Pages: 1 2 [3] 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
306
|
Posted - 2014.02.03 22:22:00 -
[61] - Quote
Aker Ghaal wrote:Marlin Kirby wrote: Click my SIG, I've been asking for better comma for months now.
Yes I actually clicked that when you first commented and yes, that how I was imagining the future of coms in dust. Since I find a clear disrespect for people without mics in the community however with a suggestion like yours, that wouldn't be the case anymore! Combined with visual/toggle able Squad status bars with vitals and visual squad prompts/commands you could pretty much play the game without mics and it would work. Although I still want to keep it internal/ no proxy chat, since why would we as futuristic meres not have developed an internal untraceable coms system. Even if the idea of communing with the other team could rather novel, just find it a little bit jarring and breaking if implemented like other contemporary shooters. Although a mic i still preferable hehe! Nevertheless a really good read!
Proxy chat doesn't necessarily need to be implemented to where enemies can hear what you are saying. I mainly want proxy chat so non-squad members could talk to each other.
Sure it would be cool if I could talk to the enemy, but we don't need it. We do need to talk to non-squad members however.
The not Logic Bomb!
-->We need better comms!<--
|
Aker Ghaal
Lo-Tech Solutions Ltd
65
|
Posted - 2014.02.03 22:26:00 -
[62] - Quote
Fizzer94 wrote:I love it! Great idea! I love the idea for hiding loading screens. Hiding them being a HUD boot up sequence? Genius! Racial HUDs has been something I've wanted since someone brought up the idea about a year ago...
Now to the constructive criticism part. Im not a fan of the font. It could be a bit more readable. Perhaps each race could have their own? The different HUDs could honestly be more different. The Amarr one could have some whispy floral designs here and there and the sixth sign of faith could be incorporated in there somewhere, the Caldari onwould look more fitting if it were more angular, I think. The Minmatar one could look more barebones maybe. The Gallente one looks fitting though.
Hehe cheers mate ! Love the feedback! Although yeah ... the font ... that blasted font is actually pretty bad in hindsight. I don't know why I went with that one ... I guess it was just laziness on my part. Anyway Yes, agreed, the font sucks but the feedback is good , great even hehe! Although as I said to the others; I didn't want to put more man hours into this without knowing the feedback from the community ... well here they are haha! That chnage will come if I make a new mockup ofc.
In other words; I WOULD NEVER USE THAT FONT ... WHY DID I NOT CHANGE IT BLARGH!!
HUD Changes Inside
|
Aker Ghaal
Lo-Tech Solutions Ltd
65
|
Posted - 2014.02.03 22:28:00 -
[63] - Quote
Marlin Kirby wrote:Aker Ghaal wrote:Marlin Kirby wrote: Click my SIG, I've been asking for better comma for months now.
Yes I actually clicked that when you first commented and yes, that how I was imagining the future of coms in dust. Since I find a clear disrespect for people without mics in the community however with a suggestion like yours, that wouldn't be the case anymore! Combined with visual/toggle able Squad status bars with vitals and visual squad prompts/commands you could pretty much play the game without mics and it would work. Although I still want to keep it internal/ no proxy chat, since why would we as futuristic meres not have developed an internal untraceable coms system. Even if the idea of communing with the other team could rather novel, just find it a little bit jarring and breaking if implemented like other contemporary shooters. Although a mic i still preferable hehe! Nevertheless a really good read! Proxy chat doesn't necessarily need to be implemented to where enemies can hear what you are saying. I mainly want proxy chat so non-squad members could talk to each other. Sure it would be cool if I could talk to the enemy, but we don't need it. We do need to talk to non-squad members however.
Oh yeah ofc, I kind of misread that part my bad. But ofc it is needed and would help out with countering the "Blueberry effect"
HUD Changes Inside
|
Sylwester Dziewiecki
Interregnum.
257
|
Posted - 2014.02.03 22:32:00 -
[64] - Quote
I would like to have HUD in future that have meaning.. everything that is unnecessary need to be remove(like scoop frame on SniperRifle).
I'm here since may 2012, my EVE alter ego is Nosum Hseebnrido.
|
Aker Ghaal
Lo-Tech Solutions Ltd
66
|
Posted - 2014.02.03 22:42:00 -
[65] - Quote
Sylwester Dziewiecki wrote:I would like to have HUD in future that have meaning.. everything that is unnecessary need to be remove(like scoop frame on SniperRifle).
