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41. [Request] Dust API Code - in Feedback/Requests [original thread]
Draco Cerberus wrote: Geirskoegul wrote: Draco Cerberus wrote: Geirskoegul wrote: Seriously people, it's coming, we all know it is. The most likely will be release around the time of the Vita app, since the app will require CREST acces...
- by Geirskoegul - at 2013.06.01 19:39:00
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42. [Reques] App for mobile devices and possible features - in Feedback/Requests [original thread]
pegasis prime wrote: This thread was not created to rush anytgung . I created thus thread so we dusters could highlight and discuss what we acctuallywant from mobile applications. I have no idea wheare you got the imoression I was rushing anyth...
- by Geirskoegul - at 2013.06.01 19:36:00
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43. Double kill....triple kill.....KILLAMONJARO!!!!!! Can we get extra WP for things... - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: Geirskoegul wrote: I'm opposed to it for largely the same reason that I oppose most of the standard achievements/trophies for online play: it encourages behaviour other than helping the team win. People fuss over ...
- by Geirskoegul - at 2013.06.01 19:32:00
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44. Double WP's if you win the match..and - in Feedback/Requests [original thread]
Shady IceCream Truck wrote: You should get WP's for destroying enemy uplinks and nanos... Lots of points for uplinks.. maybe 50 I really feel like this is a serious problem.. too many people dont even try to win.. People are running right by h...
- by Geirskoegul - at 2013.06.01 19:29:00
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45. [Request] A Charged Jump - in Feedback/Requests [original thread]
Krom Ganesh wrote: Geirskoegul wrote: Short version: no. Long version: this is a tactical, squad-based shooter that emphasises use of cover and strategy. Not only would this make no in-lore sense, but it would serve only to diminish the use...
- by Geirskoegul - at 2013.06.01 19:21:00
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46. [Request] A Charged Jump - in Feedback/Requests [original thread]
Vermaak Doe wrote: I'd pefer it would be standard, people can avoid lavs, lavs can avoid a nerf, and heavies can finally go up hill. Everyone wins. You can already avoid LAVs easily with simple situational awareness, forethought, and the CURR...
- by Geirskoegul - at 2013.06.01 19:04:00
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47. [Request] A Charged Jump - in Feedback/Requests [original thread]
Short version: no. Long version: this is a tactical, squad-based shooter that emphasises use of cover and strategy. Not only would this make no in-lore sense, but it would serve only to diminish the usefulness of the environment in strategy by al...
- by Geirskoegul - at 2013.06.01 19:00:00
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48. Double kill....triple kill.....KILLAMONJARO!!!!!! Can we get extra WP for things... - in Feedback/Requests [original thread]
I'm opposed to it for largely the same reason that I oppose most of the standard achievements/trophies for online play: it encourages behaviour other than helping the team win. People fuss over KDR no matter what, but adding bonuses for killstreak...
- by Geirskoegul - at 2013.06.01 18:57:00
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49. [Reques] App for mobile devices and possible features - in Feedback/Requests [original thread]
Draco Cerberus wrote: Geirskoegul wrote: Draco Cerberus wrote: You seem to see an urgency in my tone, I am only attempting to convey my desire to develop the design that I have been planning since closed beta. Chill dude, I can and will w...
- by Geirskoegul - at 2013.06.01 18:52:00
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50. [Request] Dust API Code - in Feedback/Requests [original thread]
Draco Cerberus wrote: Geirskoegul wrote: Seriously people, it's coming, we all know it is. The most likely will be release around the time of the Vita app, since the app will require CREST access in order to function in the first place. Once...
- by Geirskoegul - at 2013.06.01 18:49:00
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51. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Draco Cerberus wrote: Geirskoegul wrote: Draco Cerberus wrote: Yeah I want to turn the safety off in pub matches, 2 deployment options of each battle type should be available. FF or Safety on would allow players to choose which style of p...
- by Geirskoegul - at 2013.06.01 18:36:00
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52. [Request] Notification pop-up - in Feedback/Requests [original thread]
Making team and squad chat appear as a transparent overlay (that fades out to being hidden) is definitely needed in matches. Mics are cheap, the PS3 supports all USB and bluetooth ones, so there's no excuse to not have one, but those stubborn few ...
- by Geirskoegul - at 2013.06.01 18:33:00
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53. An alternate SP and ISK system. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Poplo Furuya wrote: Draco Cerberus wrote: This proposal sounds like a request to turn Dust into COD imo this is not the way to go. Choices matter. What you propose is that choices don't matter. Everyone is not equal ...
- by Geirskoegul - at 2013.06.01 18:20:00
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54. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
General12912 wrote: I think COD is a cancer to FPS games, but this would actually be a good idea. People always talk about giving newbies a chance, well, this would do it if they used it correctly. Better alternative to nerfing guns. Yes, low...
- by Geirskoegul - at 2013.06.01 18:18:00
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55. [Reques] App for mobile devices and possible features - in Feedback/Requests [original thread]
Draco Cerberus wrote: You seem to see an urgency in my tone, I am only attempting to convey my desire to develop the design that I have been planning since closed beta. Chill dude, I can and will wait, and have been for some time. The current...
- by Geirskoegul - at 2013.06.01 18:15:00
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56. [Request] Firing Range - in Feedback/Requests [original thread]
dman the great wrote: Hey CCP I was wondering is there anyway you can add a test firing range to Dust 514, Some of us are trying out new weapons and skills and wanted to test them away from the battlefield where the enemy can interrupt us so pl...
- by Geirskoegul - at 2013.06.01 17:45:00
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57. Invisibility - in Feedback/Requests [original thread]
General12912 wrote: How about adding some sort of invisibility drop suit module? It could perhaps act like an active vehicle module that needs to be activated and has a certain time limit it operates for and a certain cooldown rate before it ca...
- by Geirskoegul - at 2013.06.01 17:44:00
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58. [Reques] App for mobile devices and possible features - in Feedback/Requests [original thread]
Draco Cerberus wrote: Geirskoegul wrote: CREST access is coming, most likely around the time of the Vita app's release. Once that is done, expect integration with EveHQ, Aura, etc., as well as new stand-alone apps to appear. The Vita is one ...
- by Geirskoegul - at 2013.06.01 17:38:00
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59. An alternate SP and ISK system. - in Feedback/Requests [original thread]
No skill requirements to unlock the use of equipment? No need to read further, this idea is bunk. The SP and isk dynamic already work perfectly fine, and are an incredibly powerful factor it leveling the playing field between new and old players....
- by Geirskoegul - at 2013.06.01 17:33:00
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60. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Draco Cerberus wrote: Yeah I want to turn the safety off in pub matches, 2 deployment options of each battle type should be available. FF or Safety on would allow players to choose which style of play they enjoy. +1 I'm ok with it off in inst...
- by Geirskoegul - at 2013.06.01 17:30:00
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