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41. New Blog: Goons talk Dust 514 - in General Discussions [original thread]
'In the aftermath pf some of the best discussion ever on the Dust forum [aka the thread that wont go away] Our blog recently had a sitdown with the infamous Goons and talked Dust, good times were had by all. Bombs were dropped. See our blog tomorr...
- by Dusters Blog - at 2014.02.10 11:14:00
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42. When are sniper rifles getting fixed ??? - in General Discussions [original thread]
yup
- by Dusters Blog - at 2014.02.08 14:32:00
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43. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Baal Roo wrote: Why not let us choose which planet and district to attack and defend whenever we want? Why not make FW matches take, say, two or three times as long to complete, but if you choose a district that is undefended you can just walk ...
- by Dusters Blog - at 2014.02.08 11:00:00
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44. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Darken-Soul wrote: This should have a blue tag. no kidding. QQ thread gets the oil unfortunately.
- by Dusters Blog - at 2014.02.08 02:52:00
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45. When are sniper rifles getting fixed ??? - in General Discussions [original thread]
Cpl Foster USMC wrote: Tyjus Vacca wrote: hit detection sucks, the scopes are terrible, and gets out done by most weapons in the game you're using it wrong.... bro your talking to the wrong sniper not to tooting my own horn ,but I'm o...
- by Dusters Blog - at 2014.02.07 22:15:00
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46. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
The minimap definitely needs more vehicles.
- by Dusters Blog - at 2014.02.07 20:48:00
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47. Is the combat rifle next??????? - in General Discussions [original thread]
only if next means it needs to be better balanced. low damage, solid from short to mid range. high ROF. avg hip fire.
- by Dusters Blog - at 2014.02.07 20:45:00
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48. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
lee corwood wrote: "Welcome to the game. Here's your collection of # page forum manuals on how to play." <-- doesn't that just sound fun exactly, the casual player will never do this, even the interested player will assume they can 'fi...
- by Dusters Blog - at 2014.02.07 18:16:00
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49. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Kristoff Atruin wrote: If you listened to the average person posting on this boards you'd think that new guns was the most important thing ever, but it really isn't. Add a new gun and 2 weeks later people are bored. We need the tools and mechan...
- by Dusters Blog - at 2014.02.07 18:04:00
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50. Where are the Social Hubs? - in General Discussions [original thread]
Tyjus Vacca wrote: restrict access to corp hqs by password? or allow access by invite like chat rooms? do both. also allow AUR vanity item upgrades to corp HQs like training areas, the battle recorder we still have yet to see, a corp mainfra...
- by Dusters Blog - at 2014.02.07 12:36:00
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51. New Blog: GOONS & TEST: Where's the sandbox in Dust 514? - in General Discussions [original thread]
'A funny thing happened on the way to EVE's utter and complete non-concern for Dust 514. http://tinyurl.com/kf9hnm2 PC players got a brief taste of the 'Ground War Window' into New Eden and liked the view. Sadly, like many other would-like-to-b...
- by Dusters Blog - at 2014.02.06 12:12:00
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52. Am I Better Than Spkr4TheDead? - in General Discussions [original thread]
reserved
- by Dusters Blog - at 2014.02.04 15:18:00
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53. To CCP & Community: HUD-dies? - in General Discussions [original thread]
brilliant.
- by Dusters Blog - at 2014.02.04 11:09:00
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54. New Blog - Warrior 9.1: Genesis - in General Discussions [original thread]
While Dust 514 moves towards a more finished and complete state, we dont want to be the blog team constantly bringing up fixes, missing elements and necessary additions to the game. In the tradition of great works like Templar One, we decided to g...
- by Dusters Blog - at 2014.02.03 23:17:00
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55. A Gallente Light Machine Gun - in General Discussions [original thread]
yes the GA heavy weapon would seem to be short range blaster tech with high dmg, high ammo count. the CA heavy weapon is already in the game [forge gun]
- by Dusters Blog - at 2014.02.02 06:22:00
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56. So When CCP Fixes Molden Heath... - in General Discussions [original thread]
the short answer is yes, but CCP is on shaky ground because they excused district locking on more than one occasion.
- by Dusters Blog - at 2014.02.01 05:01:00
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57. New Blog: Drop Point - in General Discussions [original thread]
While Dust 514 moves towards a more finished and complete state, we dont want to be the blog team constantly bringing up fixes, missing elements and necessary additions to the game. In the tradition of great works like Templar One, we decided to g...
- by Dusters Blog - at 2014.01.27 16:56:00
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58. Everything I think is wrong with Dust 514 - in General Discussions [original thread]
would add: virtual training rooms for corps & the weapons lab. both can change FPS as we know it, the WL because it lets players see if weapons fit their playstyle before spending SP on them, and the VTR because FPS has never really seen a tra...
- by Dusters Blog - at 2014.01.27 01:28:00
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59. So will we see new models for Logis and the Minmatar assault in 1.8? - in General Discussions [original thread]
COVERT SUBTERFUGE wrote: If you give logis and assaults different skins, then they'd have to do the same with the large sentinel and commando suits and the small scout and pilot suits. thsta just it, commandos and pilots should have their ow...
- by Dusters Blog - at 2014.01.26 14:49:00
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60. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
we have supported this since b4 uprising. Give the driver credit for the kills, but make it so he has to have a gunner [who will get assists] to operate the main cannon.
- by Dusters Blog - at 2014.01.26 06:29:00
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