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81. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
I find it curious how harshly Repairers were hit when stacking was seen as the biggest problem: 100 -> 80 (20%) 120 -> 90 (25%) 145 -> 110 (24.14%) CCP has a tendency of nerfing too many things at once. "Tanks are too powerful so lets l...
- by Joseph Ridgeson - at 2014.06.11 18:38:00
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82. (Suggestion) Changing Scout Cloak bonus to benefit lower SP players - in Feedback/Requests [original thread]
The difference is that the other specializations are not as hampered at level 1 compared to Scouts. A level 5 Logistics using a Basic Logistics is only slightly better than a Logistics 1 in the same suit. They can fit a little more equipment and t...
- by Joseph Ridgeson - at 2014.06.11 18:17:00
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83. (Suggestion) Changing Scout Cloak bonus to benefit lower SP players - in Feedback/Requests [original thread]
Bumping seeing as Hotfix Bravo is about.
- by Joseph Ridgeson - at 2014.06.09 10:03:00
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84. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
It would be great to also have different variants like the Assault Rail Rifle and the like sooner than Advanced. I love the Assault Rail Rifle but I hate that having it kills so much additional fitting cost and ISK than my usual Rail Rifle. This...
- by Joseph Ridgeson - at 2014.06.09 10:00:00
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85. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Most people will say that Complex Extenders are fairly decent in the amount of HP they give. However, the LUDICROUS scaling AND fitting cost is what makes them flat out worse than Plates. 22->33->66 makes Extenders "use Complex or do not bo...
- by Joseph Ridgeson - at 2014.06.09 09:57:00
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86. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
I say yes, but allow LAV's. Some maps are stupidly large and being an out of position heavy is horrendously annoying. Even though it will segment the community even more so, it is worth it.
- by Joseph Ridgeson - at 2014.06.09 09:49:00
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87. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
I am a full time tanker. I have over 17 million in tanks, have driven them from over a year, from the Triple Staggered Hardener all the way to our current generation. I generally favor the "Holy Trinity" of Booster/Repairer-Hardener-Plate/Extender...
- by Joseph Ridgeson - at 2014.06.09 09:47:00
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88. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
How about also making it a flat 75% for Cloak Reduction? At the moment, a Basic Cloak is harder to fit at Scout level 3 than a Prototype Cloak at Scout 5 . With the nerf, you have seriously screwed low SP players.
- by Joseph Ridgeson - at 2014.06.05 00:10:00
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89. Get rid of WP - in Feedback/Requests [original thread]
"I help people. Sometimes heal patients; sometimes execute dangerous enemies. Either way helps."
- by Joseph Ridgeson - at 2014.06.05 00:06:00
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90. Get rid of WP - in Feedback/Requests [original thread]
AmlSeb wrote: Enough of the cynicism and let-¦s get back to topic: Get rid of WP WP or any other direct reward for actions in game are an invention of lobby shooters. There they work because after the match the barely matter anymore. A few un...
- by Joseph Ridgeson - at 2014.05.31 23:50:00
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91. (Suggestion) Changing Scout Cloak bonus to benefit lower SP players - in Feedback/Requests [original thread]
Quick numbers: Basic Cloak Cost: 160 / 35 Scout 1: 136 / 29.75 Scout 2: 112 / 24.5 Scout 3: 88 / 19.25 Scout 4: 64 / 14 Scout 5: 40 / 8.75 Advanced Cloak Cost: 231 / 49 Scout 1: 196.35 / 41.65 Scout 2: 161.7 / 34.3 Scout 3: 127.05 / 26.95 ...
- by Joseph Ridgeson - at 2014.05.30 21:19:00
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92. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
A suicide option would be great; maybe exiting the "death screen" bleeds you out immediately. As it stands, you can actually open the map and spot for your team as they come in to needle you. Plus, NOTHING is more frustrating than dying, picking o...
- by Joseph Ridgeson - at 2014.05.29 07:55:00
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93. vehicles are definitely not fine - in Feedback/Requests [original thread]
Vehicle TTK you say? As in AV to Vehicle TTK or Vehicle to Vehicle TTK? While everyone sees a certain level of imbalance AV to Vehicles, especially Tanks, tank v tank has become too much of a glass cannon game. I am curious what can be done with ...
- by Joseph Ridgeson - at 2014.05.28 08:28:00
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94. (Feedback) Assault Rail Rifle and ammo. - in Feedback/Requests [original thread]
Combat Rifle: 54 magazine, 324 max ammo. Assault Combat Rifle: 68 magazine, 408 max ammo. 25.9% more ammo in clip and max ammo. Scrambler Rifle: 45 magazine, 225 max ammo. Assault Scrambler Rifle: 72 magazine, 325 max Ammo. 66.7% more ammo in a m...
- by Joseph Ridgeson - at 2014.05.26 23:22:00
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95. (Suggestion) Changing Scout Cloak bonus to benefit lower SP players - in Feedback/Requests [original thread]
This idea was originally posted on the General Forums. Due to CCP Rattati being active, I have decided to re-post it here. For each level that a Scout has in X Scout, the cost of Cloaks are reduced by: Basic Cloak: 24 CPU, 5.25 PG Advanced Clo...
- by Joseph Ridgeson - at 2014.05.26 03:45:00
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96. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
To be fair, I believe that PC exists for two reasons now. Money and the prestige of being the top man on the biggest mountain. Both are kind of no longer working. 1. Economic * ISK is kind of pointless. With the news that DUST won't be getting a...
- by Joseph Ridgeson - at 2014.05.25 03:02:00
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97. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
I have to disagree with Tank v Tank being balanced. Damage mods are too powerful. Basically, the 33% nerf that hardeners not need to also happen to damage mods. At the moment, Glass Cannons are simply the best option as you can lower Shots to Kill...
- by Joseph Ridgeson - at 2014.05.22 17:11:00
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98. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
I think even with Small Blasters not overheating, the ridiculous hit detection issues makes it ill-equipped to do the job it was meant to do. My Gunner could not hit a single thing with the Blaster, going full auto spraying bullets he was lucky to...
- by Joseph Ridgeson - at 2014.05.21 16:46:00
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99. Request:Racial bonuses - in Feedback/Requests [original thread]
Aye, I disagree with this as well. Imagine someone playing for the first time and sees "the Caldari are living emblems of strength, persistence, and dignity." So they pick Caldari because they sound cool. They start playing and want to play as an...
- by Joseph Ridgeson - at 2014.05.19 17:16:00
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100. Shield extenders - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes, we want to look at comparative scaling of ehp/tank modules, whether armor or shield. It is fairly obvious that plate hp/pg is high and we need to make shield extenders competitive Wait. Did you just suggest that Plat...
- by Joseph Ridgeson - at 2014.05.19 16:58:00
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