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41. Uprising 1.2 audio improvements - in Feedback/Requests [original thread]
Yeah I'm digging the new out of ammo sound for the mass driver. A single click makes a lot more sense than the previous triple click and just plain sounds better IMHO.
- by IR Scifi - at 2013.07.03 17:48:00
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42. Injectors and MDs - in Feedback/Requests [original thread]
Oh this will be a glorious day for me...and an utter nightmare for everyone else. All that's left now to is to tighten up some of the rep tools lock-on mechanics and you all can finally bow down to your mass driverin, needle pokin, rep toolin logi...
- by IR Scifi - at 2013.07.02 15:09:00
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43. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Yeah that seems to be the current line of thinking on how to fix the caldari logi, "just restrict all logis to sidearms". Because my 5% hacking bonus is totally OP and helps me survive all encounters... As far as the nerf went I'd say one or the o...
- by IR Scifi - at 2013.06.23 17:18:00
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44. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Yeah there were definitely some major issues with it but it was a hell of a lot of fun. Setting sniper positions to cover your people running to make the hack, firing like mad from the last remaining rail gun trying to blow up the MCC before it do...
- by IR Scifi - at 2013.06.23 17:11:00
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45. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
Quote: 5. "No" to dorsal and ventral turrets? Let the passengers fire their hand weapons from the dropship (and LAV). Perhaps allow them to set-up their handheld weapons on extra gun mounts (sway from the dropship pilot is enough). I would lov...
- by IR Scifi - at 2013.06.21 22:11:00
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46. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Shotguns seem like a "working as intended" weapon to me (one of the few IMHO), if they get in range they will definitely wreck your **** but are pretty harmless outside of it.
- by IR Scifi - at 2013.06.14 18:08:00
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47. mass drivers dont feel up to par - in Feedback/Requests [original thread]
Also see this 26 page threadnaught on the issue.
- by IR Scifi - at 2013.06.14 16:40:00
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48. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Got to admit, having watched the trailer for Tom Clancy's The Division I'm really going to be giving it some serious thought when the time comes. Hopefully we'll get a mass driver fix in before then.
- by IR Scifi - at 2013.06.11 22:43:00
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49. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: Cosgar wrote: I'd like to thank everyone that has come together and shared their input on the MD, defended the weapon, mourned its nerf or simply posted about the good old days when we could troll AR users. But, I...
- by IR Scifi - at 2013.06.06 19:11:00
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50. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Geirskoegul wrote: Cosgar's Alt wrote: I wanted them to turn on FF for everything so we can separate the scrubs from the pros since day one. But since people won't go for my idea, I'll have to settle for yours. We also need scrimmage modes w...
- by IR Scifi - at 2013.06.01 17:19:00
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51. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Wojoxs wrote: If they're playing in their office Smokey, I think will. They have to know they made a huge mistake. Great thread btw. Makes it worth throwing my controller after firing at a guy 5 times and not even seeing a hit marker at an afk ...
- by IR Scifi - at 2013.05.30 20:51:00
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52. Please kill the Warbarge PA for FW and PC matches - in Feedback/Requests [original thread]
I do like the idea of the timed warning. Often people will use the down time to hit the can, grab a drink, switch headsets that kind of thing so an audible warning could be a good idea. Heck go crazy and make some warning lights start flashing. Ye...
- by IR Scifi - at 2013.05.30 19:39:00
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53. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
So are we still waiting on some kind of update as to how the fix is coming along?
- by IR Scifi - at 2013.05.30 16:19:00
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54. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Good to know that a fix is in the works. It'll be hella-nice to have this be viable weapon again on any surface other than table flat wide-open areas.
- by IR Scifi - at 2013.05.21 20:23:00
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55. [Request] New ratio for comparing support players on end game screen. - in Feedback/Requests [original thread]
As long as I don't lose the joy of coming in first on my team with 0 kills / 6 deaths I'll be happy. logibro WP's ftw!
- by IR Scifi - at 2013.05.16 16:57:00
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56. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I'm still using a MD but only because I've gone and done like BangBang Chuck did and dumped a kitten load of points into it. Using the exo as well, it's nowhere near as effective of a stopping tool like it was pre-patch. The splash radius nerf is ...
- by IR Scifi - at 2013.05.16 16:52:00
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57. When was the last time anyone in a PUB match got revived? - in Feedback/Requests [original thread]
Agreeing with you there Aquinarius, #3 is the big one. I've found that if you start the revive animation and then move out of the tiny tiny revive target not only will the revive fail it will also bug you out for future revives AND stop anyone els...
- by IR Scifi - at 2013.05.15 18:09:00
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58. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
XXfootnoteXX wrote: MD was my primary weapon last build. 95% of the time it was what I was using. I could use it with my logi or if I wanted to play pure assault. Now the MD is even more of a nitch weapon, it has taken a massive nerf. Has i...
- by IR Scifi - at 2013.05.07 05:30:00
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59. Regarding Comparative Disadvantage for Logistics Skill Point Requirements [Upris... - in Feedback/Requests [original thread]
I can see the logic behind that nomex. I think it's also combined with a very hard drive to enforce specialization. Which is why I think so many modules and equipment items got pushed up into the higher tiers.
- by IR Scifi - at 2013.05.07 05:25:00
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60. Nanite injectors and reviving post upriding - in Feedback/Requests [original thread]
Zero Harpuia wrote: Why can't they just let the guy drop where he's goddamn shot. I don't give a DAMN about their precious rag-doll physics if it positively ruins my play style. The 'guy not at the icon' thing has chafed me for so long now, so ...
- by IR Scifi - at 2013.05.07 02:46:00
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