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2721. Petition to remove Free LAV's. - in General Discussions [original thread]
I say no to removing free LAVs. My reasoning for this is that people need some method of transportation on large maps, and paying for simple transportation would be frowned upon. However, I agree with the fact that the starter LAVs are being abus...
- by Harpyja - at 2013.07.04 18:19:00
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2722. The pilot suits are gone? - in Feedback/Requests [original thread]
CCP Eterne (I believe it was) said that they were accidentally released and the numbers were placeholders.
- by Harpyja - at 2013.07.04 16:00:00
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2723. (Bug) Flux Grenades - in Technical Support/Bugs [original thread]
Absolute Idiom II wrote: AV grenades can also have the same affect if they score a direct hit on the driver of an LAV. The LAV comes to a stop intact, sans driver. I remember the days when I toss an AV nade at a moving LAV as it stops, driver...
- by Harpyja - at 2013.07.04 14:38:00
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2724. [BUG?] 10,000 HP Damage - in Technical Support/Bugs [original thread]
An RDV does upwards of 14000 damage when it collides into a dropship... Edit: a corpmate drove his tank into an upturned RDV on the ground. Didn't end well for him as he sustained over 1 million damage if I remember correctly.
- by Harpyja - at 2013.07.04 14:32:00
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2725. CCP: Liars or just plain incompetent? - in Feedback/Requests [original thread]
Didn't they actually suggest "don't play on Wednesday"? They warned you, and you didn't heed their warning. It was either CCP or on the forums that warned the community. But anyways, you get my point. IB4L
- by Harpyja - at 2013.07.04 12:53:00
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2726. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
Makes no sense why every other weapon gets a passive skill that affects every single weapon variant, but the SR passive skill does nothing for at least one variant.
- by Harpyja - at 2013.07.04 12:46:00
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2727. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Updated post to include comparison of missile turrets with blaster and railgun turrets and how missiles are inferior to blasters and railguns, even for the intended purposes of missiles.
- by Harpyja - at 2013.07.04 12:43:00
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2728. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
Thalen Shadow wrote: The change to the Forge Gun is to make way for the Laser and Hybrid Heavy weapons indicated above. This does mean shield tanking on Tanks gets a temporary boost until these new weapons come out. I would also speculate tha...
- by Harpyja - at 2013.07.04 12:15:00
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2729. can not see forge guns charge - in General Discussions [original thread]
Delta 749 wrote: Exmaple Core wrote: Delta 749 wrote: Exmaple Core wrote: Delta 749 wrote: Maybe, just maybe, you shouldnt try to solo a squad and then complain when you get killed Squad up yourself with some infantry support to flu...
- by Harpyja - at 2013.07.04 12:10:00
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2730. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Aizen Intiki wrote: Harpyja wrote: Aizen Intiki wrote: Buff splash radius, nerf the splash damage, direct damage stays. That's all should be done with it. My 2 iSK's. Peace, Aizen No. Buff splash radius, give tracking against vehicl...
- by Harpyja - at 2013.07.04 07:18:00
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2731. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Good to know the MD has be restored to its former glory. Now CCP has to do the same with missiles.
- by Harpyja - at 2013.07.04 07:11:00
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2732. Mass Drivers vs Missiles - in Feedback/Requests [original thread]
Yet another handheld weapon beats a turret mounted weapon.
- by Harpyja - at 2013.07.04 06:54:00
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2733. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Now let's put missiles back to their former glory
- by Harpyja - at 2013.07.04 06:51:00
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2734. If 1.3 content is fixed now (already submitted) can you tell us what will be in it? - in General Discussions [original thread]
Chibi Andy wrote: bathroom and toilet for our merc rooms We die shortly after a new clone is installed. No need for bathrooms and toilets
- by Harpyja - at 2013.07.03 19:23:00
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2735. MD splash buff? - in General Discussions [original thread]
Great. Another handheld weapon beats a vehicle mounted turret at something.
- by Harpyja - at 2013.07.03 18:06:00
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2736. AR's Need a Downside jam mechanic - in Feedback/Requests [original thread]
Thread suggesting overheating for all weapons here
- by Harpyja - at 2013.07.03 17:05:00
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2737. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
This is my perspective on how to buff missiles. What are the thoughts of other missile users and of the infantry on the receiving end?
- by Harpyja - at 2013.07.03 16:52:00
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2738. Just wanted to point this out - in General Discussions [original thread]
Aizen Intiki wrote: If we're basing the gear off of EVE on a tiered basis (standard, Advanced, Prototype), then we're missing: Dropsuits- Racial versions of Heavy and Light suits, as well as their T II, Fraction, Officer, and Deadspace versi...
- by Harpyja - at 2013.07.03 13:30:00
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2739. Nerf War [Victim Pilot Suit] - in General Discussions [original thread]
Aizen Intiki wrote: Eris Ernaga wrote: Aizen Intiki wrote: WHY DON'T PEOPLE ******* GET IT! There has been yet, ore at this rate, will never be any advanced or Prototype vehicles. NEVER. just tank roles like the enforce marauder... ...
- by Harpyja - at 2013.07.03 13:24:00
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2740. well **** - in General Discussions [original thread]
Aizen Intiki wrote: Harpyja wrote: Good riddance! **** you too, especially you. You are a crybaby ******* scrub. I have a fanclub!
- by Harpyja - at 2013.07.03 12:59:00
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