Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
AmlSeb
Molon Labe. General Tso's Alliance
77
|
Posted - 2014.05.31 09:28:00 -
[1] - Quote
After some time I decided to come back to the forums once more and had to find out that there is still just whining around and no constructive feedback. It-¦s like the whiners are the only people that stay here.
Enough of the cynicism and let-¦s get back to topic: Get rid of WP
WP or any other direct reward for actions in game are an invention of lobby shooters. There they work because after the match the barely matter anymore. A few unlocks or achievements but that-¦s it. Let-¦s take COD BOII as example: (It-¦s the only COD I have so sorry) You have one major way to get them and that-¦s killing (and conquering). You get some additional points from Pointstreaks but those are usually only a part of the points you need to get them. They are the only support actions possible in the whole game. Here it works because you can clearly distribute the points (Conquering>)Killing>Kill Assists>Pointstreak points>Destruction
In BF4 it-¦s about the same just that you don-¦t have Pointstreaks but real Equipment and Vehicles. The focus still lies on Killing and Destruction so it is only marginally different. A supporting class is still not really supporting, it just throws down its equipment. You don-¦t give up fire power.
In DUST you can specialize in support and fully give up fire power to support your mates so it has to be equally worth the work of an assault suit dedicated to kill. You have heavies giving up 95% of their anti infantry abilities to run AV fits so that should worth equally as well. It should all be worth equally and there is the problem: There are no restrictions. You most of the time run a mix of two or even three of the dedications. If you run an Assault and use a rep tool you get as many points from it as a Logi using it and vice versa. This leads together with missing damage bonuses on Assaults to fitting your suits to be good at everything (where logis are best at) instead of specializing into one role.
It may now seem that I want CCP to remove that freedoms in fitting but listen: DON-¦T REMOVE IT If you remove WP at all every dedication is worth the same. There will be no more problems of exploiting rep tools or nanite injectors.
Of course there would be problems as well: SP: Skill Points are largely dependent on your WP gain Solution: Make the whole SP system like EVE Actively playing could increase the SP generation rate
Statistics: WP are the statistic to compare all kinds of play styles Solution: ISK efficiency rating ISK you destroyed or saved divided by the ISK you lost
Recruiting: As for now recruiter rewards depend on WP Solution: Base it on total ISK destroyed or saved
Orbital Strikes: They are available upon certain WP Solution: Make them like those in FW
This would improve the game in several ways:
- Every action is worth the same
- You fight for your ISK, not your SP
- Better statistics
- More specializing in fitting instead of trying to be good at everything
- More dependency on EVE players for Orbitals
If you don-¦t use it DUST use it at least in Legion Cheers, Aml
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
VikingKong iBUN
Mikramurka Shock Troop Minmatar Republic
90
|
Posted - 2014.05.31 16:27:00 -
[2] - Quote
-1 |
RogueTrooper 2000AD
RoyaLBanKof
66
|
Posted - 2014.05.31 18:05:00 -
[3] - Quote
Cool.
Now crawl back from where you came from.
Service with a smile
|
THUNDERGROOVE
The Last of DusT.
886
|
Posted - 2014.05.31 21:47:00 -
[4] - Quote
What?
Like really, what?
>Team quota reached
Darnit I have to wait for one of the blueberry shit LAVs to get blown up:(
|
AmlSeb
Molon Labe. General Tso's Alliance
80
|
Posted - 2014.05.31 23:27:00 -
[5] - Quote
THUNDERGROOVE wrote:What?
Like really, what? Where-¦s the problem?
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Joseph Ridgeson
WarRavens Final Resolution.
1956
|
Posted - 2014.05.31 23:50:00 -
[6] - Quote
AmlSeb wrote: Enough of the cynicism and let-¦s get back to topic: Get rid of WP
WP or any other direct reward for actions in game are an invention of lobby shooters. There they work because after the match the barely matter anymore. A few unlocks or achievements but that-¦s it. Why does where they come from matter? How does DUST/Legion having WP in matches suddenly not work? Just because the idea of points work differently in one game than another doesn't mean that the same points cannot be used in another. You are basically saying "In basketball points are used to determine how many baskets a team makes. But in football it is touchdowns, field goals, safeties, extra point field goal, and 2 point conversion so Football shouldn't have points."
