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301. scouts: after i ran a few match - in Feedback/Requests [original thread]
Scout suits are actually the worst suit in the game for sniping, so the idea of them being forced into a sniper role is a non-starter too, as no sensible sniper would use one barring extraordinary circumstances.
- by Fivetimes Infinity - at 2012.10.07 16:00:00
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302. scouts: after i ran a few match - in Feedback/Requests [original thread]
Well I can't see why scouts would have significantly lower CPU/PG were it not for some cloaking discount they'd be getting in the future. It'd be a strange thing otherwise.
- by Fivetimes Infinity - at 2012.10.07 14:34:00
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303. Armor "flattening" - in Feedback/Requests [original thread]
The OP specifically mentioned the additional slots and went on to say that the PG/CPU bonuses of the suits with the extra slots were so minor you'd never get to use the extra slots. And I specifically responded to this issue. So, no, nobody forgo...
- by Fivetimes Infinity - at 2012.10.07 13:58:00
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304. scouts: after i ran a few match - in Feedback/Requests [original thread]
Vincam Velmoriar wrote: And when claoking comes in, you're right, it'll be for everyone. And since the scout has significantly less CPU/PG, the assault or logi suits will be the best cloaking suit too. The way they handle cloaking in EVE is ...
- by Fivetimes Infinity - at 2012.10.07 13:26:00
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305. Armor "flattening" - in Feedback/Requests [original thread]
Standard Assault Suit-I CPU: 30 Power Grid: 150 Prototype Assault Suit vk.1 CPU: 66 Power Grid: 330 So I don't agree that all tiers above 1 are useless and the CPU/PG values are about the same and that you'll never be able to use the additional...
- by Fivetimes Infinity - at 2012.10.07 13:13:00
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306. [Discussion] Bringing drones to Dust (outside PVE) - in Feedback/Requests [original thread]
I honestly hate the idea of any AI-controlled stuff being in the game's PvP component. I don't want to fight bots when I'm in a game against other players. The enemy turrets auto-targeting stuff within range is as far as it should ever go. I hope ...
- by Fivetimes Infinity - at 2012.10.07 07:02:00
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307. [Game Mode Idea]: Onslaught - in Feedback/Requests [original thread]
Yeah, doing a PvE type of game where you defend against waves of enemies is something they have a lot of really great examples to look at for inspiration. Defending hacks and stuff sounds just fine. The sky is the limit with this stuff, really.
- by Fivetimes Infinity - at 2012.10.07 06:52:00
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308. EVE and DUST: Integration - in Feedback/Requests [original thread]
Bojo The Mighty wrote: 1. If EVE players can claim sovereignty over planets, why not DUST players or corporations? The EVE nullsec stuff is a Big Deal for EVE players so involved, and it would be very poorly received if Dust players were som...
- by Fivetimes Infinity - at 2012.10.07 01:36:00
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309. [REQUEST] Strategy game mode - in Feedback/Requests [original thread]
Apart from the "take control of vehicles/soldiers" part this'll be in with the commander mode. Placing installations, directing the broader strategy, and etc.
- by Fivetimes Infinity - at 2012.10.06 18:23:00
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310. [Request] Armor customization - in Feedback/Requests [original thread]
GrilledCheese Sandwich wrote: No..no it shouldn't.. Of course it should. There should be an extensive customization setup, 100% fuelled by AUR. That's how free games work. That's how all of these games make the bulk of their profits. Booster...
- by Fivetimes Infinity - at 2012.10.06 17:20:00
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311. (About) Spammers/Cheaters caught with proof - in Feedback/Requests [original thread]
Yes, that is what those people do. They are bad at playing the game normally but they're just dumb enough to find sitting around repairing LAVs game after game enjoyable.
- by Fivetimes Infinity - at 2012.10.06 05:57:00
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312. [Request] Armor customization - in Feedback/Requests [original thread]
It's been posted many times before but it bears repeating. It's crazy how uninteresting the options for spending money on Dust are. I'm really, really hoping that before release they unveil a huge customization setup though. They'd be raking in th...
- by Fivetimes Infinity - at 2012.10.06 03:36:00
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313. My Impressions Currently - in Feedback/Requests [original thread]
Militia BPOs sold for AUR isn't pay to win. You can buy militia stuff for ISK very cheaply. You do not have an advantage if you having a militia BPO, you simply have a slightly larger wallet if you happen to use a lot of militia stuff. Pay to win ...
- by Fivetimes Infinity - at 2012.10.06 03:32:00
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314. Neutral Orbital Strikes - in Feedback/Requests [original thread]
That's theoretically a nullsec fight. There will be friendly fire in nullsec. That's fine. What the OP is asking for is friendly fire in highsec matches, which is what we're playing now. That is a ridiculous solution to this issue and would cause ...
- by Fivetimes Infinity - at 2012.10.05 21:21:00
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315. Feedback: OMG the ISK - in Feedback/Requests [original thread]
You are supposed to be short on ISK. This is the reason why you will want to do contracts for EVE players when the time comes. You are not supposed to be able to afford everything you want by doing crappy Instant Battle matches. You are suppose...
- by Fivetimes Infinity - at 2012.10.05 13:23:00
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316. Neutral Orbital Strikes - in Feedback/Requests [original thread]
Most players will not be in a corporation other than the default one. Most players will play it like any other FPS and not get too wrapped up in it. Same way most people play EVE and just fart around empire space. So for those people, teamkilling ...
- by Fivetimes Infinity - at 2012.10.05 13:16:00
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317. Neutral Orbital Strikes - in Feedback/Requests [original thread]
Well it isn't going to be on outside of nullsec, so come up with other solutions to this issue.
- by Fivetimes Infinity - at 2012.10.05 03:51:00
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318. Neutral Orbital Strikes - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Never stated it was a solution to the exploit. But I really think it should damage or kill friendlies I never said you did. I said that the problem with it is that you get a dozen strikes per game, so situations like...
- by Fivetimes Infinity - at 2012.10.05 00:27:00
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319. Neutral Orbital Strikes - in Feedback/Requests [original thread]
The issue is the ease at which people acquire orbital strikes. The solution isn't to let people kill their own team via orbital strikes, it's to make it so that situations like that don't happen very often. Enemy guys standing safely amidst a frie...
- by Fivetimes Infinity - at 2012.10.04 21:57:00
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320. The 'Eastwood-44' Scrambler Pistol - in Feedback/Requests [original thread]
It should come with a free empty chair to address your Dirty Harry quotes to as well.
- by Fivetimes Infinity - at 2012.10.04 21:54:00
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