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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Weduo
7
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Posted - 2012.07.13 20:20:00 -
[1] - Quote
Weapons with charge times should have a HUD element displaying their charge (similar to heat indication). This is most notable with the charge sniper rifle which has no indication, but would also benefit forge guns which you need to gauge by ear. Rail guns are less impacted, but it would still be nice to have. |
Ray seveN
Villore Sec Ops Gallente Federation
71
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Posted - 2012.07.13 20:55:00 -
[2] - Quote
There was a red ring that filled up last build for charge weapons. Dont know why it didnt get in this build |
Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2012.07.13 21:23:00 -
[3] - Quote
I think this was changed as a balaning issue. They did a couple nerfs to the forge gun and this was one of them. |
Ray seveN
Villore Sec Ops Gallente Federation
71
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Posted - 2012.07.13 21:31:00 -
[4] - Quote
Kain Spero wrote:I think this was changed as a balaning issue. They did a couple nerfs to the forge gun and this was one of them. They did it to all charge weapon though |
hyungura
Amarr Templars Amarr Empire
17
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Posted - 2012.07.13 23:00:00 -
[5] - Quote
Ray seveN wrote:Kain Spero wrote:I think this was changed as a balaning issue. They did a couple nerfs to the forge gun and this was one of them. They did it to all charge weapon though Which seems... weird. They should put CCP Punkturis on improving the UI and get back that charge indicator |
xeto rak
Epidemic. Space Immigration
23
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Posted - 2012.07.14 07:44:00 -
[6] - Quote
I support this request because it makes sense and it would be a useful thing to have. |
Jonny Hagendorf
Zumari Force Projection Caldari State
63
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Posted - 2012.07.14 12:47:00 -
[7] - Quote
Weduo wrote:Weapons with charge times should have a HUD element displaying their charge (similar to heat indication). This is most notable with the charge sniper rifle which has no indication, but would also benefit forge guns which you need to gauge by ear. Rail guns are less impacted, but it would still be nice to have.
agree. the charge sniper needs an indicator in the scope view |
Cael Nostromos
Osmon Surveillance Caldari State
2
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Posted - 2012.07.16 18:54:00 -
[8] - Quote
I agree. There ought to be some sort of indicator for charge-based weapons as to when its ready to fire. From a practicality/realism standpoint, it seems very odd for such weapons to not have that.
I'm open to any number of possible indicators - sound, HUD meter / ring, glowing LED light on the gun, etc - but there needs to be something. |
Geirskoegul
Soul-Strike
134
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Posted - 2012.07.16 19:01:00 -
[9] - Quote
Cael Nostromos wrote:I agree. There ought to be some sort of indicator for charge-based weapons as to when its ready to fire. From a practicality/realism standpoint, it seems very odd for such weapons to not have that.
I'm open to any number of possible indicators - sound, HUD meter / ring, glowing LED light on the gun, etc - but there needs to be something. I really like the sound idea the best (I'm spacing on specific examples and names, but a few are on the tip of my tongue as being memorable for unique sounds indicating they're ready to fire in various sci-fi series.) That said, for accessibility reasons, it should be in combination with flashing indicator lights on the weapon model (and scope HUD), so that deaf players aren't left out of the loop. I don't like the ring around the crosshairs, though, as it's a little immersion breaking. Audible and integrated (weapon model / scope graphics) are definitely preferably, unobtrusive, and both immersive and realistic. |
Kain Spero
Imperfects Negative-Feedback
907
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Posted - 2012.07.16 19:20:00 -
[10] - Quote
I really like the idea of the indicator on the gun, but this introduces a problem for turrets/ tank guns. Maybe have the charging ring on turrets, etc. and the indicator on the gun for the forge. |
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Geirskoegul
Soul-Strike
134
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Posted - 2012.07.16 19:21:00 -
[11] - Quote
Kain Spero wrote:I really like the idea of the indicator on the gun, but this introduces a problem for turrets/ tank guns. Maybe have the charging ring on turrets, etc. and the indicator on the gun for the forge. Even better on turrets. Have a visible energy emission from it. Even gives the targets something to keep eyes on and try to compensate for, introducing yet another skill aspect (and yes, I use tanks and other turrets, quite a bit in fact, so it's not like I'm saying this to make them easier to fight against). |
Dersa Alearf
Circle of Huskarl Minmatar Republic
1
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Posted - 2012.07.16 19:27:00 -
[12] - Quote
Definitely needed for the charge sniper rifle! Sometimes it feels like the time varies, as there is no indicator. |
Cael Nostromos
Osmon Surveillance Caldari State
2
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Posted - 2012.07.17 09:32:00 -
[13] - Quote
Quote:I really like the idea of the indicator on the gun, but this introduces a problem for turrets/ tank guns. Maybe have the charging ring on turrets, etc. and the indicator on the gun for the forge. Makes sense to me. |
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