AmlSeb wrote: In DUST you can specialize in support and fully give up fire power to support your mates so it has to be equally worth the work of an assault suit dedicated to kill. You have heavies giving up 95% of their anti infantry abilities to run AV fits so that should worth equally as well.
Why? "I am dropping ammo, reviving allies, healing allies, as well as shooting people. Why should the guy who is just killing people get the same amount of reward as me?" Warpoints in DUST exist as a way to so how you help your team and to incentivize play to help the team. Notice that Support play generally better than killing.
AmlSeb wrote: It should all be worth equally and there is the problem: There are no restrictions. You most of the time run a mix of two or even three of the dedications. If you run an Assault and use a rep tool you get as many points from it as a Logi using it and vice versa. This leads together with missing damage bonuses on Assaults to fitting your suits to be good at everything (where logis are best at) instead of specializing into one role.
I disagree that players making different fittings to maximize their reward while giving up their firing power, just as a Repair Tool Scout rather than having Remote Explosives, is a bad thing. The problem only comes forth with Assaults really. They don't do anything special; they move kinda fast, they do no more damage than a Logistics, they just are nothing special. They kill people, that's it.
AmlSeb wrote: Of course there would be problems as well: SP: Skill Points are largely dependent on your WP gain Solution: Make the whole SP system like EVE Actively playing could increase the SP generation rate
How? EVE has a completely passive system. You want a passive system but make it better by "actively playing"? This will just make AFK farming more rewarding while not rewarding those that work to help their team. If you say "X SP for doing this, Y SP for this, Z SP for this" then you are just talking about Warpoints just under a different name.
AmlSeb wrote:Orbital Strikes: They are available upon certain WP Solution: Make them like those in FW This would improve the game in several ways:
- Every action is worth the same
- You fight for your ISK, not your SP
- Better statistics
- More specializing in fitting instead of trying to be good at everything
- More dependency on EVE players for Orbitals
The only point I have seen in your reasoning for removing WP is to remove NPC Orbitals. The game doesn't change on any other way. Why would someone choose to specialize in something rather than be an everyman suddenly? In every game, someone will try to build an everyman. The Bard, the Factotum, the Jack of all Trades. Why is removing that something you see as making the game better?
Removing WP doesn't make for better statistics for any reason. It isn't like ISK efficiency can't be there because WP are. "ISK comes and goes but SP is forever." Most people are playing the game currently because they are hoping to advance themselves for Legion or because they are enjoying the game. Most people try to be ISK efficient so, again, removing WP does nothing.
I am just having difficulty finding a reason for why you want WP removed. I can see the "no NPC Orbitals" and maybe "give the same SP for the same role." The former is something you can argue easily enough; Orbital Strike is the gift that keeps on giving because "Orbital begat Orbital." The latter is something that I am not sure I agree on as giving an inventive to help the team leads people into that role.
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
HOWDIDHEKILLME
Dying to Reload
149
|
Posted - 2014.06.01 03:44:00 -
[7] - Quote
Let's just get rid of logi's while we're at it, make everyone assault and no resupply keep missing? to bad your dead.. Next clone.
Now everyone get out your sniper rifles and stop missing.
Bad idea... I don't think you should get wp simply for being in a vehical when someone else gets a kill and you never landed a hit tho.
Lonewolf till I die
|
AmlSeb
Molon Labe. General Tso's Alliance
81
|
Posted - 2014.06.01 07:54:00 -
[8] - Quote
Joseph Ridgeson wrote: Why does where they come from matter? How does DUST/Legion having WP in matches suddenly not work? Just because the idea of points work differently in one game than another doesn't mean that the same points cannot be used in another. You are basically saying "In basketball points are used to determine how many baskets a team makes. But in football it is touchdowns, field goals, safeties, extra point field goal, and 2 point conversion so Football shouldn't have points."
I don't say that WP don't work, I just say they're crap. I just told where they come from to show where they work. If the only thing you have to do is to shoot somebody (or get a ball to a certain place) you can easily say how much worth each action is. If you now give the option to just repair someone and barely shoot anything you can't compare them because they're completely different. Though both should be able to get equal points when putting in the same effort. Now go and find good values that don't favor one play style
Joseph Ridgeson wrote:Why? "I am dropping ammo, reviving allies, healing allies, as well as shooting people. Why should the guy who is just killing people get the same amount of reward as me?" Warpoints in DUST exist as a way to so how you help your team and to incentivize play to help the team. Notice that Support play generally better than killing. You are no true Logi! You are a fricking slayer logi! As a real Logi you should help your team 95% of the time and you only barely get your gun out. When a Logi (true one without going for kills) does support his squad in a fight for 1 minute he should have the same amount of WP as an Assault in the same fight has.
Joseph Ridgeson wrote: I disagree that players making different fittings to maximize their reward while giving up their firing power, just as a Repair Tool Scout rather than having Remote Explosives, is a bad thing. The problem only comes forth with Assaults really. They don't do anything special; they move kinda fast, they do no more damage than a Logistics, they just are nothing special. They kill people, that's it.
That's what an Assault should do! Congrats, you got one damn thing, you get 100 points! An Assault should kill people, a Logi should help people. Sure you can fit your Scout for logistics but then you should play as logistics and not slay everyone.
=Joseph Ridgeson wrote: How? EVE has a completely passive system. You want a passive system but make it better by "actively playing"? This will just make AFK farming more rewarding while not rewarding those that work to help their team. If you say "X SP for doing this, Y SP forthis, Z SP for this" then you are just talking about WP just under a different name.
Like the daily SP: Spend X minutes on the ground every day for a week and you raise your SP generation rate by x1.2 for example.
Joseph Ridgeson wrote: The only point I have seen in your reasoning for removing WP is to remove NPC Orbitals. The game doesn't change on any other way. Why would someone choose to specialize in something rather than be an everyman suddenly? In every game, someone will try to build an everyman. The Bard, the Factotum, the Jack of all Trades. Why is removing that something you see as making the game better?
Psychology, my dear friend. Without the incentive to try to maximise your rewards, what are people likely to do? They try to maximise their effectiveness by specialzing.
quote Removing WP doesn't make for better statistics for any reason. It isn't like ISK efficiency can't be there because WP are. "ISK comes and goes but SP is forever." Most people are playing the game currently because they are hoping to advance themselves for Legion or because they are enjoying the game. Most people try to be ISK efficient so, again, removing WP does nothing.
I am just having difficulty finding a reason for why you want WP removed. I can see the "no NPC Orbitals" and maybe "give the same SP for the same role." The former is something you can argue easily enough; Orbital Strike is the gift that keeps on giving because "Orbital begat Orbital." The latter is something that I am not sure I agree on as giving an inventive to help the team leads people into that role. quote end
Removing it does not but adding ISK efficiency does. As a mercenary your contractor will want to know how efficient you are not that you can mow down everyone in gear that is more worth than that of the whole enemy teams. It's just a minor reason
The main points are all actions worth the same and that you fight for ISK like you do in EVE. You want to get more money to run better gear. WP give just the incentive for people to abuse the role. Once CCP fixes Logis by removing or decreasing their slayer abilities and increasing the Assaults one we will have thousand that have Proto Logi but don't want to run as a Logi anymore. A thanks by your squadmates after a fight or being told that you saved their ass is way more incentive to run logi.
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Glyd Path
Nec Tributis
98
|
Posted - 2014.06.01 11:02:00 -
[9] - Quote
AmlSeb wrote: wow, that was a lot of stuff
To quote Bill Paxton: Game over man!
There is a legion forum. I noticed it today.
Nobody at CCP cares because we ain't Legionnaires.
|
Nothing Certain
Bioshock Rejects
784
|
Posted - 2014.06.01 17:44:00 -
[10] - Quote
No. Bad idea supported by arguments that contradict each other.
Because, that's why.
|
|
AmlSeb
Molon Labe. General Tso's Alliance
81
|
Posted - 2014.06.01 17:46:00 -
[11] - Quote
Nothing Certain wrote:No. Bad idea supported by arguments that contradict each other. Where do they contradict?
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Nothing Certain
Bioshock Rejects
784
|
Posted - 2014.06.01 19:23:00 -
[12] - Quote
Because you are arguing for rewarding support action then taking away then taking away the incentive to do that and the means to do it better.
