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101. Dust 514 and Planetary Interaction - in General Discussions [original thread]
How we think it should work http://dustmercs.blogspot.com/2013/05/resource-based-warfare.html
- by Dusters Blog - at 2013.10.26 21:22:00
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102. EON vs FEC reported on by GamesRadar - in General Discussions [original thread]
congrats to all involved. press like this can spurn interest in the game and help it grow...then CCP has to give those people a reason to stay. http://www.gamesradar.com/dust-514-had-bloody-revolution/
- by Dusters Blog - at 2013.10.26 00:04:00
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103. Dusters Blog CCP Interview - in General Discussions [original thread]
May be doing an interview with CCP soon. What does the community want to know?
- by Dusters Blog - at 2013.10.25 13:34:00
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104. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
Jack McReady wrote: one of those threads again... oh look all the credibility of anti logi supporters just went down the toilet, again! who would guess that happens funny how those anti logi threads are always wrong and with biased opinions,...
- by Dusters Blog - at 2013.10.24 16:25:00
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105. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
Prius Vecht wrote: I've never understood the whole "logis need all those slots" thing. Somebody has to explain to me why a Caldari Logi with 350 CPU and 78PG with 3 highs, 2 lows and 3 equip slots cant do its job. couldnt have said it bette...
- by Dusters Blog - at 2013.10.24 14:11:00
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106. New Blog: Why fitting penalties are Critical - in General Discussions [original thread]
'While customization is easily one of the best aspects of Dust 514, there are too many instances where classes are not operating as intended and its hurting gameplay. We have zero issue with a Heavy Sniper, Heavy or Scout Shotgunner as the pros an...
- by Dusters Blog - at 2013.10.24 11:23:00
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107. Scouts need a BUFF - in General Discussions [original thread]
Idye Lotz wrote: You guys are nuts, if you want to run two side arms do it. But shoe horning roles is the wrong way to go. Why do you think we only have one equipment slot? I've posted before that all roles need more diversity. I know some peop...
- by Dusters Blog - at 2013.10.23 15:11:00
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108. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Made a scout thread here https://forums.dust514.com/default.aspx?g=posts&t=116903&find=unread post there with relevant discussion the same as here so we can get this thing resolved. broken classes and weapons hurts everyone.
- by Dusters Blog - at 2013.10.22 23:06:00
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109. Scouts need a BUFF - in General Discussions [original thread]
Reading through the 'fill me in on the scouts' thread was pretty enlightening. the class simply isnt asking for much. They are the other side of the spectrum when compared to the Heavy. They sacrifice hp and cpu&pg for stealth and speed. We ca...
- by Dusters Blog - at 2013.10.22 23:00:00
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110. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
some very good discussions here. linked it to the new EP and some other devs on twitter. next up is retuning the scout which is almost just as bad off. dont be a person who supports the class you use but could care less about anything else. if ur...
- by Dusters Blog - at 2013.10.22 21:51:00
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111. The 'fix uplinks' movement! - in General Discussions [original thread]
Zaria Min Deir wrote: Dusters Blog wrote: we both agree with change then, good. because all of what i mentioned about uplinks being one of the more poorly designed aspects of this game is true. the wp benefits arent the problem. its the abi...
- by Dusters Blog - at 2013.10.22 13:27:00
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112. Where's the promised info for feedback on weapon ranges and new stats? - in General Discussions [original thread]
now the gallente ar will have 100m of range until the other rifles get here? The problem with this constant redoing of the core aspects of weaponry isnt good. More players have left the game as a result of the constant push & pull of how weap...
- by Dusters Blog - at 2013.10.22 13:15:00
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113. The 'fix uplinks' movement! - in General Discussions [original thread]
Zaria Min Deir wrote: Dusters Blog wrote: your problem is that the people who's opinions you are trying to disregard have played the game at the highest levels for the longest and have a history of making decisions for the games benefit. yo...
- by Dusters Blog - at 2013.10.22 12:50:00
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114. The 'fix uplinks' movement! - in General Discussions [original thread]
Zaria Min Deir wrote: Well, I think many of the people advocating making uplinks pretty much useless (by either limiting people to 1 active, making them take up even more cpu/pg than they do now, only being able to have 1 active link within a 1...
- by Dusters Blog - at 2013.10.22 11:57:00
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115. CCP Devs: Please tell us the roles of the new scout suits (so we can plan SP spe... - in General Discussions [original thread]
We support this as more support for the scout role is sorely needed. We hope that the next patch brings about retuning that enhances their speed and stealth in exchange for lack of hp.
- by Dusters Blog - at 2013.10.22 11:43:00
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116. How can the Gallente rifle have 100m of range? - in General Discussions [original thread]
Enkidu Camuel wrote: CCP said that the current ranges of the Gallente ARs are just a placeholders, the weapon will be reworked when we get the other racial variants: -Gallente AR: Close range -Minmatar Combat Rifle: Close-Medium range -Amarr...
- by Dusters Blog - at 2013.10.21 21:16:00
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117. New Blog: EVE Vegas info a good start - in General Discussions [original thread]
Reiki Jubo wrote: moar game modes! and ur right, what ever happened to gladiator arenas and virtual training rooms? too many promises to little delivery. all great questions. i wish we had answers. try CCP Rouge maybe?
- by Dusters Blog - at 2013.10.21 14:15:00
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118. New Blog: EVE Vegas info a good start - in General Discussions [original thread]
fixed. thank you.
- by Dusters Blog - at 2013.10.21 10:15:00
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119. New Blog: EVE Vegas info a good start - in General Discussions [original thread]
We may be on the cusp of some good things in Dust 514. As long as it doesnt take 6 months to implement them. Dusts core mechanics still need upgrading, but it badly needs some real new content. EVE Vegas revealed some interesting new developments....
- by Dusters Blog - at 2013.10.21 10:09:00
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120. The 'fix uplinks' movement! - in General Discussions [original thread]
we are glad u liked the piece and we support this movement. uplinks are easily one of the more unbalanced mechanics in the game. you have to be careful with spawns. MAG, for example only allowed APCs as a mobile spawn and limited those to 4 per pl...
- by Dusters Blog - at 2013.10.20 14:35:00
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