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61. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Exciting stuff.
- by Indy Strizer - at 2014.12.24 11:32:00
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62. The Grand Reason Caldari and Amarr FW are bad - in General Discussions [original thread]
Nope.
- by Indy Strizer - at 2014.12.24 04:04:00
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63. What are the chances of DUST or Legion coming to PS4? - in General Discussions [original thread]
I guess that I can see Dust514 coming over to PS4, but not Legion. That is... Dust514 being designed for console players who want that "quick battle" experience with basic key features- PVE, player trading, planetary conquest... Meanwhile Legi...
- by Indy Strizer - at 2014.12.23 05:28:00
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64. weapons that we tend to ignore and need fixing - in Feedback/Requests [original thread]
Mass drivers.
- by Indy Strizer - at 2014.12.21 00:41:00
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65. Boring battles in 1.10? - in Feedback/Requests [original thread]
Let me clarify, I'm not frustrated that I'm being stomped or redlined, I'm frustrated because I feel like I can't find as many enemies to fight as I did before. Even when I'm being red lined, it's not as fun as it was before. It's been this way an...
- by Indy Strizer - at 2014.12.19 05:21:00
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66. Boring battles in 1.10? - in Feedback/Requests [original thread]
I'm really frustrated by the matches I've been playing- every single match that I've played has been a red line or people have not been pushing, the gameplay has gotten incredibly slow and it feels like I've spent most of my matches wandering arou...
- by Indy Strizer - at 2014.12.19 03:28:00
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67. Brawndo, its got electrolytes - in Feedback/Requests [original thread]
He can speak Minmatar... in Amarrian. His soul is so enlightened, the Minmatar set up solar panels outside his house. He doesn't advocate slavery, but his slaves do. He is... The most interesting clone in the system. *Gentlemen in a suit wield...
- by Indy Strizer - at 2014.12.17 04:26:00
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68. New DUST 514 Wallpaper - Gallente Assault Rifle - in Announcement and Events [original thread]
Sexy.
- by Indy Strizer - at 2014.12.17 04:02:00
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69. So CCP it's time to look at Sentinels now - in General Discussions [original thread]
I think heavies shouldn't be both nimble and powerful in CQC- it seems to be dominanting the realm of CQC too much. I think the HMG should turn the heavy into a powerful human turret that is great for point defense and locking down flanks, but no...
- by Indy Strizer - at 2014.12.16 20:02:00
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70. Post Here if you receive a key IN SALVAGE. - in General Discussions [original thread]
I doubt they're not going to let us open these boxes without incentivising the purchase of keys. I'm going to guess that eventually we can open the boxes, but it might be a destructive process which will drastically lower the chances of getting ...
- by Indy Strizer - at 2014.12.16 10:59:00
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71. A long forgotten article - in General Discussions [original thread]
Why do people always have to remind us of what we can't have?
- by Indy Strizer - at 2014.12.16 10:27:00
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72. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Burst Assault Rifle: I noticed the muzzle flash was blinding me last time I was shooting and aiming with the scope. Not sure if it's still the case, but it was pretty disorienting.
- by Indy Strizer - at 2014.12.12 21:31:00
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73. what if....... - in General Discussions [original thread]
I peronally find your posts very amusing... It would be a loss.
- by Indy Strizer - at 2014.12.12 06:00:00
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74. DUST Social Spaces Discussion - in Feedback/Requests [original thread]
I think it'd be cool, but I think it has to enrich gameplay in some way I think, but I'll throw a few thoughts on this. I personally can't see the typical MMO public market town center working in Dust, the PS3 can't handle it and it wouldn't real...
- by Indy Strizer - at 2014.12.05 07:04:00
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75. Thoughts On Redesigning The HMG And Sentinels - in Feedback/Requests [original thread]
Vesta Opalus wrote: I'd like to see a spool up time, with a higher heat build up and dramatically slower heat dispersion rate on the HMG, this would make the HMG heavy require some fire support if they get into a prolonged firefight. Of course...
- by Indy Strizer - at 2014.12.02 20:57:00
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76. Thoughts On Redesigning The HMG And Sentinels - in Feedback/Requests [original thread]
First off, I just want to say that I understand the HMG is intended to be very good at CQC. I regularly use it to slay hordes of medium suits rushing at me- but, it seems like an "I win" button and I think it may have the same issue that rail rifl...
- by Indy Strizer - at 2014.12.02 12:06:00
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77. Things you thought would be in DUST but aren't? - in General Discussions [original thread]
There were a ton of things promised, but I never believed in them honestly... These are the things I thought would come to the game and then focus seemed to drift towards other things. A list of what I was hoping for in no particular order... 1. ...
- by Indy Strizer - at 2014.11.27 02:17:00
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78. What the Rail Rifle should have been - in General Discussions [original thread]
CCP should put in alternate weapon skins. Cosmetic and bought with aurum, of course.
- by Indy Strizer - at 2014.11.26 01:57:00
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79. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
My opinion... 1. Create a timer that lasts for 5-6 seconds that occurs between the moment a person selects a dropsuit and the moment the suit is changed. 2. In regards to the timer, I think it should offer enough time for a sentinel to follow t...
- by Indy Strizer - at 2014.11.25 20:25:00
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80. Most satisfying kills - in General Discussions [original thread]
Mine are definitely from proximity explosives. My anticipation really builds up when I see a vehicle drive by them and if they avoid them, it's heartbreaking! However, when it does work... It makes me happy, I get kills and vehicle destruction p...
- by Indy Strizer - at 2014.11.25 03:23:00
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