Pages: [1] 2 3 4 5 6 7 8 |
1. Sticky:ISK rewards - in Feedback/Requests [original thread]
-forget it-
- by Himiko Kuronaga - at 2015.04.29 17:23:00
|
2. (Idea) Player made game trailers & videos for marketing. Event m... - in Feedback/Requests [original thread]
Stop offering to do CCP's work for them. They abandoned you and your game by stripping it of its development resources. You owe them nothing.
- by Himiko Kuronaga - at 2015.04.26 23:45:00
|
3. Forge gun splash damage - in Feedback/Requests [original thread]
Buwaro Draemon wrote: So the days of rooftop camping Forgers can return? Hell no. Back then they owned infantry easily and calling in a DS to go to them would just be you feeding them WP. They are fine as of now. A Iittlw reduced charge time m...
- by Himiko Kuronaga - at 2015.04.25 20:49:00
|
4. Buff Sentinel bonus - in Feedback/Requests [original thread]
MINA Longstrike wrote: Genral69 death wrote: The Dark Cloud wrote: Yes we deffo need to make sentinels even harder to kill as they allready are. Genius why hasnt anybody else gotten that idea yet? Oh i probs know why but it will cost you ...
- by Himiko Kuronaga - at 2015.04.24 17:40:00
|
5. Buff Sentinel bonus - in Feedback/Requests [original thread]
Heavies are kinda crap. I mean its my favored suit since closed beta but I won't even use it anymore. You have to do almost everything wrong for a heavy to be in an advantageous position against you. Would rather just run assault and if I come u...
- by Himiko Kuronaga - at 2015.04.23 10:45:00
|
6. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Warbarge in EVE Space All players on a team, including ringers must deploy their warbarges to a planet in order to attack it. Corps must account for travel time in regards to force projection. Corps should also prepare ...
- by Himiko Kuronaga - at 2015.04.20 14:35:00
|
7. [SUGGESTION] Lower price of LAVs - in Feedback/Requests [original thread]
People pay for lavs?
- by Himiko Kuronaga - at 2015.04.10 02:43:00
|
8. [Suggestion] Option to Change L1/R1 to L2/R2 - in Feedback/Requests [original thread]
Terry Webber wrote: In my opinion, using L2 and R2 for aiming and shooting feels more immersive. It's not immersive at all. It operates nothing like a gun trigger would. If you were piloting something maybe an argument could be made. It's ...
- by Himiko Kuronaga - at 2015.04.10 02:39:00
|
9. You'll like this Rattati - in Feedback/Requests [original thread]
A reminder than 480p still makes this game run much better if you're playing CQC style. And an extra reminder to Rattati that including the next client update with a more efficient low graphics setting would be appreciated.
- by Himiko Kuronaga - at 2015.04.08 18:59:00
|
10. unintended side-effects. - in Feedback/Requests [original thread]
Stream of consciousness, oh relevant content thou art lacking.
- by Himiko Kuronaga - at 2015.04.01 13:58:00
|
11. 3-D view of Warbarge - in Feedback/Requests [original thread]
Dandeth Adloth wrote: That would require to make it a 3d model... which would be a waste of the already small dev resouces. Before we get gimmicks like that, we need full racial parity in vehicles and weapons. Or drones, or fighters, or defens...
- by Himiko Kuronaga - at 2015.04.01 10:05:00
|
12. What if aim-assists was removed. - in Feedback/Requests [original thread]
If its gone, the movement speeds would need to be drastically lowered. Pick your poison, I couldn't care much either way. But it does take away freedom of customization.
- by Himiko Kuronaga - at 2015.04.01 01:42:00
|
13. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Besides that, over-balance actually kills a game.
- by Himiko Kuronaga - at 2015.03.31 22:01:00
|
14. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CCP Rattati wrote: Fizzer XCIV wrote: Hotfix Gulf will have to include some renaming at this rate... Tactical AR > AR AR > Assault AR ScR > Tactical ScR Assault ScR > ScR ...I feel like the variants will be completely outdoin...
- by Himiko Kuronaga - at 2015.03.31 21:17:00
|
15. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
If the EVE-Dust link is going to be a real thing, then when CCP is done losing money with this VR nonsense they can start on high level projects like cooperative EVE-Dust conflicts. PI needs to be attackable by mercs. That was its original purpose...
- by Himiko Kuronaga - at 2015.03.31 12:39:00
|
16. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: hell yes that's cool What would even be the point? the planets would still look exactly the same as the ones we already have when we're down on the ground, and the battles would sill be playe...
- by Himiko Kuronaga - at 2015.03.31 07:45:00
|
17. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
vogon mugwump wrote: JARREL THOMAS wrote: Red line should = a force field can't shoot in or out but if you leave you cannot enter back in. And add vehicle nanohives and supply depots. Like a staging ground near the MCC :) Something like t...
- by Himiko Kuronaga - at 2015.03.31 06:11:00
|
18. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CCP Rattati wrote: Simply what happened was that the Scrambler was OP, but few were using it so either it was hard to use or only paying off for a few to use. Now, what is happening is that since I said that, a flood of player have migrated to...
- by Himiko Kuronaga - at 2015.03.29 08:30:00
|
19. [QUESTION] Districts still give benefits to DUST and EVE? - in Feedback/Requests [original thread]
The devs don't want to make the benefit too great because they are worried that someone will slide into an easy monopoly and control it. Which is possible, but all the tools in the sandbox exist specifically to stop that from happening as well. I...
- by Himiko Kuronaga - at 2015.03.25 19:25:00
|
20. HAV destruction points should increase by tier - in Feedback/Requests [original thread]
I don't feel like HAV's should be giving points just for hitting them. In pubs, specifically. All it does is convince the dirty plebs to all go AV while the rest of the team steals the point. Point systems need to guide stupid people towards th...
- by Himiko Kuronaga - at 2015.03.25 17:39:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |