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1061. Tanks and cloaked scouts have ruined this game. - in General Discussions [original thread]
Magnus Amadeuss wrote: Lorhak Gannarsein wrote: Tanks are nerfed. They're pretty balanced at the moment; I think a small nerf to armour repairers and a large nerf to damage mods would sort us out EDIT: also blasters are fucken ridiculous. ...
- by Harpyja - at 2014.04.07 05:29:00
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1062. The Cost Of AV - in General Discussions [original thread]
Echo 1991 wrote: Are you guys smoking? You are all adamant that it should take more than one person to kill a tank. If your team had 8 tanks then you would say that it takes 2 people to kill each tank. Which would mean all of the infantry (assu...
- by Harpyja - at 2014.04.07 04:19:00
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1063. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
Operative 1171 Aajli wrote: Harpyja wrote: How many times will I have to say this: no. Use your ears and eyes to spot that tank, as you can hear it from far away. You have no excuse if your situational awareness is bad. Information must be e...
- by Harpyja - at 2014.04.07 04:11:00
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1064. Tanks and cloaked scouts have ruined this game. - in General Discussions [original thread]
Hmm, that's funny, because my infantry alt is loving 1.8. Cloaked scouts are forcing me to stay alert and on my toes. One time, I was running over to counterhack an underground objective, and there was a blueberry that beat me to it by 100m. That...
- by Harpyja - at 2014.04.07 04:08:00
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1065. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Dovallis Martan JenusKoll wrote: Gavr1lo Pr1nc1p wrote: and on screen as well. It makes these super stealthy super fast war machines a little bit easier to dodge as infantry, and is a small step towards full balance...
- by Harpyja - at 2014.04.07 03:59:00
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1066. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
KING CHECKMATE wrote: Harpyja wrote: Perhaps there is a problem with passive scan picking up vehicles within the passive scan radius. If it's a bug, I'm all for it to being fixed. Those who commented on me (you could've been more polite and...
- by Harpyja - at 2014.04.07 03:52:00
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1067. Shields again suck for vehicles... - in General Discussions [original thread]
Balancing the Large Turrets My views on how to restore tank v tank balance without changing the near perfect AV v tank balance.
- by Harpyja - at 2014.04.07 03:29:00
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1068. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
Perhaps there is a problem with passive scan picking up vehicles within the passive scan radius. If it's a bug, I'm all for it to being fixed. Those who commented on me (you could've been more polite and intelligent by the way), I was saying why ...
- by Harpyja - at 2014.04.07 03:22:00
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1069. Possible Assault Buff - in General Discussions [original thread]
Paladin Sas wrote: Harpyja wrote: I like my CPU/PG reduction and heat buildup reduction of my ScR on my Amarr Assault. As for any possible buffs, I'll either take an armor plate efficacy bonus or swapping a high slot for a low slot. the ...
- by Harpyja - at 2014.04.07 03:13:00
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1070. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
How many times will I have to say this: no. Use your ears and eyes to spot that tank, as you can hear it from far away. You have no excuse if your situational awareness is bad. Information must be earned, not given. Or how about this? *Que tears ...
- by Harpyja - at 2014.04.07 02:59:00
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1071. Possible Assault Buff - in General Discussions [original thread]
I like my CPU/PG reduction and heat buildup reduction of my ScR on my Amarr Assault. As for any possible buffs, I'll either take an armor plate efficacy bonus or swapping a high slot for a low slot.
- by Harpyja - at 2014.04.07 02:54:00
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1072. Balancing the Large Turrets - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2014.04.07 01:42:00
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1073. The Cost Of AV - in General Discussions [original thread]
Echo 1991 wrote: True Adamance wrote: Echo 1991 wrote: Pvt Numnutz wrote: Echo 1991 wrote: I dont want tanks to die just by looking at them. I just think that if a tank can kill whatever it wants with relative ease, then av should b...
- by Harpyja - at 2014.04.07 01:37:00
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1074. is this a good adv python fit... - in General Discussions [original thread]
knight guard fury wrote: EternalRMG wrote: Afterburner Heavy enhances sbield extender Enhanced light shield extenddf Pg upgrade Missiles i prefer survivability and endurance instead of tanking hp to withstand only 2-4 shots Afterburne...
- by Harpyja - at 2014.04.07 01:13:00
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1075. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Alpha 443-6732 wrote: Harpyja wrote: Leonid Tybalt wrote: Harpyja wrote: Dauth Jenkins wrote: I don't believe tanks are op anymore, now, it's just the blaster turrets efficiency against infantry. I'd argue that it's the blaster tu...
- by Harpyja - at 2014.04.06 22:04:00
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1076. No more nerfing! - in General Discussions [original thread]
Atiim wrote: Harpyja wrote: Wow, you must suck hard at AV. A breach forge gun will two-shot a repping Incubus. Now, what was that which you said about AV weapons unable to do their job? Seriously, git gud, scrub Oh noes, a 3rd Rate Tanke...
- by Harpyja - at 2014.04.06 20:21:00
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1077. [TOOL] Dust 514 Fitting Tool - VEHICLES | 1.0.0 (Uprising 1.7) - in Rookie Training Grounds [original thread]
1.0.5 Resistance values hotfix Also, I want to know if people still use these spreadsheets, or if you've moved on to SDE-fed tools? Reason being is that I want to know if I should keep up with updating and I'm rather busy of late.
- by Harpyja - at 2014.04.06 20:14:00
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1078. The Cost Of AV - in General Discussions [original thread]
Henchmen21 wrote: Atiim wrote: @Henchmen21 I do. But a better question would be "who uses prototype anything on a vehicle?" There's something satisfying in killing tanks with a Particle Cannon, probably because it means the rest of m...
- by Harpyja - at 2014.04.06 20:07:00
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1079. The Cost Of AV - in General Discussions [original thread]
Also, need I remind you that proxies work very well? I'm surprised that proxies are rarely seen on the field. That means you don't even need to spend all that SP on SLs and stuff. The only SP's you need to invest for AV go into proxies. All of th...
- by Harpyja - at 2014.04.06 20:04:00
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1080. The Cost Of AV - in General Discussions [original thread]
Atiim wrote: @Harpyja I don't think you should be talking about relying on gear to win. After all, you were one of the many tankers crying over how someone with a MLT Railgun can destroy you, and how people with low tier gear [MLT] should not ...
- by Harpyja - at 2014.04.06 19:59:00
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