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81. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Aeon, a lighter suit can use its mobility and radar superiority to achieve the correct geographical or position based advantage required to beat a heavy. The reality is that most people in lighter suits do not. They want to run and gun, oblivious...
- by Himiko Kuronaga - at 2014.11.18 20:40:00
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82. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Zatara Rought wrote: THIS HMG's were much more balanced in 1.7 because of damage mods...proficiency...and the increased damage rifles did. We NEED to nerf the HMG back a bit. No, we dont. If they did any less they would be pointless. ...
- by Himiko Kuronaga - at 2014.11.18 20:33:00
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83. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Aeon Amadi wrote: Himiko Kuronaga wrote: HMG's kill at the appropriate rate inside of their cone of death, Aeon. You run into a heavy, you're supposed to die. Period. You nerf the HMG, and it will either change this situation or it won't. Ch...
- by Himiko Kuronaga - at 2014.11.18 20:03:00
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84. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
HMG's kill at the appropriate rate inside of their cone of death, Aeon. You run into a heavy, you're supposed to die. Period. You nerf the HMG, and it will either change this situation or it won't. Changing the situation is unacceptable, because t...
- by Himiko Kuronaga - at 2014.11.18 18:45:00
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85. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Tesfa Alem wrote: Fox Gaden wrote: Can the Sentinel be given the same band width as an Assault, even though the Sentinel does not have an equipment slot? In Pub matches were no one is dropping Uplinks, I am sometimes forced to switch to an...
- by Himiko Kuronaga - at 2014.11.18 18:01:00
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86. Move spawn points away from "hack" points. - in Feedback/Requests [original thread]
tander09 wrote: Bring a squad with you dope. That simply means a heavy will randomly spawn next to your squad and wipe all of them out as he decloaks. I know. I've done it. And hacking faster does not eliminate the chance of this happening....
- by Himiko Kuronaga - at 2014.11.17 11:21:00
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87. Requesting KBM users help - in Feedback/Requests [original thread]
I would also like to point out that having to use L-shift to sprint is actually a fairly bad game choice given that you can strafe sprint in this particular game. To strafe sprint left, one would have to make use of both their middle, ring, and p...
- by Himiko Kuronaga - at 2014.11.17 04:01:00
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88. Move spawn points away from "hack" points. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: No. This actually gives a reason to use hacking modules. Just one enhanced hacking mod is extremely noticeable. Hack speed is beneficial whether people are spawning on top of your head or not. It has a ton of strategic ...
- by Himiko Kuronaga - at 2014.11.17 03:43:00
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89. Move spawn points away from "hack" points. - in Feedback/Requests [original thread]
I've raised this issue in the past, but we didn't have Rattati around then so I'll raise it again. If a person travels to a point on the map, kills absolutely everyone surrounding the point while dismantling every uplink in the area, and then att...
- by Himiko Kuronaga - at 2014.11.16 13:14:00
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90. Re: Team Balancing - in Feedback/Requests [original thread]
At a certain point you can't blame it on matchmaking. One side simply loses and gives up. That's not a matchmaking problem or a game design problem. What is a game design problem is that the match doesn't end right there.
- by Himiko Kuronaga - at 2014.09.18 11:21:00
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91. [FEEDBACK]Forge Gun Splash Changes - in Feedback/Requests [original thread]
If anything the breach is the one that should be getting a TON of splash damage. You can't even move with the damn thing. Talk about vulnerable.
- by Himiko Kuronaga - at 2014.09.13 14:54:00
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92. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
Dergle wrote: CCP Rattati wrote: AV So all large turrets are technically AV? I thought the blaster was anti-infantry. That was before tanks were made pointless. Infantry are allowed to kill tanks, tanks are allowed to kill tanks, A...
- by Himiko Kuronaga - at 2014.09.07 03:48:00
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93. BRING BACK the BPOs Petition - in Feedback/Requests [original thread]
Anarchide wrote: Did you even bothered to read the OP? Your argument is now invalid. FYI I have plenty of blueprints. They are part of the reasons I enjoy Dust so much. I want other and new players to be able to buy BPOs if they WANT to. The...
- by Himiko Kuronaga - at 2014.08.16 04:11:00
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94. Ey yo Rattati - in Feedback/Requests [original thread]
Regis Blackbird wrote: Himiko Kuronaga wrote: Battlefield and Skirmish are almost exactly the same game. Skirmish 2.0 was modeled after Battlefield with MCC HP replacing the ticket system and clones staying independent instead of sharing th...
- by Himiko Kuronaga - at 2014.08.04 13:14:00
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95. Ey yo Rattati - in Feedback/Requests [original thread]
Regis Blackbird wrote: Himiko Kuronaga wrote: Regis Blackbird wrote: Himiko Kuronaga wrote: I think this thread is a good example of how even if you do the right thing, people will always react negatively due to inexperience and fear. ...
- by Himiko Kuronaga - at 2014.08.03 13:38:00
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96. Ey yo Rattati - in Feedback/Requests [original thread]
Regis Blackbird wrote: Himiko Kuronaga wrote: I think this thread is a good example of how even if you do the right thing, people will always react negatively due to inexperience and fear. Well whatever. At least Rattati knows whats up. ...
- by Himiko Kuronaga - at 2014.08.03 11:43:00
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97. Ey yo Rattati - in Feedback/Requests [original thread]
Demandred Moores wrote: I've got 35m sp and constant 3 or 5-1 kd weekly I play in pc almost daily I'm far from inexperienced and would probably dominate with this Iimplemented. All I'm saying is that this is in no way friendly to those with les...
- by Himiko Kuronaga - at 2014.08.02 20:29:00
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98. Ey yo Rattati - in Feedback/Requests [original thread]
I think this thread is a good example of how even if you do the right thing, people will always react negatively due to inexperience and fear. Well whatever. At least Rattati knows whats up.
- by Himiko Kuronaga - at 2014.08.02 14:45:00
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99. Ey yo Rattati - in Feedback/Requests [original thread]
OP FOTM wrote: CCP Rattati wrote: It's already on our list, my simple idea was a synergy bonus to the Null-Cannons, If all are held, there is a 50% rate of fire bonus, or something along those lines. It also encourages a team to reach for al...
- by Himiko Kuronaga - at 2014.08.02 08:57:00
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100. Ey yo Rattati - in Feedback/Requests [original thread]
If you guys think that this is a slippery slope you need to play Classic Battlefield. If all points are captured the team loses all of their tickets within about 30 seconds and the game ends. THAT was a slippery slope and nobody complained about i...
- by Himiko Kuronaga - at 2014.08.01 13:42:00
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