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181. [Request] Divide dropsuits by race in the market - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Most will skill into only one race's version of a dropsuit, so having them all lumped together on one page just adds unnecessary clutter. If I'm looking for Amarr logistics dropsuits, I don't want to scroll through ...
- by Geirskoegul - at 2013.05.27 13:47:00
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182. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Harpyja wrote: There is no skill that reduces turret fitting requirements, while dropsuit weapons do Easy enough to fix that one, at least.
- by Geirskoegul - at 2013.05.27 13:09:00
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183. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Godin Thekiller wrote: REQUIRED: 1: Stop think that balancing through pub matches will make the game balanced on serious matches. That makes no sense. 2: Give the vehicle engineering skill 3-5% PG bonus instead of the it's only a reduction ...
- by Geirskoegul - at 2013.05.27 12:37:00
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184. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
pegasis prime wrote: Geirskoegul wrote: pegasis prime wrote: UNIsTaken zaney wrote: pegasis prime wrote: I think mr ladwars point is you have no oppinion on vehicles when you have blatently ignored a provided counter measure. I woul...
- by Geirskoegul - at 2013.05.27 11:39:00
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185. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
pegasis prime wrote: UNIsTaken zaney wrote: pegasis prime wrote: I think mr ladwars point is you have no oppinion on vehicles when you have blatently ignored a provided counter measure. I would have to agree as a tanker and a llav murdert...
- by Geirskoegul - at 2013.05.27 11:29:00
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186. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
Redwall778 wrote: Geirskoegul wrote: pegasis prime wrote: I think mr ladwars point is you have no oppinion on vehicles when you have blatently ignored a provided counter measure. I would have to agree as a tanker and a llav murdertaxi dri...
- by Geirskoegul - at 2013.05.27 11:25:00
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187. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
UNIsTaken zaney wrote: pegasis prime wrote: I think mr ladwars point is you have no oppinion on vehicles when you have blatently ignored a provided counter measure. I would have to agree as a tanker and a llav murdertaxi driver , unless you ...
- by Geirskoegul - at 2013.05.27 11:21:00
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188. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
Godin Thekiller wrote: The only reason why half of us do it is because of the fact that LAV's (especially LLV's) are cheaper and more survivable than HAV's. Learn to fit your HAV and use it properly (hint, it's not a solo pwn-mobile, it requi...
- by Geirskoegul - at 2013.05.27 11:17:00
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189. Elegant, scaling solution to LAV run-overs - in Feedback/Requests [original thread]
pegasis prime wrote: I think mr ladwars point is you have no oppinion on vehicles when you have blatently ignored a provided counter measure. I would have to agree as a tanker and a llav murdertaxi driver , unless you skill into and use the app...
- by Geirskoegul - at 2013.05.27 11:12:00
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190. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Vrain Matari wrote: Geirskoegul wrote: I would be far more comfortable with an idea like this. The Dust version of BLOPS and covert cynos. Limit it to other scout suits that can spawn at it, perhaps, and now you have the means to sneak a fo...
- by Geirskoegul - at 2013.05.27 10:16:00
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191. Matchmaking makes DUST 514 unplayable - in General Discussions [original thread]
DJINN leukoplast wrote: [I want to solo] You seem to be playing the wrong game for your tastes. This is not Call of Halo, but rather a tactical, squad-based shooter, like MAG or ArmA (or Battlefield played against competent people). You are n...
- by Geirskoegul - at 2013.05.27 08:57:00
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192. Matchmaking makes DUST 514 unplayable - in General Discussions [original thread]
Zatara Rought wrote: Geirskoegul wrote: Bling Blaine wrote: Like it or not fanbois he speaks for a majority of the population. Take your proto goggles off and look around. It is really a shame proto stomping seems to be the funnest thi...
- by Geirskoegul - at 2013.05.27 08:49:00
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193. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Vrain Matari wrote: Geirskoegul wrote: I would be far more comfortable with an idea like this. The Dust version of BLOPS and covert cynos. Limit it to other scout suits that can spawn at it, perhaps, and now you have the means to sneak a fo...
- by Geirskoegul - at 2013.05.27 08:39:00
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194. Drop Uplink should only appear on mini-map within scan radius - in Feedback/Requests [original thread]
Delirium Inferno wrote: What we are gaining by making them subject to your scan radius is actually being able to stage surprise attacks. Especially considering one of the best suits for carrying the uplinks is the scout suit since they can infi...
- by Geirskoegul - at 2013.05.26 18:59:00
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195. kbm ever getting a fix? - in General Discussions [original thread]
I've started a thread for us to compile a list of Mice that work well in Dust 514 and provide some information about just how to configure them and how they behave when configured that way. Thought it might prove helpful to other people that eithe...
- by Geirskoegul - at 2013.05.26 18:45:00
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196. kbm ever getting a fix? - in General Discussions [original thread]
Mocha Biscotti wrote: Geirskoegul wrote: Mocha Biscotti wrote: DJINN Loki wrote: I have the rat 7 as well. Gonna buy a steelseries sensei and see if that helps at all. Keeping my fingers crossed for that one to work I've got one of t...
- by Geirskoegul - at 2013.05.26 18:41:00
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197. [List] Mice confirmed for good Dust performance - in General Discussions [original thread]
Starting this up as a resource for the numerous other mouse users lamenting the current state of mouse support in Dust. The mouse you use can play a major factor in whether you can tweak things to work well or not with the current issues. Please ...
- by Geirskoegul - at 2013.05.26 18:40:00
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198. kbm ever getting a fix? - in General Discussions [original thread]
Mocha Biscotti wrote: DJINN Loki wrote: I have the rat 7 as well. Gonna buy a steelseries sensei and see if that helps at all. Keeping my fingers crossed for that one to work I've got one of those, if you like I could be a dear and test it...
- by Geirskoegul - at 2013.05.26 18:31:00
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199. Matchmaking makes DUST 514 unplayable - in General Discussions [original thread]
Bling Blaine wrote: Like it or not fanbois he speaks for a majority of the population. Take your proto goggles off and look around. It is really a shame proto stomping seems to be the funnest thing to do for the EveTards. You seem to be co...
- by Geirskoegul - at 2013.05.26 18:25:00
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200. kbm ever getting a fix? - in General Discussions [original thread]
DJINN serious issues wrote: I set the pointer speed thing in the PS3 settings but it didn't help the RAT 7 at all. I just went to the store and bought some Zalman M400 mouse for $25 I believe. Has a 800/1200/1600 DPI setting. This is LIGHT YE...
- by Geirskoegul - at 2013.05.26 18:12:00
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