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81. No Punishment for people that spent massive amounts of ISK, what? - in General Discussions [original thread]
BGoat wrote: Ansiiis The Trustworthy wrote: [quote=Noc Tempre]Yeah and people who used their money to buy clone packs to fight in a war that affects every PC corp doesn't set anyone back? It does. ^ This. I'm just getting back into the ga...
- by Geirskoegul - at 2013.05.31 17:57:00
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82. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Krom Ganesh wrote: Why not just lift or reduce the skill point cap for people below a certain amount of sp? New players could more easily get to a competitive level of sp and the vets are still held back from gaining too much sp. Nothing wron...
- by Geirskoegul - at 2013.05.31 17:53:00
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83. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
Cross Atu wrote: KDR really is just a bad stat in Dust, it's bad because is too general to be meaningful. Did that kill actually cost a clone? Did that kill cost a fit, and did that fit cost more or less than what was lost to accomplish it? Di...
- by Geirskoegul - at 2013.05.31 17:50:00
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84. No Punishment for people that spent massive amounts of ISK, what? - in General Discussions [original thread]
Sloth9230 wrote: Alina Heart wrote: And this is where we get into the significant difference in rules, morals and logic of a video game and those of real life. Because I don't feel like typing much. Put simply, none of those exist in the v...
- by Geirskoegul - at 2013.05.31 17:45:00
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85. No Punishment for people that spent massive amounts of ISK, what? - in General Discussions [original thread]
Alina Heart wrote: Geirskoegul wrote: Noc Tempre wrote: Thank goodness someone wizened up Yes some people got some random free goodies, but thankfully no one is left in a state they are unable to play the game at all. They were able to ...
- by Geirskoegul - at 2013.05.31 17:34:00
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86. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
J Falcs wrote: As annoyed as I am with the LAV situation a kill is a kill and a death is a death. I think balancing the situation is a better approach. Now, how to do that... . It's very easy to do that: actually pull out AV and exercise so...
- by Geirskoegul - at 2013.05.31 17:28:00
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87. remove npc turrets - in Feedback/Requests [original thread]
Pull out a HAV and kill it yourself. If you're whinging about installations now, just wait until we can actually call down more, which IS COMING.
- by Geirskoegul - at 2013.05.31 17:26:00
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88. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Daedric Lothar wrote: Geirskoegul wrote: 1) Your argument is predicated on the idea that SP matters more than skill and experience, along with isk. None of the things that really matter are capped, and you can't gain any of them while logge...
- by Geirskoegul - at 2013.05.31 17:23:00
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89. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
TcuBe3 wrote: I agree that higher sp players are not gods, but this game rewards me more for putting the game down and building passive SP than it rewards me for actually playing the game. That is why I say this game isn't play to win, it is si...
- by Geirskoegul - at 2013.05.31 17:06:00
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90. No Punishment for people that spent massive amounts of ISK, what? - in General Discussions [original thread]
Noc Tempre wrote: Thank goodness someone wizened up Yes some people got some random free goodies, but thankfully no one is left in a state they are unable to play the game at all. They were able to play just fine, they just had to work off th...
- by Geirskoegul - at 2013.05.31 17:00:00
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91. auto pilot/ "HOVER MODE" on ASSAULT DROPSHIP - in General Discussions [original thread]
CLONE117 wrote: i would like the dropship to fly similar to the falcon vehicle on halo reach. the dropship is designed to assist the infantry on the ground as everything else is pretty much designed to make the infantryman's job easier. the d...
- by Geirskoegul - at 2013.05.31 16:53:00
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92. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Spirit Charm wrote: Terry Webber wrote: Having killcams wouldn't make sense in the game universe's lore anyway. And it makes sense in CoD? your all missing the point. I mentioned that it would only exist in the basic Instant battles. But t...
- by Geirskoegul - at 2013.05.31 16:51:00
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93. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Halador Osiris wrote: Geirskoegul wrote: Halador Osiris wrote: Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably...
- by Geirskoegul - at 2013.05.31 16:44:00
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94. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Halador Osiris wrote: Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably end up getting me banned for trying to name an...
- by Geirskoegul - at 2013.05.31 14:34:00
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95. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably end up getting me banned for trying to name and shame I don't get...
- by Geirskoegul - at 2013.05.31 14:30:00
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96. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Rogue Saint wrote: The problem is game modes, throwing low SP teams against high SP stompers is the reason for QQ. CCP needs to balance the pub matches to be SP driven so people don't roflstomped every match. Doing so is unnecessary and would...
- by Geirskoegul - at 2013.05.31 14:27:00
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97. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Adam Average wrote: I just personally think, that a death should only be counted if they have to respawn, and a kill should only be counted if they had to respawn, ensuring this exploit can't possibly happen, and enforce shooting the body upon ...
- by Geirskoegul - at 2013.05.31 11:40:00
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98. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Stephen Rao wrote: Geirskoegul wrote: You forget, I support AWOXing :-) Then you have no right to complain. It's not like the friendly was getting any points after the first revive anyways. Geirskoegul wrote: Depending on who this wa...
- by Geirskoegul - at 2013.05.31 09:31:00
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99. auto pilot/ "HOVER MODE" on ASSAULT DROPSHIP - in General Discussions [original thread]
Klivve Cussler wrote: That's Top Gear. The UK edition. My primary concern about these ideas is that they will change the complaint from "These things are too hard to fly" into "These things are too easy to kill" Right now I think a well flown ...
- by Geirskoegul - at 2013.05.30 18:13:00
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100. For those that went negative isk. Some friendly advice - in General Discussions [original thread]
semperfi1999 wrote: However you forum users who apparently cant read also need to realize that there are quite a few ppl who lost tons of additional isk beyond what CCP accidentally gave then. IE you got 150 mill extra isk...you dont spend it a...
- by Geirskoegul - at 2013.05.30 18:04:00
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