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481. Remove Vehicle Commision for Passengers - in Feedback/Requests [original thread]
So as many of you have noticed, if you're in a vehicle and someone in the vehicle gets a kill, you all receive 35 Points for assisting. You may also notice that when a Dropship is full, nobody gets out. One of the first things I did as a newbie b...
- by Jason Pearson - at 2012.11.02 11:45:00
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482. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Deskalkulos Ildigan wrote: The problem is that currently some corporations came to unexpected wealth which has led to a surprising high amount of machinery. There should be no round with 4 tanks at once for one side. At least not in the no corp...
- by Jason Pearson - at 2012.11.01 15:22:00
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483. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Vehicles are another players playstyle and therefore totally fine for any match. We shouldn't limit vehicles to certain maps by map based restrictions automatically disallowing them. By all means, have maps that make it unsuitable for Vehicle comb...
- by Jason Pearson - at 2012.11.01 13:34:00
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484. Face Direction of your killer - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: I'm tired of getting shot by snipers or people with heavy machinery that never shows up on my HUD.....especially snipers. When we get killed, it should at least show the direction where it came from. We don't need BF3's kill...
- by Jason Pearson - at 2012.10.29 04:32:00
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485. Accelerated Missiles and Dropships - in Feedback/Requests [original thread]
First, I pilot, a lot, actually it's the only thing I really enjoy in DUST and have three total dedicated gunners who aren't half bad at smashing everything red. What I've noticed is the majority of Dropships are fitted with Accelerated missiles w...
- by Jason Pearson - at 2012.10.27 04:53:00
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486. dropship are way to powerful - in Feedback/Requests [original thread]
Use a Forge Gun and don't stand in the middle of an open space trying to gun us down.
- by Jason Pearson - at 2012.10.27 04:45:00
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487. Remove Turret, allow shield? - in Feedback/Requests [original thread]
WHz DS9899 wrote: Untill they fix the missle tail issue, then no. Why would missiles be an issue? If I'm sacrificing my guns for side shields, what's the problem? I'm going to fly away to avoid swarms but I'm not a massive threat anymore, no...
- by Jason Pearson - at 2012.10.25 01:34:00
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488. Remove Turret, allow shield? - in Feedback/Requests [original thread]
Just an idea, give Dropships the ability to remove their Turrets in exchange for Energy Shields or something. Would happily go gunless in exchange for a lot more HP
- by Jason Pearson - at 2012.10.25 01:22:00
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489. [Feature Request] Grid References/Coordinates - in Feedback/Requests [original thread]
Was talking about this yesterday, would definitely be helpful /signed.
- by Jason Pearson - at 2012.10.23 13:52:00
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490. [Request] If not enough players, NPC allies substitute in? - in Feedback/Requests [original thread]
I understand why you'd want NPCs filling the extra slots, but it won't work. I find NPCs are never balanced in a FPS, they're either really good (aimbots arrrrgghh) or just plain dumb. It's frustrating when you're playing a game and there's liter...
- by Jason Pearson - at 2012.10.23 13:51:00
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491. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Forge Guns are stupidly cheap and very effective against everything. I still see this as a problem.
- by Jason Pearson - at 2012.10.23 00:09:00
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492. swarm missles!!!!!! - in Feedback/Requests [original thread]
Okay, here we go again. Instead of whining about how Swarm Launchers need a buff (AMAGAD DROPSHIPS SO OP), think about multiple things 1) Are you using a militia swarm launcher? If so, why do you believe you should be able to use this free item ...
- by Jason Pearson - at 2012.10.22 20:36:00
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493. EVE Time indicator - in Feedback/Requests [original thread]
/signed Need this, definitely.
- by Jason Pearson - at 2012.10.22 12:51:00
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494. Forge Gun Accuracy - in Feedback/Requests [original thread]
DR fingerbottom wrote: Lurchasaurus wrote: forge guns are innacurate by design. they used to be ridiculous, and then they hit a sweet spot with them this build. range is good, they eat vehicles up and are the only good way to take down a dro...
- by Jason Pearson - at 2012.10.22 12:28:00
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495. [REQUEST] Corporation Tax - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: What this is ridiculous lol what sovereignty do you hold.Can they do PVE missions in the districts you control?Can they mine asteroids for money?How are you benefiting them at all?With team work?That benefits you the...
- by Jason Pearson - at 2012.10.21 17:46:00
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496. Forge Gun pricing? - in Feedback/Requests [original thread]
1st, Yes I compared it to a Dropship, the reason is that a Dropship is pretty cheap when it comes to Vehicles. An unfitted Myron costs 220k. A basic Forge can 2 hit it, so 8,800 ISK v 220,000 ISK already. But a lot of people will fit their vehicle...
- by Jason Pearson - at 2012.10.17 13:11:00
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497. Forge Gun pricing? - in Feedback/Requests [original thread]
Someone told me a while back that Forge Guns were expensive and it's only right they should be able to take down Dropships and tanks so quickly. I've been gunned down in my Dropship by regular Forge Guns so I decided I wanted to try it out. Go of...
- by Jason Pearson - at 2012.10.17 12:09:00
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498. Pilot Commission - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Why would the pilot need to land? You can just jump out and activate your inertia dampener. They did it in the intro. EDIT: I mean more specifically what difference does it make, if you hop out of the dropship over an obj...
- by Jason Pearson - at 2012.10.17 01:17:00
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499. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
BUMP!
- by Jason Pearson - at 2012.10.16 15:04:00
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500. Pilot Commission - in Feedback/Requests [original thread]
Pilot Commission In a similar way to how a Squad Leader earns a commission, I think Pilots (Dropships but possible we could give it to all vehicle drivers in future) should earn a commission for any Actions players from their ship do. Why? For t...
- by Jason Pearson - at 2012.10.16 14:27:00
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