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401. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Bump
- by Harpyja - at 2014.07.10 16:27:00
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402. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: 12 In the clip, when the model has 14 is very odd. I too have pointed that out many times before. I'd kill for 2 more missiles per clip...
- by Harpyja - at 2014.07.10 04:51:00
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403. Amarr FTW - in General Discussions [original thread]
I'd honestly get Amarr assault to 5 first. I'd rather do the grind first and have the cheaper skill afterwards. Also 25% reduction to heat buildup is very nice, no matter which tier of laser weapon you use.
- by Harpyja - at 2014.07.10 04:47:00
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404. CCP Rattati is letting me down - in General Discussions [original thread]
Crimson ShieId wrote: But... infantry are banned from harming vehicles in ambush. Have you ever seen a tank die to an ASL in Ambush since Bravo released? I can never touch your tank there. The point was that infantry will be able to run aro...
- by Harpyja - at 2014.07.10 01:52:00
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405. CCP Rattati is letting me down - in General Discussions [original thread]
Atiim wrote: There's a reason why Vehicle Pilots aren't entitled to Ambush Contracts, and it's because the game mechanics (such as the "Smart" Spawn and Map Design) inside of Ambush caused vehicles to be inherently overpowered. What design mec...
- by Harpyja - at 2014.07.10 01:49:00
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406. CCP Rattati is letting me down - in General Discussions [original thread]
Can't believe you took this so seriously.... Atiim wrote: There's a reason why Vehicle Pilots aren't entitled to Ambush Contracts, and it's because the game mechanics (such as the "Smart" Spawn and Map Design) inside of Ambush caused vehicles ...
- by Harpyja - at 2014.07.10 01:29:00
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407. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
The dark cloud wrote: I would more like to know if small railguns will finally recieve their proper damage profile and not the rubbish 77% vs shields and 66% vs armor. It should be 90% shields and 110% vs armor cause they are supposed to be a a...
- by Harpyja - at 2014.07.10 00:40:00
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408. More Statistics in Fitting menu. - in Feedback/Requests [original thread]
Sgt Kirk wrote: There's not a whole lot to be said here. It makes no sense that there aren't basic statistics visible on the fitting menu. Certain Stats include: Weapon Damage modifier: Shield Depletion Recovery Time: Scan Precision Scan...
- by Harpyja - at 2014.07.10 00:38:00
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409. CCP Rattati is letting me down - in General Discussions [original thread]
One Eyed King wrote: If vehicles aren't in every mode, what use would AV have in those modes? Any modes without vehicles should be without AV right? Unless there is a joke here I am not getting. Then its on me. Well the point I was trying t...
- by Harpyja - at 2014.07.09 22:29:00
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410. CCP Rattati is letting me down - in General Discussions [original thread]
Cyrius Li-Moody wrote: Very mature approach. I commend you. I hope you got my sarcasm
- by Harpyja - at 2014.07.09 22:19:00
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411. CCP Rattati is letting me down - in General Discussions [original thread]
Because of this: CCP Rattati wrote: In my opinion vehicles should never have been in Ambush. Simple. It's not because they are unbalanced or other reasons. I would be happy to have a vehicle only mode but that's never going to happen, due to h...
- by Harpyja - at 2014.07.09 22:17:00
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412. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: In my opinion vehicles should never have been in Ambush. Simple. It's not because they are unbalanced or other reasons. I would be happy to have a vehicle only mode but that's never going to happen, due to how vehicles are br...
- by Harpyja - at 2014.07.09 22:13:00
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413. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
True Adamance wrote: But why should you be rewarded if you fail? Better question is, why should someone who AFK's in the MCC get the same reward that I get, even though I'm gaining WP's and trying to play the objective?
- by Harpyja - at 2014.07.09 20:08:00
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414. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CommanderBolt wrote: Malleus Malificorum wrote: The dark cloud wrote: What? People play FW? I gave up on that cause i dont want to wait a half hour to get into 1 match. That's a symptom, not the problem itself. Fix the problem of facwa...
- by Harpyja - at 2014.07.09 20:07:00
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415. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Malkai Inos wrote: CCP Rattati wrote: *snip* The Nanite Injector WP scaling is great news. Is there any possibility of squeezing in tier based scaling for repair tools aswell? While to a lesser extent, they have the ex...
- by Harpyja - at 2014.07.09 20:03:00
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416. Hotfix - Episode Charlie: Scotty must die - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks for the feedback. Traditionally matchmaking is referred to as the "selection of the 32 players in the battle". For each player, an index (ELO like) is calculated, that is based on the individuals Win/Loss ratio. At...
- by Harpyja - at 2014.07.09 19:06:00
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417. Hotfix Charlie - Update - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Why remove the amarr logis sidearm? It adds variety to the game while remaining balanced. It seems like losing an equipment slot for a sidearm slot is a fair trade. This will also probably anger amarr logis who have heavily i...
- by Harpyja - at 2014.07.09 18:58:00
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418. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Wooo! Finally! Is there any chance that collision damage could be looked at as well? CCP Rattati wrote: * Move all logistics to the same number of Equipment slots, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitt...
- by Harpyja - at 2014.07.09 18:44:00
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419. Slight Shield Buff - in Feedback/Requests [original thread]
Pokey Dravon wrote: I think they already do? That's how it always seems when I get picked up, shields start recharging immediately. I think that may be because by the time you get picked up the recharge delay timer has already passed.
- by Harpyja - at 2014.07.09 16:46:00
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420. CCP, Fix Collision Damage! - in Feedback/Requests [original thread]
I'm trying to have fun with vehicles but I can't! The majority of my Python losses are due to collision damage, by gently tapping another DS or a building. I'm trying to make ISK and also to have fun driving a Methana, but it costs me 100k every ...
- by Harpyja - at 2014.07.09 16:45:00
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