You mean like the fragmented glass texture on the sniper rifle scope? If so then yes, we need more active design in most weapons ... would love to see a toggle able long range scope for PLC like the had in the concept of the weapon.
HUD Changes Inside
|
Dusters Blog
Galactic News Network
603
|
Posted - 2014.02.04 11:09:00 -
[66] - Quote
brilliant.
our battery of questions for CPM1 candidates: http://tinyurl.com/mjvwe7f
|
|
CCP Logibro
C C P C C P Alliance
4694
|
Posted - 2014.02.04 12:05:00 -
[67] - Quote
Moved to Feedback/Requests
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
|
|
Atiim
Living Like Larry Schwag
4420
|
Posted - 2014.02.04 14:37:00 -
[68] - Quote
CCP Logibro wrote:Moved to Feedback/Requests I won't ask you for your thoughts on this, as that would be asking the wrong DEV team, but can you at least refer this thread to the correct department?
Thanks.
Want to know how to make a strike-through?
[s[Example[/s]
Now go my Forum Warriors. Use this new weapon for glory!
|
Aker Ghaal
Lo-Tech Solutions Ltd
71
|
Posted - 2014.02.04 16:59:00 -
[69] - Quote
CCP Logibro wrote:Moved to Feedback/Requests
All right Logibro! Although if you can, pass this thread on towards the appropriate team so they can have a look at it !
If not ... have it good mate! Cheers!
HUD Changes Inside
|
Aker Ghaal
Lo-Tech Solutions Ltd
71
|
Posted - 2014.02.04 16:59:00 -
[70] - Quote
Atiim wrote:CCP Logibro wrote:Moved to Feedback/Requests I won't ask you for your thoughts on this, as that would be asking the wrong DEV team, but can you at least refer this thread to the correct department? Thanks.
Hehe woops sorry mate missed that you said this before me ... Oh well :)
HUD Changes Inside
|
|
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
166
|
Posted - 2014.02.04 18:16:00 -
[71] - Quote
Those "different" HUDs are a lie. They just have different colors!
But in general, this kind of transition isn't bad. I see just one issue: When you start the game, you do not drop into it with your dropsuit. Your select your dropsuit and THEN drop in. Masking the loading screen with it is problematic, considering that you leave the suit before you enter it again. However, you might rework the map to look like a HUD interface. The race of the HUD would be based on your race or maybe your favorited suit. Also, how do you intend the transition to be for spawns during the match?
And your HUD concepts themselves may look pretty, but they aren't actually all that usable. Your fonts are hard to read and the weapon status/health status indicators are even less easily recognizable at a glance than they currently are.
Do you plan to make a post about a decent HUD redesign? Because this game needs one, but not like in your concept. I wish we could get a different HUD for each suit type for each faction, with elements that change depending on the loadout. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8817
|
Posted - 2014.02.04 23:17:00 -
[72] - Quote
Very well done
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
|
Monkey MAC
Lost Millennium
1830
|
Posted - 2014.02.04 23:26:00 -
[73] - Quote
Sole Fenychs wrote:Those "different" HUDs are a lie. They just have different colors!
But in general, this kind of transition isn't bad. I see just one issue: When you start the game, you do not drop into it with your dropsuit. Your select your dropsuit and THEN drop in. Masking the loading screen with it is problematic, considering that you leave the suit before you enter it again. However, you might rework the map to look like a HUD interface. The race of the HUD would be based on your race or maybe your favorited suit. Also, how do you intend the transition to be for spawns during the match?
And your HUD concepts themselves may look pretty, but they aren't actually all that usable. Your fonts are hard to read and the weapon status/health status indicators are even less easily recognizable at a glance than they currently are.
Do you plan to make a post about a decent HUD redesign? Because this game needs one, but not like in your concept. I wish we could get a different HUD for each suit type for each faction, with elements that change depending on the loadout.
Yes but then if you wanna get technical, what do you see whe you are out-of-body, your concious will likely be loaded with a program that stops you from "crossing-over".
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
|
TunRa
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
457
|
Posted - 2014.02.04 23:33:00 -
[74] - Quote
+1 for immersion
Thanks CCP Foxfour
|
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
317
|
Posted - 2014.02.05 19:00:00 -
[75] - Quote
KAGEHOSHI Horned Wolf wrote:Very well done
How come you don't photoshop or illustrate? You can do it too.
The not Logic Bomb!
