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301. Stuff for shield tanked low slots - in Feedback/Requests [original thread]
Awry Barux wrote: Texs Red wrote: So you are somehow dissatisfied with the range enhancer that is already in the low slot? I would guess that he means weapon range enhancers. The answer to that is no. Properly balanced I think it's int...
- by Galvan Nized - at 2014.02.24 16:11:00
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302. question about the smg and combat rifle - in General Discussions [original thread]
Chuckles Brown wrote: SMGs are for those losers that have no gun game and need to resort to spraying at their opponent in hopes to save their engagement. Just like the ones that chuck grenades when they start getting manhandled. "Oh crap, he'...
- by Galvan Nized - at 2014.02.23 18:51:00
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303. There Is Nothing More Frustrating - in General Discussions [original thread]
I've had it happen on the ground a few times now. Once I still had 10 secs. It was drive in my lav and pretty much immediately blow up...wtf? Is this their new redline balance, just randomly blow up sometime in the time limit?
- by Galvan Nized - at 2014.02.23 17:53:00
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304. Why nerf damage mods? - in General Discussions [original thread]
It's partially how Dust does math, handling each skill and mod as a completely separate factor that leads to increasingly high numbers...way too high when you include proficiency. Also, it's a dmg increase per bullet. Weapons with high rofs reap ...
- by Galvan Nized - at 2014.02.23 08:40:00
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305. Dampening could become a FotM? - in General Discussions [original thread]
Texs Red wrote: Personally I think it's going to be the fact that all scouts will be able to avoid ADV scanners without any skills needed (unless it's a Gallente logi scanning). The result will be that the only people capable of "seeing" scouts...
- by Galvan Nized - at 2014.02.22 15:16:00
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306. True objective based gamemode as a alternative to skirmish - in Feedback/Requests [original thread]
Is there an FPS that has gamemodes like this? It sounds great but we couldn't even keep Skirmish 1.0 I don't think an idea this complex would last long.
- by Galvan Nized - at 2014.02.20 08:09:00
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307. [request] Scope glint for snipers or something similar. - in Feedback/Requests [original thread]
Scope glint and extreme muzzle flash only exists in BF standard mode. Play hardcore and it goes away. Hardcore is way more fun, people who are good in vehicles in that mode deserve to stomp. Finding a sniper isn't hard, it's realizing that he is ...
- by Galvan Nized - at 2014.02.20 07:58:00
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308. 1.8 infantry SP refund - CPM and CPM1 candidates' opinions - in The Council's Chamber [original thread]
I know people will disagree but I think there should be respecs after every patch. Why? So CCP will more quickly see what the FOTM is and gather data to fix it. Let's face it, SP restrictions do nothing to prevent FOTM. People chase FOTM and pre...
- by Galvan Nized - at 2014.02.20 03:56:00
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309. So who all is enjoying the heavy event - in General Discussions [original thread]
I definitely prefer this event over the Shinobi event. It's better for the Heavies than it was for scouts. Plus I don't have to use only knives or kill with just rifles to get something out of the deal. I sure hope the next event changes things u...
- by Galvan Nized - at 2014.02.20 03:18:00
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310. KILL BOOSTING AND ABUSING AN EVENT : ANCIENT EXILES. - in General Discussions [original thread]
Send a ticket in, CCP sometimes takes major offense to this.
- by Galvan Nized - at 2014.02.20 03:10:00
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311. Would you be willing to wait? - in General Discussions [original thread]
thesupertman wrote: Fanfest better be good! It better be good and in the place we call REALITY. According to last year we should have jets and MTACS right now...not even mentioning racial parity. That was such a dream. I want real ideas tha...
- by Galvan Nized - at 2014.02.20 02:17:00
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312. Core FPS gameplay over MMO persistent crap. - in General Discussions [original thread]
At this point I'll take anything from CCP. They need to do something, anything, to breathe any kind of life into the game. Right now it is a terrible FPS and an even worse MMO.
- by Galvan Nized - at 2014.02.20 02:08:00
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313. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Tired of having just an N. Dust needs more E, W, and S. And MORE cowbell! Though I'd settle for E,S,W.
- by Galvan Nized - at 2014.02.20 00:59:00
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314. Car Keys - in Feedback/Requests [original thread]
Locking vehicles should only come into place once we have animations of getting into and out of vehicles. Until then I don't see how you can accept instant materialization but somehow a lock would stop this.
- by Galvan Nized - at 2014.02.19 23:09:00
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315. PROTO vs. MLT/STD/ADV - in General Discussions [original thread]
True Adamance wrote: No there shouldn't, this is a persistent world, you don't get to make those kinds of choices. How do you explain the Battle Academy then? It's pretty much the same thing. This could work, we definitely need at least one...
- by Galvan Nized - at 2014.02.19 22:58:00
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316. [request] Squad member names - in Feedback/Requests [original thread]
I do think this would be a good idea. I would also accept the minimap green dots to have numbers signifying your order if the squad if always having names is too difficult or causes too much clutter.
- by Galvan Nized - at 2014.02.19 18:29:00
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317. Minmatar VS Gallante Scout 1.8 - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: the biggest problem with minmitar is that it can't fit enough modules to be faster, have more EHP, and fit a cloak, due to pg constraints and a ludicrous pg cost on extenders. Withmax skills, the minmitar scout will only ...
- by Galvan Nized - at 2014.02.19 10:19:00
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318. Ccps cruel scout joke - in General Discussions [original thread]
Well I've done the math with the new PG/CPU and pretty much all skills at lvl 5 (Core Upgrades, Electronics, Engineering, Light weapon operation, Sidearm operation, CR optimization, Explosives etc). Here's my best build: Lows-2 Pro Kin Cats &...
- by Galvan Nized - at 2014.02.19 08:49:00
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319. Ccps cruel scout joke - in General Discussions [original thread]
Kin cats are a must and so is 1 dampener. You might be able to get by with some precision enhancers in the highs instead of shield extenders. Those have pretty sensible PG/CPU requirements. It's always nice to see people coming. 2 complex precis...
- by Galvan Nized - at 2014.02.19 07:47:00
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320. what are the cal and gal scout bonuses at level 5 again? - in General Discussions [original thread]
Ghosts Chance wrote: Cruxio wrote: Vulpes Dolosus wrote: Awry Barux wrote: I forget who made this spreadsheet- it wasn't me. https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdFhORUVidFFTOEhpUG0xOVRUb0pkakE&usp=drive_w...
- by Galvan Nized - at 2014.02.19 07:20:00
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