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141. Every problem with vehicles and how to fix - in Feedback/Requests [original thread]
What would a Prototype Tank have that a Standard Tank doesn't? The previous Prototype Tanks, which were actually Advanced, had like 500-700 more HP and one extra slot that didn't help Tanking (high for Armor, Low for Shield). I don't see that over...
- by Joseph Ridgeson - at 2013.06.07 09:21:00
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142. (FEEDBACK) skill respecs - in Feedback/Requests [original thread]
This suggestion will have a few replies: "Ugh, respec is terrible! HTFU!" "EVE remap is used for Attributes because every race was once different. It is not a real respec." "Yeah, give us respecs!" "I think there should be respecs but it should c...
- by Joseph Ridgeson - at 2013.06.04 09:04:00
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143. (Feedback) Vehicle Powergrid / Module PG cost - in Feedback/Requests [original thread]
I remember seeing a post that CCP was looking into this. Has there been any new information or is it a "we are looking to integrate the markets" kind of thing?
- by Joseph Ridgeson - at 2013.06.02 00:38:00
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144. (Feedback) Vehicle Powergrid / Module PG cost - in Feedback/Requests [original thread]
With the removal of possible 20% PG, it is basically impossible to fit vehicles with standard gear. Turrets on Tanks use up about 1/2 their PG. Trying to add in a Plate/Extender + Large Repairer/Booster is impossible without burning up a slot for ...
- by Joseph Ridgeson - at 2013.06.01 00:40:00
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145. [Feedback] Examining/adjusting the low-value secondary weapon skills (with MATH!) - in Feedback/Requests [original thread]
Rapid Reloading is the biggest trap. It barely becomes noticeable when maxed and for that many points you could have gotten anything else. What makes me really curious is why a nigh-useless skill went from X2 to X6... I am surprised to see that f...
- by Joseph Ridgeson - at 2013.05.30 02:35:00
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146. Motivation after cap - in Feedback/Requests [original thread]
NoxiousMentos wrote: Joseph Ridgeson wrote: No urge to play because the bar isn't filling up fast enough? I find it interesting that people are willing to be so tied to a Skinner Box and as soon as the bars are not moving, it stops being fun...
- by Joseph Ridgeson - at 2013.05.29 13:49:00
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147. Motivation after cap - in Feedback/Requests [original thread]
No urge to play because the bar isn't filling up fast enough? I find it interesting that people are willing to be so tied to a Skinner Box and as soon as the bars are not moving, it stops being fun. Alas, there is a reason to continue playing, as...
- by Joseph Ridgeson - at 2013.05.28 23:11:00
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148. [Suggestions] Memory Wipes (Periodic Respec Mechanic) - in Feedback/Requests [original thread]
The problem is that the game is still quite unfinished. This isn't a case of "oh, well the Ravager LAV's aren't going to be in the game until 2014", this is a case of "The Caldari/Minmatar/Gallente Sentinel does not exist" but we know that it is j...
- by Joseph Ridgeson - at 2013.05.28 13:43:00
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149. (Feedback) CCP needs to work on getting information to the player - in Feedback/Requests [original thread]
EVE players are given upcoming patch notes way, way in the future. Every player know about the upcoming "tieracide" and knows that every race will have their own Battlecruiser. Because of this announcement, many players are training the other crui...
- by Joseph Ridgeson - at 2013.05.28 12:36:00
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150. (Feedback) CCP needs to work on getting information to the player - in Feedback/Requests [original thread]
/shameless bump
- by Joseph Ridgeson - at 2013.05.28 07:46:00
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151. [Request] BPO above meta 1 - in Feedback/Requests [original thread]
99% chance it will not happen because of the huge jump in price between Advanced and normal gear. It is to limit the "This is my 1,100 ISK suit and it is full Advanced." I believe it is intentional to have it as a "save money or use better gear."
- by Joseph Ridgeson - at 2013.05.28 04:16:00
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152. (Feedback) CCP needs to work on getting information to the player - in Feedback/Requests [original thread]
Many times CCP employees have made statements about what is the next step the game is going to take only to have that not be true. I remember the first few days of Uprising where the information was, originally, that Vehicle Engineering was not pr...
- by Joseph Ridgeson - at 2013.05.28 04:13:00
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153. (Feedback) AV Grenades - in Feedback/Requests [original thread]
I never said they should be nerfed to hell or gone. I simply stated they are out of line with other AV weapons. Stating that the Tank sacrifices nothing to be on the field, I humbly disagree. The Tank sacrifices/risks quite a large amount of ISK,...
- by Joseph Ridgeson - at 2013.05.27 22:41:00
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154. (Feedback) AV Grenades - in Feedback/Requests [original thread]
If my Tank is destroyed, the culprit is 4 times out of 5 AV grenades. And why not use them? Unlike other AV weapons, you sacrifice something so small in order to utilize it. Want to use a Forge Gun? You have to be in a Heavy suit and use up your o...
- by Joseph Ridgeson - at 2013.05.27 10:49:00
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155. [Request] I want jetpacks - in Feedback/Requests [original thread]
Taurion Bruni wrote: yes, because all we need is a flying heavy... Ever play Tribes?
- by Joseph Ridgeson - at 2013.05.26 22:12:00
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156. [Suggestion] I just solved MCC Camping with a 5 minute MS Paint drawing - in Feedback/Requests [original thread]
Fixing AFK is actually difficult. The OP's idea has the problem of you getting the slightest bit of lag and getting insta-dead. The whole "get rid of 1 second = 5 SP" is unfair to new players when that may be the ONLY SP they will end up getting. ...
- by Joseph Ridgeson - at 2013.05.26 00:55:00
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157. [GAMEMODE] Chess - in Feedback/Requests [original thread]
People would abuse the "waiting for respawn" and would just hide out in the hills. Would take an hour to kill the King 10 times. Also, the game mode basically means that the King is out of the game as they only find hide and don't fight.
- by Joseph Ridgeson - at 2013.05.25 01:39:00
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158. A bunch of idiots.. - in Feedback/Requests [original thread]
I can fight decently against AV guys. *shrug* But Dropships not getting a health boost was kind of a jerk move by CCP, especially considering they did so little to begin with.
- by Joseph Ridgeson - at 2013.05.25 00:31:00
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159. It is time to fix vehicles, you don't know what you are doing - in Feedback/Requests [original thread]
I never understood the "Weapons got a free 10% damage buff" concern. Honestly, EVERYONE had that pre-Uprising; it was a level 1 Skill that gave access to Complex Damage Mods and 2% damage per level; it was a no brainer to max. Hell, I probably m...
- by Joseph Ridgeson - at 2013.05.24 12:43:00
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160. (Feedback) Equipment/Module Wheel completely worthless - in Feedback/Requests [original thread]
I have tried it on a DS3. It is much worse on a Mouse, though still a pain. However, playing games for longer periods of time that require using my thumbs and trigger constantly makes my hands turn into meat hooks. But again, does anyone remembe...
- by Joseph Ridgeson - at 2013.05.24 09:10:00
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