-->We need better comms!<--
|
Heavenly Daughter
the Aurum Grinder and Company
324
|
Posted - 2014.02.17 12:08:00 -
[76] - Quote
Pretty good +1, all I would add is a colour choice Setup in settings. i may want mauve if i run a Quafe lol.
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
|
Travis Stanush
GunFall Mobilization Covert Intervention
21
|
Posted - 2014.02.17 14:55:00 -
[77] - Quote
+1 |
Nihilus Warwick
Pradox One Proficiency V.
79
|
Posted - 2014.02.26 15:30:00 -
[78] - Quote
Holy crap, these are awesome. The squad indicators running down the side are freaking perfect. The compass points at the top are perfect. Squad orders at the bottom? Perfect. This is a slick design! I reeeeaaaaaaly like this. |
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
396
|
Posted - 2014.04.21 19:10:00 -
[79] - Quote
Bump
The not Logic Bomb!
-->We need better comms!<--
|
Aker Ghaal
Dead Man's Game
93
|
Posted - 2014.05.06 14:38:00 -
[80] - Quote
Ello!
I will post the rest of the racial parity here for people to see!
//Amarr// START HUD MAP
//Gallante// START HUD MAP
//Minnmatar// START HUD MAP
//Caldari-TM// START HUD MAP
Also ... BUMP!
-Aker Ghaal
|
|
Aker Ghaal
Dead Man's Game
100
|
Posted - 2014.05.06 20:05:00 -
[81] - Quote
RUMP-Bump?
HUD Concepts
|
JIMvc2
UNREAL WARRIORS
136
|
Posted - 2014.05.06 23:01:00 -
[82] - Quote
1+ I like the Gallente HUD :D
I'll share your post. :)
If you run proto gear, prepare to suffer the consequences. You've been warned.
|
X7 lion
SWAMPERIUM
197
|
Posted - 2014.05.06 23:16:00 -
[83] - Quote
did you read my racial hud post per chance? (i know i didnt think of it first im just curios :3 )
Dust to Dust, the legion shall rise.
is it better to be a elitist over toxic player?
|
Aker Ghaal
Dead Man's Game
100
|
Posted - 2014.05.06 23:32:00 -
[84] - Quote
X7 lion wrote:did you read my racial hud post per chance? (i know i didnt think of it first im just curios :3 )
I haven't seen it but I just took a look at it and I hope you look the results tbh hehe! I looked at it and read through it and it is pretty much what I tried to visualize ... don't know if I am successful or not but yeah haha who knows :)
Anyway cheers mate!
HUD Concepts
|
Aker Ghaal
Dead Man's Game
100
|
Posted - 2014.05.06 23:33:00 -
[85] - Quote
JIMvc2 wrote:1+ I like the Gallente HUD :D
I'll share your post. :)
Thanks mate and cheers for doing that! I hope I can get more feedback on this !
HUD Concepts
|
Aker Ghaal
Dead Man's Game
103
|
Posted - 2014.05.07 19:12:00 -
[86] - Quote
Hump the bump!
HUD Concepts
|
Hecarim Van Hohen
1382
|
Posted - 2014.05.07 19:31:00 -
[87] - Quote
damn nice work man... hoping that this gets forwarded to the right devs
State your stance on EVE:Legion
t¢«_t¢«
|
Aker Ghaal
Dead Man's Game
105
|
Posted - 2014.05.07 19:54:00 -
[88] - Quote
Hecarim Van Hohen wrote:damn nice work man... hoping that this gets forwarded to the right devs
Ah thank you mate and cheers! I am always grateful for feedback from the community but ofc I would "LOVE" if the devs could give some feedback too.
Anyway thanks !
HUD Concepts
|
Dauth Jenkins
Ultramarine Corp
524
|
Posted - 2014.05.08 00:22:00 -
[89] - Quote
Good stuff here. Just curious, would the bud change depending on the suit, or the race you picked for your character?
Favorite part about this is the squad indicators. They would be a great addition to the game
-Sincerely
--The Dual Swarm Commando
|
Abe Foster
BlackWater Liquidations INTERGALACTIC WARPIGS
55
|
Posted - 2014.05.08 00:53:00 -
[90] - Quote
I love all of it for the HUD the different flavors for the races look great! a little to distracting but other than that I hope it comes true.
It's nothing personal I just want to kill you to get payed. I am a merc
It's so I can feed my family, can you blame me?
|
|
|
|
|
Pages: 1 2 [3] 4 :: one page |
First page | Previous page | Next page | Last page |