Because, that's why.
|
AmlSeb
Molon Labe. General Tso's Alliance
81
|
Posted - 2014.06.01 20:45:00 -
[13] - Quote
Nothing Certain wrote:Because you are arguing for rewarding support action then taking away then taking away the incentive to do that and the means to do it better.
So for you the only reason to run a Logi is a lot of possible WP? What is your reason to run other classes then?
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
68
|
Posted - 2014.06.01 21:39:00 -
[14] - Quote
just no..... |
Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
127
|
Posted - 2014.06.01 23:29:00 -
[15] - Quote
OP wants Dust to turn into Eve some more even though it's being abandoned for Legion...
GTFO.
dinosaurs for legion, oh wait i won't be playing it
|
AmlSeb
Molon Labe. General Tso's Alliance
82
|
Posted - 2014.06.02 05:28:00 -
[16] - Quote
Velociraptor antirrhopus wrote:OP wants Dust to turn into Eve some more even though it's being abandoned for Legion...
GTFO. Yes I want both to be like EVE. DUST may be abandoned but the Legion DEVs are here and I clearly told that it should be for Legion as well
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Meee One
BATTLE SURVEY GROUP Dark Taboo
814
|
Posted - 2014.06.02 15:02:00 -
[17] - Quote
AmlSeb wrote:After some time I decided to come back to the forums once more and had to find out that there is still just whining around and no constructive feedback. It-¦s like the whiners are the only people that stay here. Enough of the cynicism and let-¦s get back to topic: Get rid of WP WP or any other direct reward for actions in game are an invention of lobby shooters. There they work because after the match the barely matter anymore. A few unlocks or achievements but that-¦s it. Let-¦s take COD BOII as example: (It-¦s the only COD I have so sorry) You have one major way to get them and that-¦s killing (and conquering). You get some additional points from Pointstreaks but those are usually only a part of the points you need to get them. They are the only support actions possible in the whole game. Here it works because you can clearly distribute the points (Conquering>)Killing>Kill Assists>Pointstreak points>Destruction In BF4 it-¦s about the same just that you don-¦t have Pointstreaks but real Equipment and Vehicles. The focus still lies on Killing and Destruction so it is only marginally different. A supporting class is still not really supporting, it just throws down its equipment. You don-¦t give up fire power. In DUST you can specialize in support and fully give up fire power to support your mates so it has to be equally worth the work of an assault suit dedicated to kill. You have heavies giving up 95% of their anti infantry abilities to run AV fits so that should worth equally as well. It should all be worth equally and there is the problem: There are no restrictions. You most of the time run a mix of two or even three of the dedications. If you run an Assault and use a rep tool you get as many points from it as a Logi using it and vice versa. This leads together with missing damage bonuses on Assaults to fitting your suits to be good at everything (where logis are best at) instead of specializing into one role. It may now seem that I want CCP to remove that freedoms in fitting but listen: DON-¦T REMOVE ITIf you remove WP at all every dedication is worth the same. There will be no more problems of exploiting rep tools or nanite injectors. Of course there would be problems as well: SP: Skill Points are largely dependent on your WP gain Solution: Make the whole SP system like EVE Actively playing could increase the SP generation rate Statistics: WP are the statistic to compare all kinds of play styles Solution: ISK efficiency rating ISK you destroyed or saved divided by the ISK you lost Recruiting: As for now recruiter rewards depend on WP Solution: Base it on total ISK destroyed or saved Orbital Strikes: They are available upon certain WP Solution: Make them like those in FW This would improve the game in several ways:
- Every action is worth the same
- You fight for your ISK, not your SP
- Better statistics
- More specializing in fitting instead of trying to be good at everything
- More dependency on EVE players for Orbitals
If you don-¦t use it DUST use it at least in Legion Cheers, Aml So,you want slayer logis?
Because a logistics suit can easily cost 250k isk.
