For me, FPS games should be about who has the best gun game an...
- by KA24DERT - at 2015.02.04 08:42:00
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