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81. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
I also forgot to point out that another part of the problem is that players have the ability to switch their suits at the supply depot to instantly get full health- this is especially annoying because sentinels do it ALL THE TIME.
- by Indy Strizer - at 2014.11.23 11:08:00
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82. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
Can't believe people want to get rid this map and game mode combination, I actually really enjoy playing Domination in this map. There have been fun matches... This map + gamemode is the one that sometimes makes me wonder if the mass driver could...
- by Indy Strizer - at 2014.11.23 09:46:00
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83. Please normalize Logistics slot progression - in Feedback/Requests [original thread]
*whispers* Bring back type-II suits... *quietly walks away and closes the door softly behind me*
- by Indy Strizer - at 2014.11.23 09:06:00
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84. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
For me, the whole point of shield tanking for many players is to be mobile... However, on the other hand... The whole point of stacking HP mods- regardless of whether they're shields or armor, is exactly the same thing. To get HP to survive more ...
- by Indy Strizer - at 2014.11.20 11:46:00
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85. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: This is all, we believe, for the greater good of DUST 514. The CPM has called for it, the Community has called for it and CCP has wanted it for a long time. I honestly don't have much to add to this topic, e-war flies over...
- by Indy Strizer - at 2014.11.18 12:30:00
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86. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Daddrobit wrote: The problem Indy, and what I'm afraid of in this instance is when they take breach weaponry that works, (often because it works too well) with the intent on making it a skill weapon with lots of potential, is that they tend to ...
- by Indy Strizer - at 2014.11.18 11:51:00
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87. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Making the assault rifle more like the rail rifle wouldn't turn it into a proper breach weapon in my opinion. Hardly any weapons get more range just because they're a breach weapon. The rail rifle is not a breach weapon because it gets more range ...
- by Indy Strizer - at 2014.11.18 03:09:00
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88. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Seems like there's a bad case of rail rifle envy going around... The problem with pointing at the rail rifle and saying the breach assault rifle should work like that... is well... The rail rifle doesn't actually work like a breach. It has a pret...
- by Indy Strizer - at 2014.11.17 10:49:00
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89. What Movie or Movies made you cry ? - in General Discussions [original thread]
Only movie that ever made me cry was Flubber, the one that starred Robin Williams, in that part where weebo died.
- by Indy Strizer - at 2014.11.17 06:16:00
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90. can we change the cal assault bonus? - in General Discussions [original thread]
I must hurry and skill into Rapid Reload 5 for my MagSec, I just wanna experience it... Before... Before we get separated forever.
- by Indy Strizer - at 2014.11.15 20:35:00
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91. So 1.10 or w/e you wanna call it. - in General Discussions [original thread]
WARNING : PIE IN THE SKY **** INCOMING I'd like to see Faction Warfare go through some changes that actually enables people to organize on a scale bigger than merely Q-syncing, something that feels more like it matters, make it more social, I w...
- by Indy Strizer - at 2014.11.12 08:44:00
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92. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Can have a defensive e-war orbital strike? Maybe it temporarily disables enemy scans/communications/dampening within the area targeted?
- by Indy Strizer - at 2014.11.10 22:34:00
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93. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Raising payouts won't make people less risk averse. Sure, people will bring out better gear, but that's because they won't lose money from dying in better gear, ie they're risk averse. I could be wrong, but the reason for...
- by Indy Strizer - at 2014.11.08 22:11:00
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94. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Put all frames at same passive ranges at 15, otherwise amplifiers are just too good for scouts and useless for others Not gonna bother working out math on this, but I think making e-war capabilities redundant is a great tri...
- by Indy Strizer - at 2014.11.06 11:30:00
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95. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Everyone, Easy to do Remove all directional information about the enemy - Enemies can be pure circles without the arrow Good change... I can't tell you how many times I've caught a scout and we end up playing ring arou...
- by Indy Strizer - at 2014.11.06 11:29:00
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96. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
CCP Rattati wrote: I hear you, but how do you propose we improve the situation. One way would be to shorten the blip timer massively, just so you see them instantly, and no more I have a couple of ideas floating around in my head for a whil...
- by Indy Strizer - at 2014.11.05 03:43:00
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97. Me and my Girlfriend - in General Discussions [original thread]
This usually applies to robots, but I suspect this applies to holograms too...
- by Indy Strizer - at 2014.11.05 01:35:00
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98. Loyalty Ranks - in General Discussions [original thread]
Loyalty Rank 9 : Major, much higher than expected. I thought I'd get Rank 6.
- by Indy Strizer - at 2014.11.04 20:22:00
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99. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
I would really love these to be added to the game, all great ideas. Although I really love the idea of spy uplinks, I feel there are more than enough scans in the game. I'm afraid it is one more nail on the coffin that houses the corpse of old sch...
- by Indy Strizer - at 2014.11.03 09:21:00
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100. 5 Things You'll Do When 1.9 Hits - in General Discussions [original thread]
1. Check Loyalty Rank/Explore Marketplace a bit/Gauge my progress towards current SP goals... 2. Play an Ambush match to test whether or not if I really feel like playing more than a single match of getting stomped. 3. Check FW Channels for squads...
- by Indy Strizer - at 2014.11.01 18:09:00
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