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21. The Flippin ForgeGun - in Feedback/Requests [original thread]
It's not just the forge gun, the plasma cannon has all those issues (and more!). One of the biggest problems I see is that it takes about two minutes for the game to "figure out" what skills each merc has after they spawn and start applying the bo...
- by IR Scifi - at 2014.04.08 21:22:00
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22. Better communication - in Feedback/Requests [original thread]
The eve site is miles better than what we've got for dust. I can check my mail, set standings, create calender events, modify my contact list. I know I'd just be happy with mail.
- by IR Scifi - at 2014.04.07 21:35:00
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23. Plasma Cannon - in Feedback/Requests [original thread]
I agree the sight could use a bit of love. Given the combination of range, firing arc, and projectile speed something a bit like more like the mass driver would be welcome.
- by IR Scifi - at 2014.03.18 15:28:00
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24. Corporation Tools - in Feedback/Requests [original thread]
I like option 2 better as well but the calendar would be a nice addition.
- by IR Scifi - at 2014.03.03 03:13:00
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25. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
At the very least the dropsuit tree should be refunded. I know many a heavy who only specced into amarr heavy because they had to. I'm disappointed my suicide-hack winmatar logi is going away but I'll still roll winmatar logi either way so that wo...
- by IR Scifi - at 2014.02.21 15:50:00
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26. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
I miss the bad ole days when I could stare down a crappy LAV with my mass driver and have a good chance of blowing them up. My MD hungers for LAV kills, CCP LET ME FEED IT!
- by IR Scifi - at 2014.02.17 01:14:00
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27. Mass Driver: different loads - in Feedback/Requests [original thread]
A flux driver would be just deliciously evil, pair it with a heavy and just watch the tears flow. (at least until a single rifle comes to the party)
- by IR Scifi - at 2014.01.31 00:26:00
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28. Tanks to stealthy - in Feedback/Requests [original thread]
The audio seems a bit wonky to me though. Sometimes I'll hear dropships in the air I can't actually see or a tank will cruise right up to me without making a sound.
- by IR Scifi - at 2014.01.27 04:06:00
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29. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
John Demonsbane wrote: Dremel wp wrote: Can we get the repair tool skill to increase range per level? +1. Give something like this to all the equipment skills and the complaints about equipment nerf disappear instantly. Maybe not insta...
- by IR Scifi - at 2014.01.23 23:47:00
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30. [Request] Give Minmatar scout hacking bonus - in Feedback/Requests [original thread]
Hmm I'll hate to lose it on my min-logi, but dropping it onto a scout wouldn't be a bad idea.
- by IR Scifi - at 2014.01.11 03:45:00
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31. [Corp Request] Player Contribution Statistic - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Jadu Wen wrote: That's nice! Jadek, I know you have some art skills. Would you mind illustrating something to show with this forum? It would certainly help the cause of pushing this idea forward. Challenge Accepted ...
- by IR Scifi - at 2013.12.20 00:12:00
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32. Scanners are OP, why they still need a slight buff, and why wp for scanners migh... - in Feedback/Requests [original thread]
Greasepalms wrote: I think they should get rid of the scan's fidelity info. If someone's profile is low enough to remain undetected, they should be rewarded for investing in such attributes (or wearing a scout suit). Keep the "Scan Prevented" ...
- by IR Scifi - at 2013.09.07 16:47:00
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33. Equipment proficiency skills: The Logi skill Tree - in Feedback/Requests [original thread]
Many of the skills would be great. I think the skills affecting deployables once deployed might be an issue though from a network / client standpoint. That'd mean every time you'd come into range of a nano-hive the client would have to query the h...
- by IR Scifi - at 2013.08.18 15:40:00
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34. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
Yes, what we need right now is the high sec -> low sec -> null sec progression that EVE has. RIght now you either do pub matches (high sec) or PC battles (null sec). There's no in-between. Even opening up the faction warfare system a bit mor...
- by IR Scifi - at 2013.08.18 15:31:00
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35. [Request] Nanite injector icon should show time remaining until bleed out, not d... - in Feedback/Requests [original thread]
As a logibro I got to say that all of these ideas would be great.
- by IR Scifi - at 2013.08.18 15:27:00
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36. Killing 'the collectible' : Making rewards matter - in Feedback/Requests [original thread]
Dirks Macker wrote: Oso Peresoso wrote: To my knowledge, CCP has never given out a renewable unique resource in the history of eve. I wasn't around for it, but I think T2 BPO's fall into that category. They did and it was a horrible i...
- by IR Scifi - at 2013.07.20 17:03:00
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37. (Idea/request) Make remote explosives "sticky" - in Feedback/Requests [original thread]
It'd be a neat mechanic but with how badly uplinks seem to glitch into EVERYTHING I can't imagine this would end in anything other than tears. On a sidenote earlier in the week I made an observation that I'm more surprised when I find an uplink t...
- by IR Scifi - at 2013.07.20 16:53:00
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38. Destroyed Remote Explosives shouldnt cause damage - in Feedback/Requests [original thread]
Mass driver rounds will pop them just fine and from a safe distance. Just don't have any of your squadmates near it at the time...I've popped an entire friendly hack team by forgetting that fact a few times .
- by IR Scifi - at 2013.07.20 16:50:00
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39. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
D legendary hero wrote: Rejoice, the MD is useful again! AR nerds get mad because their bunny hopping doesn't help them avoid flaylocks. If anything bunny hopping just makes it easier for us (both flaylock and MD) to get a kill because 9 ...
- by IR Scifi - at 2013.07.04 15:27:00
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40. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I agree with everything Cosgar said, the Mass Driver is back as a viable weapon. I still find it has a bit of a problem firing "uphill" so to speak but it's nothing I wouldn't expect from it and may be more of problem on my end than the game side....
- by IR Scifi - at 2013.07.03 17:54:00
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