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201. Skill Stacking - Not a bug - in Feedback/Requests [original thread]
Beld Errmon wrote: Finn Colman wrote: I will acknowledge it (skill stacking) as a bug, but what about the other bugs around? Does it really effect gameplay that much? Am I the only person who rarely gets shot by an ADS when on foot? Lik...
- by Finn Colman - at 2014.07.10 17:20:00
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202. Skill Stacking - Not a bug - in Feedback/Requests [original thread]
Beld Errmon wrote: wah wah they are fixing the bug I exploited wah.... all i'm hearing "true vehicle user" You don't need the stacked skills exploit, solo ADS pilots manage to use the weapons fine to destroy tanks and kill large amounts of in...
- by Finn Colman - at 2014.07.10 16:59:00
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203. Hotfix Charlie - Update - in Feedback/Requests [original thread]
A medi-scout's view on Amarr heavies losing their sidearms (main non-story based points will be Underlined, bolded and Italicised: When I began in Dust I took a through look before buying any new suits. I looked at every class and every race. Out...
- by Finn Colman - at 2014.07.10 01:04:00
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204. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: ??? What? Seriously? I was only posting about them everyday for a week a couple weeks back! How quickly people forget things. These are still problems in the game. In addition, the scout dropsuits being better at assault t...
- by Finn Colman - at 2014.07.09 23:44:00
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205. REQUEST - Hotfix Charlie - Revisiting Turret INSTALLATIONS - in Feedback/Requests [original thread]
I really want to say yes to these, but I also really don't want to get my 355,900 ISK ADS shot out of the air near immediately, just because I stayed to fight for too long... I understand the reason for everything you're suggesting, and that the...
- by Finn Colman - at 2014.07.09 15:48:00
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206. [Feedback] Shields - in Feedback/Requests [original thread]
501st Headstrong wrote: Finn Colman wrote: The dark cloud wrote: Finn Colman wrote: The dark cloud wrote: We need aswell reptool variants that can restore shields. No... I'm a hybrid tanker of all types (shield/speed primarily), a...
- by Finn Colman - at 2014.07.09 15:13:00
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207. armor assault dropship blaster can a dev answer this please - in Feedback/Requests [original thread]
VikingKong iBUN wrote: Vulpes Dolosus wrote: You do realize the blaster is a close-range, anti-infantry weapon, right? this Oh, yes that must be why it covered an area twice the size of a tank from 40 meters away ... Really... use your ...
- by Finn Colman - at 2014.07.08 19:15:00
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208. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
General12912 wrote: CCP Rattati wrote: Thanks for the feedback, but we are not touching Rifles in the short term. Our data and forums are in agreement that rifles have never been as balanced as they are currently. If that changes, we will co...
- by Finn Colman - at 2014.07.08 17:24:00
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209. [Feedback] Shields - in Feedback/Requests [original thread]
The dark cloud wrote: Finn Colman wrote: The dark cloud wrote: We need aswell reptool variants that can restore shields. No... I'm a hybrid tanker of all types (shield/speed primarily), as well as a repper (not necessarily a logi) and I...
- by Finn Colman - at 2014.07.08 15:55:00
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210. [suggestion] make the ion pistol useful - in Feedback/Requests [original thread]
Fizzer94 wrote: Fix pistols in general IoP More RoF: 450-475 More DAM: 75-82.5 (350 Charged) Better Accuracy (better than current, but still worse than ScP. GalAssaultV should make it slightly more accurate than ScP.) ScP More RoF: 425-450 Sm...
- by Finn Colman - at 2014.07.08 15:26:00
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211. [Feedback] Shields - in Feedback/Requests [original thread]
The dark cloud wrote: We need aswell reptool variants that can restore shields. No... I'm a hybrid tanker of all types (shield/speed primarily), as well as a repper (not necessarily a logi) and I know that this is just a ridiculous idea. Unle...
- by Finn Colman - at 2014.07.08 15:01:00
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212. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
CLONE117 wrote: re+enemy uplink=spawn camp. only suit that can survive a single re would be a heavy suit with nothing but stacked complex plates and extenders. but they would survive with so little hp they wouldnt survive a single bullet any ...
- by Finn Colman - at 2014.06.18 12:49:00
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213. make planing remote explosive faster like on battlefield - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: iKILLu osborne wrote: True Adamance wrote: I whole heartedly disagree, you can already throw them like Frisbees, if anything Remotes should hit harder but take longer to place down with a proper plant animation...
- by Finn Colman - at 2014.06.17 19:09:00
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214. [request] Legion monument - in Feedback/Requests [original thread]
DAMIOS82 wrote: That would be one way of doing it. But i think what would be better is; if there was a city like map/complex, and in the middle there is a square/plaza and in the middle of that a statue of for instance a logi trying to pull a w...
- by Finn Colman - at 2014.05.10 13:06:00
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215. [request] Legion monument - in Feedback/Requests [original thread]
What exactly do mean by a monument? Assumably, it is one without names, as it would be difficult to place (it would have to be quite large), read, and write. It could possibly have the old DUST Logo on it.
- by Finn Colman - at 2014.05.08 15:12:00
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216. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
Yeah, Some acknowledgement would be nice.
- by Finn Colman - at 2014.05.06 13:04:00
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217. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
Really want this. Too bad the Dev team is split now, and we are a minority that doesn't really matter to CCP. Even still, they have a lot to work on that I would say takes precedence over this.
- by Finn Colman - at 2014.05.06 02:15:00
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218. CCP, why have you forsaken us! - in Feedback/Requests [original thread]
No, they haven't forsaken us. They just put us in box, off to the side. Okay, I'm just kidding. We're still the main base of "Shooting people in the face." development, it's just that all of the sandbox stuff has been given to Legion for develop...
- by Finn Colman - at 2014.05.02 16:28:00
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219. New gear is great, but we need Variants - in Feedback/Requests [original thread]
Well, the MagSec SMG is meant to have a whole lot of possibility for modification that has already been taken advantage of by weapons manufacturers. Yet there are no modular parts available for it, nor are there any variants of it. It was said t...
- by Finn Colman - at 2014.05.01 20:17:00
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220. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
Okay, now I understand, thank you. It seems like a much more amenable plan now. I could set up a queue for a month ahead, no problem. For whatever little it's worth, you've got my support.
- by Finn Colman - at 2014.05.01 16:06:00
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