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321. to fix TKing - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Only if the dumbass bluedot who hacks the last red CRU on the map is charged 1m ISK per teammate he has with the potential for negative wallet balance. The 1m per teammate would be distributed to each teammate too. Call it...
- by Galvan Nized - at 2014.02.19 03:14:00
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322. Question about scan radius - in General Discussions [original thread]
Hagintora wrote: Bones McGavins wrote: I can say from sad experience that it no worky while using an installation so I doubt it does in a vehicle. Onto the complex damp. Why complex? What can scan you with complex that you couldn't avoid wi...
- by Galvan Nized - at 2014.02.19 00:11:00
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323. [Request] Incentivizing the Losing Team - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I would also incentivize winning on a losing faction by the same percentage, so people won't just want to AFK farm the LP. To many AFK farming on a losing enemy faction is already too appealing; guaranteed loss mean...
- by Galvan Nized - at 2014.02.18 23:23:00
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324. A must read for CCP about empty promises. - in General Discussions [original thread]
StuporKill wrote: Maken Tosch wrote: You don't have to post this. CCP already knows we're not very happy with the current state of affairs here. We drilled this into them for as long as I can remember. I am sure, everyone seems upset, an...
- by Galvan Nized - at 2014.02.18 19:38:00
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325. Has CCP made any comment about weapon changes besides RR/CR nerf? - in General Discussions [original thread]
There's no CR Nerf as far as I remember. There will be a general rifle nerf with extra focus on RRs but nothing focused on just the CR. I imagine the CR will take top spot as weapon of choice once RRs are killed.
- by Galvan Nized - at 2014.02.18 17:41:00
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326. TAAAAAAANKS WTF STAY AND FIGHT - in General Discussions [original thread]
DUST Fiend wrote: I wish CCP had the resources to program in exit / enter animations for vehicles (preferably staying in first person while doing so) I so want this. Until that time they could easily use placeholder animation to serve the s...
- by Galvan Nized - at 2014.02.18 17:30:00
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327. Defending The "Stomp" - in General Discussions [original thread]
I mean why Qsync and run Proto in pubs? I've come to the conclusion that people would Qsync and stomp Academy Battles if they were let in. It's not about a competitive match anymore but humiliating your opponent. Then people come and post their s...
- by Galvan Nized - at 2014.02.18 17:21:00
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328. Things need to change, and it's the punishment/reward scheme - in General Discussions [original thread]
Why would you play pub matches if you are so dedicated to winning? I think FW may fit your playstyle, you get nothing if you lose there. And you can actually build a team if you try so you can stop complaining about blueberries. Plus there is no...
- by Galvan Nized - at 2014.02.18 15:12:00
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329. [Request] Change Gallente Assault Suit Bonus for 1.8 - in Feedback/Requests [original thread]
They won't do range bonuses because of the whole sharpshooter fiasco in Chromo. Damage would be crazy powerful, probably too powerful. Can you imagine dmg increase from suit, proficiency, AND damage mods? Plus it's just a rehash of the commando b...
- by Galvan Nized - at 2014.02.18 15:04:00
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330. The info we will be getting in between now and fanfest (CPM words) - in General Discussions [original thread]
The Attorney General wrote: Draxus Prime wrote: via IRC Ironwolf and Hans: "We will be getting most of our info before fanfest" "Expect to see CCP Rouge ALOT soon" so yeah expect a lot of info pouring in between now and fanfest and anot...
- by Galvan Nized - at 2014.02.18 02:06:00
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331. So how will snapshot scanners work? - in Feedback/Requests [original thread]
I believe they meant "instant" scan meaning the scanner fires instantly but still tracks enemies for the scan length. Why else would you have stats like scan length? It would all be cooldown. "Snapshot" was an abysmal choice of words but the cont...
- by Galvan Nized - at 2014.02.16 21:32:00
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332. Hardeners are OP - in General Discussions [original thread]
Spkr4theDead wrote: Alena Ventrallis wrote: Limit one hardener per vehicle. Boom. lolno We don't tell you how to fit out your suits. Don't tell us how we can fit our vehicles. Scouts, or any suit really, cannot fit more than one cloak ...
- by Galvan Nized - at 2014.02.15 22:51:00
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333. End Biomass ISK Farms - in Feedback/Requests [original thread]
Aeon Amadi wrote: Mobius Kaethis wrote: This does need to happen since players can make hundreds of millions in just a few weeks. I hate to say it but in the mean time CCP should consider banning (at least temporarily) accounts of people who...
- by Galvan Nized - at 2014.02.15 15:00:00
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334. Electronics get no love from CCP? - in General Discussions [original thread]
XxVEXESxX wrote: Damps out do precision enhancers in every way. Precision enhancers only help your rear 180-¦ passive scan. Precision skill counters people that have points into damps but with no damp mods on. Active scans are damps only cou...
- by Galvan Nized - at 2014.02.15 09:57:00
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335. YOU GUYS! We have HAD PvE ALL THIS TIME (since 1.4 rather) - in General Discussions [original thread]
I just wish they would make installation AI consistent. Why does a blaster turret just pick me out and lock on, never letting me move or leave cover but sometimes a railgun installation just sits there while a tank passes right by? Why do missil...
- by Galvan Nized - at 2014.02.14 23:55:00
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336. How to get closer to balance in FW with an easy tweak - in Feedback/Requests [original thread]
Texs Red wrote: Aero Yassavi wrote: There is no mechanic you can put in place to ensure equal density of skilled players, nor should they be. And who is saying Minmatar and Gallente would still be easy mode? They'd start getting put up agai...
- by Galvan Nized - at 2014.02.14 22:52:00
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337. Aim Assist - in General Discussions [original thread]
I wouldn't mind AA if it was on all the weapons, it makes no sense why we have put rifles on such a pedestal over the other weapons. Just turn it on for everything, always seemed counter intuitive to put AA on full auto weapons. I mean put a lot...
- by Galvan Nized - at 2014.02.14 07:07:00
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338. its official, we need to nerf remote explosives - in General Discussions [original thread]
I want to see vids of all these people abusing REs. You CANNOT use them like contact grenades they have an arming time, it's a second or 2. Do you know how contact grenades work? You CANNOT throw them that far, you can throw them as far as any o...
- by Galvan Nized - at 2014.02.14 00:28:00
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339. Sniper Rifle Tagging - in Feedback/Requests [original thread]
I would support this as long as it is more active than Battlefield spotting. Seriously in that game you just spam the SPOT button and you light up an entire team. A limit on number of spots doesn't really add any active use to sniping. You will j...
- by Galvan Nized - at 2014.02.13 22:29:00
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340. Myofibril Stimulants - An overhaul is needed - in General Discussions [original thread]
DeadlyAztec11 wrote: Galvan Nized wrote: DeadlyAztec11 wrote: Aero Yassavi wrote: DeadlyAztec11 wrote: Too low. The kinetic Catalyzers already go from 5 to 8 to 12. He's referring to the proposed movement speed bonuses. Still,...
- by Galvan Nized - at 2014.02.10 03:49:00
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