Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. (Feedback) Equipment/Module Wheel completely worthless - in Feedback/Requests [original thread]
I hate to just bump a thread without adding content, so I will not bump this thread to just bump it. Wait... But seriously, this is a huge problem for a Tank that has more than 3 active modules (IE, Armor).
- by Joseph Ridgeson - at 2013.05.24 07:20:00
|
162. (Feedback) Equipment/Module Wheel completely worthless - in Feedback/Requests [original thread]
It is just the Slippery Wheel that needs to go. In EVE Auto Active Modules use cap, which doesn't exist in DUST. I like the Cooldown part but that stupid hamster wheel is so frustrating. Do you remember the same problem being in Chromosome becaus...
- by Joseph Ridgeson - at 2013.05.23 06:12:00
|
163. (Feedback) Equipment/Module Wheel completely worthless - in Feedback/Requests [original thread]
Try this: buy an armor tank. Militia works fine. Put in as many active modules as you can. Start a battle and try to activate modules precisely. Try it with a mouse if you can. You will probably find what has been happening to me since Uprising st...
- by Joseph Ridgeson - at 2013.05.23 05:39:00
|
164. (Request) Infantry Killing Missiles - in Feedback/Requests [original thread]
Right now, Hybrid Turrets have the infantry Killing Blasters and the Installation/Vehicle Killing Railguns. Missiles are all pretty much Installation/Tank Killers as hitting Infantry with Missiles is much harder than with a Blaster; I cannot count...
- by Joseph Ridgeson - at 2013.05.22 11:35:00
|
165. The future of monetization in Dust : Finding better ways - in Feedback/Requests [original thread]
I would love a VIP membership thing. 15 dollars a month, get 1.5 Active and Passive Boosters on. At the moment, getting boosters amounts to buying a Merc pack and using them that way. Many, many people are willing to throw 15 dollars a month int...
- by Joseph Ridgeson - at 2013.05.22 11:19:00
|
166. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
castba wrote: Boosters don't double your SP. They supply an additional 50% of normal accumulated points. If you want to take a week off, get a 7 day passive booster. I have both. I meant that it would be nice to have a total pool rather than...
- by Joseph Ridgeson - at 2013.05.21 10:28:00
|
167. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
CCP Nothin wrote: We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when i...
- by Joseph Ridgeson - at 2013.05.21 09:17:00
|
168. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
So they did nerf the Orbital, eh? I knew I should have taken so much more damage than I did. Tell me, how does the Tankiness of Gunnlogis feel now that they are slower?
- by Joseph Ridgeson - at 2013.05.17 09:43:00
|
169. (Feedback/Request) Vehicle Fly Wheel needs a-tweaking - in Feedback/Requests [original thread]
I use a Mouse and Keyboard. I appreciate that this game offers that support because I have hands that dwarf a controller and the weird angle that I have to hold it causes massive joint pain. So Mouse + Keyboard = Happy, Happy Joe. Now that is out...
- by Joseph Ridgeson - at 2013.05.17 08:05:00
|
170. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
Glad to see that this is not dead. I am finally getting a full hang around Tanks again. I have to say that the Madrugar is much faster. I actually got hit with an Orbital today. Before if I was target with an Orbital, my recourse of action was li...
- by Joseph Ridgeson - at 2013.05.17 07:45:00
|
171. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
Telleth wrote: I think what they might be trying to say is that the gallente base stats for speed are meant to be higher since that first plate module is going to give a 25% reduction in speed. So say if a caldari hav goes at 80 units, a gallen...
- by Joseph Ridgeson - at 2013.05.15 05:13:00
|
172. [Request] CRUs should add to the clone reserves of the holder - in Feedback/Requests [original thread]
20 is way, way too much. A regular Ambush has 50 clones. You mean to suggest that depending on where one team spawns, the other should instantly have to fight a 30:70 war? Or do you mean to suggest that depending on where one team spawns, the othe...
- by Joseph Ridgeson - at 2013.05.14 11:27:00
|
173. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
ladwar wrote: they are either saying one of two things which are 1. shield tanks are adding to much tank to their HAV and its slowing shield HAVs down in which case im going to stare you down and call you a liar 2. gallente are meant to be fast...
- by Joseph Ridgeson - at 2013.05.14 11:24:00
|
174. (Feedback) Shield Tanks - in Feedback/Requests [original thread]
So, a CCP Blam! made this little announcement: CCP Blam! wrote: Hi guys, Thanks for all your input. Here are some quick points: - I'm looking at adjusting PG and CPU values, however this is a bit of a big effort so keep that in mind since this...
- by Joseph Ridgeson - at 2013.05.14 10:58:00
|
175. (Feedback) The price on skills is simply too high - in Feedback/Requests [original thread]
BL4CKST4R wrote: I have 56M ISK so I dont have to worry about this :) And I 150 million, but newbies ain't as lucky as most Ravens
- by Joseph Ridgeson - at 2013.05.13 12:55:00
|
176. (Feedback) Consider giving SP rewards for PC and Corp Battles - in Feedback/Requests [original thread]
Django Quik wrote: You will get SP for Planetary Conquest matches. There are no longer any other kind of corporation matches available. Also, anyone in my corp who priotises anything else in-game over protecting our land will be kicked - you s...
- by Joseph Ridgeson - at 2013.05.13 12:36:00
|
177. [Sug] Grace Period for SP boost to help rookies - in Feedback/Requests [original thread]
The best suggestion I have ever seen for dealing with this is having a total cap. If the cap is 190,400 a week, then that means that in a year that the total points someone could have gotten from Active Sources is 9,900,800. So it works like this...
- by Joseph Ridgeson - at 2013.05.13 09:42:00
|
178. (Feedback) Consider giving SP rewards for PC and Corp Battles - in Feedback/Requests [original thread]
If Planetary Conquest is going to be like EVE, it will basically mean that some of the more hardcore Corporations may end up having "shifts." IE, you may be on Shift Duty and it is your job to fight the enemy if they attack your district. For some...
- by Joseph Ridgeson - at 2013.05.13 09:28:00
|
179. (Feedback) "Standard on Standard" is impossible with Vehicles - in Feedback/Requests [original thread]
I just want to know why CCP did this change. Removing the PG skills just seems to say that they do not want Vehicles in the game. Be well.
- by Joseph Ridgeson - at 2013.05.13 00:49:00
|
180. hacked av nades wtf ccp - in Feedback/Requests [original thread]
I think they were meant to fix a problem that doesn't exist anymore. Before a properly fit Tank was extremely difficult to destroy. For me, the only things that REALLY scared me were Assault Forge Guns with a vantage point or Prototype AV Grenades...
- by Joseph Ridgeson - at 2013.05.12 22:44:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |