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2741. well **** - in General Discussions [original thread]
Good riddance!
- by Harpyja - at 2013.07.03 12:30:00
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2742. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
I wonder how the vehicle balance will work out. Probably have ignored every single post suggesting how to balance things out. If you ask me, buffing shield modules (quite a bit) would balance things. But CCP will probably nerf armor modules and ...
- by Harpyja - at 2013.07.03 11:57:00
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2743. [Request] Yes, Another Respec Thread - in Feedback/Requests [original thread]
Delenne Arran wrote: It'd be nice to have the remaining racial variants, or at least a placeholder for them, but as of right this second, there's no point in skilling into either Pilot suit anyway. It's probably safe to assume they'll be in 1...
- by Harpyja - at 2013.07.03 07:33:00
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2744. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Aizen Intiki wrote: Buff splash radius, nerf the splash damage, direct damage stays. That's all should be done with it. My 2 iSK's. Peace, Aizen No. Buff splash radius, give tracking against vehicles, and give air burst abilities against ...
- by Harpyja - at 2013.07.03 07:32:00
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2745. Vehicles: Shields or Armor - in General Discussions [original thread]
Aizen Intiki wrote: Harpyja wrote: Aizen Intiki wrote: Caldari HAV's are for Long range support (that's why they have low speed and Overall eHP, but higher damage potentional) And Gallente is for getting in there and ripping them a new on...
- by Harpyja - at 2013.07.03 07:28:00
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2746. Vehicles: Shields or Armor - in General Discussions [original thread]
Tectonious Falcon wrote: Harpyja wrote: Don't forget that armor vehicles get more base EHP. And swarms (the most common and easy to use AV) do more damage. And armor reps are three times more powerful than shield boosters. And active ar...
- by Harpyja - at 2013.07.03 07:09:00
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2747. Vehicles: Shields or Armor - in General Discussions [original thread]
Aizen Intiki wrote: Caldari HAV's are for Long range support (that's why they have low speed and Overall eHP, but higher damage potentional) And Gallente is for getting in there and ripping them a new one. Go by this, and it'll solve your probl...
- by Harpyja - at 2013.07.03 07:08:00
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2748. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
I want to hear your thoughts.
- by Harpyja - at 2013.07.03 06:51:00
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2749. [Request] Yes, Another Respec Thread - in Feedback/Requests [original thread]
Bear with me. As we all know now, the Minmatar and Gallente pilot suits will be the first pilot suits to come. I think it's unfair for a shield tanker to be forced to skill into the Gallente pilot suit. Not to mention that the bonus for the Galle...
- by Harpyja - at 2013.07.03 06:45:00
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2750. Vehicles: Shields or Armor - in General Discussions [original thread]
Don't forget that armor vehicles get more base EHP.
- by Harpyja - at 2013.07.03 06:38:00
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2751. Placeholders (yes again) - in General Discussions [original thread]
KOBLAKA1 wrote: Harpyja wrote: I want placeholders for pilot suits. I don't want to dump SP to get level 5 in Gallente scum if Caldari pilot suits grant a nicer shield bonus. exactly but we are just supposed to run militia gear til then i...
- by Harpyja - at 2013.07.03 06:36:00
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2752. Vehicles: Shields or Armor - in General Discussions [original thread]
hackerzilla wrote: Harpyja wrote: Armor because its an I-Win button. Why? I said why. But if you're new, I can only say, go armor. The Madrugar (standard armor HAV) has 3x the repping power, better active hardeners, higher damage output...
- by Harpyja - at 2013.07.03 06:31:00
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2753. Placeholders (yes again) - in General Discussions [original thread]
I want placeholders for pilot suits. I don't want to dump SP to get level 5 in Gallente scum if Caldari pilot suits grant a nicer shield bonus.
- by Harpyja - at 2013.07.03 06:25:00
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2754. Vehicles: Shields or Armor - in General Discussions [original thread]
Armor because its an I-Win button.
- by Harpyja - at 2013.07.03 06:22:00
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2755. Broken Missile launcher - in Technical Support/Bugs [original thread]
I'm not sure if this got fixed in 1.2 but the accelerated variant is missing for advanced. Just CCP's little ways of screwing shield tanks.
- by Harpyja - at 2013.07.03 05:29:00
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2756. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
I fear for "Madrugar 514" because I know my Gunnlogis and Falchions will get pushed out and eaten for breakfast.
- by Harpyja - at 2013.07.03 05:24:00
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2757. Turret Ranges - in General Discussions [original thread]
I won't be able to get on Dust for a couple more weeks, can anyone tell me if turrets now basically have unlimited range as well?
- by Harpyja - at 2013.07.03 05:19:00
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2758. Is it stupid to skill into the Pilot suit now - in General Discussions [original thread]
I want all four pilot suits to come out at once. Vehicles are serious business, and which pilot suit we choose is even more serious.
- by Harpyja - at 2013.07.03 05:16:00
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2759. What happen to the vehicle glow - in General Discussions [original thread]
Dang! I would've been happy if armor reps were "broken" temporarily to make armor vs shield more balanced till a better fix was in place.
- by Harpyja - at 2013.07.03 05:13:00
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2760. [Request] DELAY Pilot Suits - in Feedback/Requests [original thread]
Halador Osiris wrote: pegasis prime wrote: In the lon run its all good minipilot -glass cannons galente-high micro management tanks as this will be most effective for all tge micro moduals , caldari -f#@k knows ammar- see caldari. Well... I...
- by Harpyja - at 2013.07.02 18:34:00
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