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121. NEW EWAR NUMBERS ARE POINTLESS / RUBBISH - in Feedback/Requests [original thread]
Did one of us read the numbers wrong? or are we both just looking at different things altogether? EDIT: Yes, I read the numbers wrong. You're right, they hardly make a difference at all.
- by Finn Colman - at 2014.12.03 16:20:00
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122. [Feedback] Battlefield Communication: Display Waypoints to All Mercs - in Feedback/Requests [original thread]
IZI doro wrote: "EWAR" Passive and active scans are definitely important aspects, but they only indicate enemy positions and possible movement trends. This is good, but what EWAR is lacking is indicating friendly positions and movement tr...
- by Finn Colman - at 2014.12.02 22:21:00
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123. [Feedback] Battlefield Communication: Display Waypoints to All Mercs - in Feedback/Requests [original thread]
As a true scout (one that does not stack HP), I would love to have this kind of friendly intel available as it would give me a better idea of how best to sneak up on the enemy and find the weakest defended points.
- by Finn Colman - at 2014.12.02 01:40:00
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124. [ Request ] Dropship variant - in Feedback/Requests [original thread]
DUST Fiend wrote: Finn Colman wrote: ??? Um, since when could people not sit behind empty turret hardpoints? Quite a while now That is pretty ridiculous, and illogical.
- by Finn Colman - at 2014.12.01 20:28:00
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125. New game mode - Salvage - in Feedback/Requests [original thread]
Lady MDK wrote: Finn Colman wrote: If only they would put the player based market in Dust, which they have already said is not going to happen any time soon... This probably won't work quite like we would want it to without the ability for a...
- by Finn Colman - at 2014.12.01 18:50:00
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126. [ Request ] Dropship variant - in Feedback/Requests [original thread]
??? Um, since when could people not sit behind empty turret hardpoints?
- by Finn Colman - at 2014.12.01 18:36:00
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127. New game mode - Salvage - in Feedback/Requests [original thread]
If only they would put the player based market in Dust, which they have already said is not going to happen any time soon... This probably won't work quite like we would want it to without the ability for a player to sell to other players. At the ...
- by Finn Colman - at 2014.12.01 18:32:00
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128. Factional Warfare Game Mode Options - in Feedback/Requests [original thread]
Do you really want to deal with that kind of wait time?
- by Finn Colman - at 2014.12.01 18:22:00
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129. FW - in Feedback/Requests [original thread]
True Adamance wrote: Do I look Caldari to you? Nor do I look like either Gallente or Caldari, but I still hop into their FW to get some things that I want/need. The only reason I don't fight for Amarr is because I don't care to buy anything t...
- by Finn Colman - at 2014.11.30 21:40:00
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130. FW - in Feedback/Requests [original thread]
That would probably be great for reducing the wait times.
- by Finn Colman - at 2014.11.30 20:58:00
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131. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
One interesting thing is that the Breach SG seems to be better than the regular one when you try to fit a more combat (as opposed to stealth) oriented role, the main issue I run into is that there is little to no room for error. If you miss one sh...
- by Finn Colman - at 2014.11.30 16:46:00
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132. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
These small damage additions between tiers make more sense on most weapons due to the fact that they fire more in a short amount of time, and have a larger distance between their absolute and effective ranges. However, on a weapon that only has 2 ...
- by Finn Colman - at 2014.11.30 02:02:00
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133. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
Piercing Serenity wrote: Finn Colman wrote: I've recently started using a Breach shotgun on my Min Assault. It has been reasonably effective with the STD, but I went to see if the ADV Br SG would be worth getting. Much to my disappointment, ...
- by Finn Colman - at 2014.11.30 00:04:00
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134. [Feedback] Breach Shotguns - in Feedback/Requests [original thread]
I've recently started using a Breach shotgun on my Min Assault. It has been reasonably effective with the STD, but I went to see if the ADV Br SG would be worth getting. Much to my disappointment, the only difference was a potential 24 damage per ...
- by Finn Colman - at 2014.11.29 23:15:00
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135. Breach AR > Assault HMG - in Feedback/Requests [original thread]
Imp Smash wrote: Actually no to a lot of you. Braedic, Fox, Breakin, lots of intellegent points to be sure. But y'all are completely forgetting the experience we have already had with the HMG. For starters take Dispersion. The HMG is horrible ...
- by Finn Colman - at 2014.11.27 02:32:00
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136. fixing dust514 - in Feedback/Requests [original thread]
I hear about lag issues a lot but only experience them when I play on an Asian battle server, which is being hosted on the other side of the earth from me.
- by Finn Colman - at 2014.11.26 02:41:00
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137. Breach AR > Assault HMG - in Feedback/Requests [original thread]
I agree, the A-HMG is a joke when not used in a very specific range, especially compared to the BrAR. That being said it is a joke that I commonly use, to very little effect.
- by Finn Colman - at 2014.11.26 02:38:00
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138. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Vitantur Nothus wrote: - Code Breakers - Kin Cats - Card Regs - Profile Dampeners - Range Extenders - PG Upgrades - CPU Upgrades - Shield Regulators ^ Add all these up. Multiply by 55. Then you get close to the least popular Brick Module. ...
- by Finn Colman - at 2014.11.26 01:26:00
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139. Nerf Request (Not Scouts) - in Feedback/Requests [original thread]
Lynn Beck wrote: Finn Colman wrote: Hmm.. the implied TTK sounds a lot more like my Min scout with 176 than a Commando with, how much health? This situational evidence also shows that the ScR user is in an advantageous position anyway, and ...
- by Finn Colman - at 2014.11.25 22:50:00
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140. How About Some WarPoints For Being A Team Player And Other Stuff? - in Feedback/Requests [original thread]
I know that I've always wanted rewards for doing more scout-ish things as a "scout" suit for one thing. One thing that I think might help give a buff to teamwork would be to allow people to mark both team and squad channels for Voice chat.
- by Finn Colman - at 2014.11.25 17:21:00
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