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21. Armor Tanks are OP. - in Feedback/Requests [original thread]
Armor tanks versus infantry right now is fully justified. Against shield tanks, its... well, yea. A rail tank is obviously still going to wreck a blaster tank on a long straightaway, regardless of which kind of HP buffer they have. Missiles shoul...
- by Himiko Kuronaga - at 2015.03.25 03:35:00
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22. An Idea to make Small Blasters Viable on a DropShip. - in Feedback/Requests [original thread]
Doshneil Antaro wrote: The problem that arises from this is that tanks would be able to mount these and we would have more QQ about tanks kill infantry too gud. I'm not saying that this wouldn't help dropships, just that they would be too power...
- by Himiko Kuronaga - at 2015.03.24 13:59:00
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23. [Game Mode Suggestion] - Falling Debris - in Feedback/Requests [original thread]
Installations can only fall onto pre-designated mini-sockets. Which was an absolutely stupid decision that has resulted in nothing but technical debt. CCP knew from the start they wanted players to be able to drop their own and that programming c...
- by Himiko Kuronaga - at 2015.03.23 21:25:00
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24. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
Breakin Stuff wrote: DJINN Jecture wrote: Angel Icarus wrote: let me get right too it, proto stomping in pubs is a real problem to the game and i propose a solution or better yet a compromise. i admit to enjoying running proto in matche...
- by Himiko Kuronaga - at 2015.03.23 00:41:00
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25. EU vs NA AV - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: I find non-english speaking countries do better with AV overall. They set traps, they hammer you and hound you until you are dead/made useless. Disclaimer: The above post is respectful, contains no ranting, contai...
- by Himiko Kuronaga - at 2015.03.21 16:36:00
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26. Medium weapons and DPS progression - in Feedback/Requests [original thread]
Poor idea with no balance justification and a pointless arbitrary reshuffling of system mechanics. Denied.
- by Himiko Kuronaga - at 2015.03.21 12:20:00
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27. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
CCP Rattati wrote: My 1v1 comment refers to "if it is in EVE Online we must have it exactly the same following the same rules" I think we should be inspired but not overruled by EVE. How can EVE inspire us in a different way then just with mo...
- by Himiko Kuronaga - at 2015.03.20 13:28:00
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28. take a break from the numbers. and look at this video. Rattati. - in Feedback/Requests [original thread]
Incorrect topic.
- by Himiko Kuronaga - at 2015.03.20 09:09:00
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29. Simple Question for Rattati? - in Feedback/Requests [original thread]
ADS is more than practical.
- by Himiko Kuronaga - at 2015.03.19 18:28:00
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30. Wallbanging. - in Feedback/Requests [original thread]
Defining surface types isn't honestly that difficult. Been a standard in FPS for a while now. Shooting through guard rails would be appreciated, even if it was at half damage.
- by Himiko Kuronaga - at 2015.03.19 10:05:00
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31. [Proposal] Remove inertial dampener recovery - in Feedback/Requests [original thread]
Would be awesome if Inertia damps caused kinetic splash damage. Though I imagine it'd have to be disabled for friendly fire like melee is, otherwise everyone jumping out of the MCC would gank each other.
- by Himiko Kuronaga - at 2015.03.19 05:44:00
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32. Why is there a flashbang on protofits? - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: If you guys even knew half of it. With my work on my unofficial SDE,I have access to numbers in the client that aren't exported and types that aren't as well. There is so much stuff, it actually makes me sad how much cont...
- by Himiko Kuronaga - at 2015.03.18 09:32:00
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33. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
Isa Lucifer wrote: Himiko Kuronaga wrote: Moochie Cricket wrote: Hotfix: Foxfour No. That traitor gets nothing. Forgive and forget. Not everybody is perfect. He didn't even apologize!
- by Himiko Kuronaga - at 2015.03.17 19:09:00
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34. HMG - in Feedback/Requests [original thread]
Breakin Stuff wrote: Himiko Kuronaga wrote: The only problem with the HMG is that the heavy suit is effectively made a power weapon without drawback. The drawback is supposed to be difficulty in positioning due to garbage movement and limit...
- by Himiko Kuronaga - at 2015.03.17 13:25:00
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35. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Breakin Stuff wrote: Nocturnal Soul wrote: Breakin Stuff wrote: Pokey Dravon wrote: Alright I'll run some numbers later. I have some core concerns with the potential disparity between usefulness on lighter frames vs heavier frames. It'...
- by Himiko Kuronaga - at 2015.03.17 12:45:00
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36. HMG - in Feedback/Requests [original thread]
The only problem with the HMG is that the heavy suit is effectively made a power weapon without drawback. The drawback is supposed to be difficulty in positioning due to garbage movement and limited range, but the games poor whack-a-mole spawn me...
- by Himiko Kuronaga - at 2015.03.17 10:20:00
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37. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Breakin Stuff wrote: WeapondigitX V7 wrote: Please increase the duration of the activation delay of vehicle active modules from 1 second to 4 seconds. tanks are currently activating 2 hardeners at the same time after they take a few AV hits....
- by Himiko Kuronaga - at 2015.03.17 05:57:00
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38. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
Moochie Cricket wrote: Hotfix: Foxfour No. That traitor gets nothing.
- by Himiko Kuronaga - at 2015.03.16 12:42:00
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39. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Himiko Kuronaga wrote: Indeed. However you are outnumbered. By all means, let's keep Protostomping {because that's fun for the vocal minority!) or keep Swarms being insanely easy to use and ridiculously effective, be...
- by Himiko Kuronaga - at 2015.03.16 09:13:00
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40. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Himiko Kuronaga wrote: let's not remove what is a fun dynamic from the game. Fun for one is not fun for another. I, for one, really dislike the stupid jumping. Fun is not a constant factor applicable evenly across t...
- by Himiko Kuronaga - at 2015.03.16 03:11:00
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