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321. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Asher Night wrote: ATTENTION EVERYONE Aim Assist != Auto Aim Just thought I would clear that up for you, buddies. Failsauce by any other name. Though admittedly, it is a help to newbies and people that suck even worse than I do with a con...
- by Geirskoegul - at 2012.07.16 20:18:00
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322. Have you checked your Mail Lately? - in General Discussions [original thread]
This actually raises an interesting potential idea, and even more PSN / Vita integration. It may well be theoretically possible to receive evemail notifications via PSN message. Would depend on Sony making the API available (which I'm fairly sure ...
- by Geirskoegul - at 2012.07.16 20:16:00
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323. Keyboard/Mouse - in General Discussions [original thread]
And while you're at it: . ............../-¦-»/) ............,/-»..// ............/....// ....../-¦-»/'...'/-¦-»-».`-+-+ ../'/.../..../.........^-¿-»\ .('(...-¦Primary........| .\..........This.'....../ ..'\'...\.......... _.-+-¦ .....\.............
- by Geirskoegul - at 2012.07.16 20:12:00
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324. Keyboard/Mouse - in General Discussions [original thread]
Brick Schitthawse wrote: This has been an interesting read of arguments, counter arguments and so forth. And I'll wade in here as well. I think the addition of KB/M will stop most PS3 players who have spent the better part of 15-20 years play...
- by Geirskoegul - at 2012.07.16 20:11:00
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325. Kb/m and controller icon - in General Discussions [original thread]
Azura dark wrote: Stabber McShank wrote: Turning speed is already capped by suit type, so "fast mouse" turning will not happen. For you brain dead people, that means a heavy/assault/scout will turn at exactly the same speed with a mouse as i...
- by Geirskoegul - at 2012.07.16 19:40:00
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326. Is it possible to buy another merc pack? - in General Discussions [original thread]
Flame Highsea wrote: ..so that it gives another 30-day bonus SP ?.. :) So far as I can tell from the store, yes. Because it includes consumables, you're able to purchase multiples.
- by Geirskoegul - at 2012.07.16 19:33:00
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327. New method to select drop suits - in Feedback/Requests [original thread]
Encharrion wrote: Ten-Sidhe wrote: I would like custom tabs, and be able to change the order the fits are in. Also, if a suit is invalid because we ran out, why not allow restocking on the respawn screen. I have ran out of fits a few times...
- by Geirskoegul - at 2012.07.16 19:30:00
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328. PVE !! LETS DO IT !!! - in Feedback/Requests [original thread]
Am I the only one that facedesked when reading "rogue MTACs" suggested? For those that don't know, MTACs are powered armour (think Starship Troopers the book, MAX units in PlanetSide, the "forklift" in Aliens), not automated remote devices. Whil...
- by Geirskoegul - at 2012.07.16 19:26:00
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329. [Request] Weapon charge HUD indication - in Feedback/Requests [original thread]
Kain Spero wrote: I really like the idea of the indicator on the gun, but this introduces a problem for turrets/ tank guns. Maybe have the charging ring on turrets, etc. and the indicator on the gun for the forge. Even better on turrets. Have...
- by Geirskoegul - at 2012.07.16 19:21:00
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330. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Minmatar Slave 74136 wrote: Geirskoegul wrote: Seriously mate, don't be that guy, no one likes that guy (except CoD nubs and TR players from PlanetSide). Vanu forever. ^^
- by Geirskoegul - at 2012.07.16 19:20:00
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331. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
Zero Harpuia wrote: Geirskoegul wrote: Zero Harpuia wrote: EVICER wrote: The stealing of the vehicles is ******** yes but you know how to fix that?Run yes run away from the actual spawn point and them summon the vehicle....eh? Thats wh...
- by Geirskoegul - at 2012.07.16 19:17:00
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332. I want to delete default starter fittings - in Feedback/Requests [original thread]
Cless Vallein wrote: I think those fittings are there just for this beta, because like the vehicle fittings, they are free. Once the release comes, I imagine they won't be there. You'll probably be given those militia suits when you start like ...
- by Geirskoegul - at 2012.07.16 19:08:00
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333. [suggestion] Add a structure bar to dropships - in Feedback/Requests [original thread]
Vehicles already have hidden structure HP. Hit it hard enough, it explodes. There's no real need for this change, as you can already blow them up, taking the passengers with it, in mid-air. Train up your damage skills, and use more powerful weapon...
- by Geirskoegul - at 2012.07.16 19:05:00
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334. [Request] Weapon charge HUD indication - in Feedback/Requests [original thread]
Cael Nostromos wrote: I agree. There ought to be some sort of indicator for charge-based weapons as to when its ready to fire. From a practicality/realism standpoint, it seems very odd for such weapons to not have that. I'm open to any number ...
- by Geirskoegul - at 2012.07.16 19:01:00
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335. can't knife when reloading? - in Feedback/Requests [original thread]
Skytt Syysch wrote: I guess I'll share this tidbit with more people, since a lot of people I've talked to didn't know: Sprint cancels reload. Stuck in a reload with an enemy in front of you? Sprint>knife I'm not sure if either this or knifi...
- by Geirskoegul - at 2012.07.16 07:09:00
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336. Kill cam - in General Discussions [original thread]
Mr Funless wrote: Geirskoegul wrote: [quote=DonRodie II]You want to know where the guy was that killed you? Pay attention to your surroundings (SA, or Situational Awareness), find the angles you could have been hit from, and find the mofo. ...
- by Geirskoegul - at 2012.07.16 07:06:00
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337. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Geirskoegul wrote: You can also "no-scope" by quickly slapping the aim, firing, and releasing aim, while close to your target. That's called "quick-scoping" - it's different. And in many games, it's an auto-aim exp...
- by Geirskoegul - at 2012.07.16 06:59:00
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338. [Suggestion] Spawn IN your called vehicle. - in Feedback/Requests [original thread]
Zero Harpuia wrote: EVICER wrote: The stealing of the vehicles is ******** yes but you know how to fix that?Run yes run away from the actual spawn point and them summon the vehicle....eh? Thats what I do....It only took one time and that was...
- by Geirskoegul - at 2012.07.16 06:57:00
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339. Merc Barges - in Feedback/Requests [original thread]
Angavu Vulgaris wrote: The solution is clone jumping? You don't have to transport the soldiers. They kill themselves and their clone is spawned at the new planet. Not sure how gear is handled in those situations though. I don't play EVE. ...
- by Geirskoegul - at 2012.07.16 06:51:00
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340. Remove Assists in tanks and drops ships - in General Discussions [original thread]
Garrett Blacknova wrote: I think the Pilot/Driver should get a Pilot Assist for any kill earned by their Gunners, worth the same as a normal Assist, and a lower-scoring "Pilot Support" bonus when a gunner gets an Assist. Gunners should only get...
- by Geirskoegul - at 2012.07.16 02:48:00
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