TL;DR You're an idiot.
|
AmlSeb
Molon Labe. General Tso's Alliance
83
|
Posted - 2014.06.02 15:16:00 -
[18] - Quote
Meee One wrote:AmlSeb wrote:After some time I decided to come back to the forums once more and had to find out that there is still just whining around and no constructive feedback. It-¦s like the whiners are the only people that stay here. Enough of the cynicism and let-¦s get back to topic: Get rid of WP WP or any other direct reward for actions in game are an invention of lobby shooters. There they work because after the match the barely matter anymore. A few unlocks or achievements but that-¦s it. Let-¦s take COD BOII as example: (It-¦s the only COD I have so sorry) You have one major way to get them and that-¦s killing (and conquering). You get some additional points from Pointstreaks but those are usually only a part of the points you need to get them. They are the only support actions possible in the whole game. Here it works because you can clearly distribute the points (Conquering>)Killing>Kill Assists>Pointstreak points>Destruction In BF4 it-¦s about the same just that you don-¦t have Pointstreaks but real Equipment and Vehicles. The focus still lies on Killing and Destruction so it is only marginally different. A supporting class is still not really supporting, it just throws down its equipment. You don-¦t give up fire power. In DUST you can specialize in support and fully give up fire power to support your mates so it has to be equally worth the work of an assault suit dedicated to kill. You have heavies giving up 95% of their anti infantry abilities to run AV fits so that should worth equally as well. It should all be worth equally and there is the problem: There are no restrictions. You most of the time run a mix of two or even three of the dedications. If you run an Assault and use a rep tool you get as many points from it as a Logi using it and vice versa. This leads together with missing damage bonuses on Assaults to fitting your suits to be good at everything (where logis are best at) instead of specializing into one role. It may now seem that I want CCP to remove that freedoms in fitting but listen: DON-¦T REMOVE ITIf you remove WP at all every dedication is worth the same. There will be no more problems of exploiting rep tools or nanite injectors. Of course there would be problems as well: SP: Skill Points are largely dependent on your WP gain Solution: Make the whole SP system like EVE Actively playing could increase the SP generation rate Statistics: WP are the statistic to compare all kinds of play styles Solution: ISK efficiency rating ISK you destroyed or saved divided by the ISK you lost Recruiting: As for now recruiter rewards depend on WP Solution: Base it on total ISK destroyed or saved Orbital Strikes: They are available upon certain WP Solution: Make them like those in FW This would improve the game in several ways:
- Every action is worth the same
- You fight for your ISK, not your SP
- Better statistics
- More specializing in fitting instead of trying to be good at everything
- More dependency on EVE players for Orbitals
If you don-¦t use it DUST use it at least in Legion Cheers, Aml So,you want slayer logis? Because a logistics suit can easily cost 250k isk. TL;DR You're an idiot.
Why should I want slayer logis? Your comment does not make any sense
@AmlSeb on Twitter
BPO exchange: https://forums.dust514.com/default.aspx?g=posts&m=1852003
|
Rizlax Yazzax
Molon Labe. General Tso's Alliance
282
|
Posted - 2014.06.03 12:55:00 -
[19] - Quote
AmlSeb wrote:Joseph Ridgeson wrote:Why? "I am dropping ammo, reviving allies, healing allies, as well as shooting people. Why should the guy who is just killing people get the same amount of reward as me?" Warpoints in DUST exist as a way to so how you help your team and to incentivize play to help the team. Notice that Support play generally better than killing. You are no true Logi! You are a fricking slayer logi! As a real Logi you should help your team 95% of the time and you only barely get your gun out. When a Logi (true one without going for kills) does support his squad in a fight for 1 minute he should have the same amount of WP as an Assault in the same fight has.
I'm just gonna focus on this right here. You know Slayer Logi does nothing but kill right? The "True Logi" you speak of may be effective, but will also get himself or his squad killed at some point if he isn't ready to use his gun.
Like Joseph above me, I scan, I heal, I resupply and I kill. I use my Logi suit to SUPPORT my squad, even if that means using a gun instead of equipment. Sometimes (a lot of times) it is better to attack with the team for the initial push, then, once a few players have dropped, you get out your tools and give the support they need to keep fighting.
A rep tool won't do **** against the damage that heavy puts out. My gun sure as hell will. |
Joseph Ridgeson
WarRavens Final Resolution.
1971
|
Posted - 2014.06.05 00:06:00 -
[20] - Quote
"I help people. Sometimes heal patients; sometimes execute dangerous enemies. Either way helps."
"This is B.S! This is B.S! I paid money! Cash money, dollars money, cash money!"
|
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |