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61. Armor tanks > shield tanks - in General Discussions [original thread]
Supply Depots will rep armor. Just drive up near one - they had a huge HP buff and are rarely destroyed now. So if you get in a jam, head off to a Supply Depot. And as a counterbalance - Shields have a passive recharge. It might not be much of an...
- by Drake Lyons - at 2012.09.08 22:07:00
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62. A bit...dissuaded - in General Discussions [original thread]
Roccano1 wrote: I am having an issue finding any reason to log into the game with all of the issues that are being spoken about on the forums here. Can anyone tell me if the hard locks, and the major issues like fittings and such are gone? ...
- by Drake Lyons - at 2012.09.07 03:38:00
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63. 85,248,000 sp - in General Discussions [original thread]
Must max all skills within the weekend...
- by Drake Lyons - at 2012.09.07 03:20:00
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64. Missiles need to be nerfed - in General Discussions [original thread]
Missiles have a couple of significant disadvantages in comparison to the railgun: 1) Distributed damage - The missiles don't have a small point of damage contact. What would count as a full railgun strike might only, for instance, allow for one o...
- by Drake Lyons - at 2012.09.06 22:22:00
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65. BUT MY TANK COST 750k++ - in General Discussions [original thread]
Gelan Corbaine wrote: What I want to know is why my 1 gun cost as much as a bloody tank not including the suit and mods yet I'm barely compensated for blowing them up . Kill two gunnis in a match yet don't even get enough to cover the expens...
- by Drake Lyons - at 2012.09.06 02:59:00
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66. KD does mean quite a bit. - in General Discussions [original thread]
Zekain Kade wrote: Your KD will determine if you're able to take an objective by being able to take out the defenders. Your KD will determine if you're able to Defend the objective from attackers. Your KD will determine if you're able to be a...
- by Drake Lyons - at 2012.09.06 02:55:00
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67. BUT MY TANK COST 750k++ - in General Discussions [original thread]
There is a logical issue with the reasoning in this thread. Rule I - Tanks must be difficult to kill. The fact of the matter is that a tank - as a tank - must survive more relatively more damage than infantry and be significantly more difficu...
- by Drake Lyons - at 2012.09.05 23:12:00
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68. BUT MY TANK COST 750k++ - in General Discussions [original thread]
Mmhmm... Quote: I think I've got this one figured out. Here's how to properly balance tanks so we don't have any more threads like this. Top tier tank should have about 700-1000 base EHP and be able to fit either something like an Assault Rif...
- by Drake Lyons - at 2012.09.05 20:57:00
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69. dust 514 is against the casual gamer - in General Discussions [original thread]
Gynomancer wrote: The leet get leeter and the weak stay weak. You get no points for participation. This game has 0 appeal for the guy who doesn't play fps games all day every day, and that's the bottom line. You can't get sp because you can't g...
- by Drake Lyons - at 2012.09.04 22:28:00
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70. An HAV and a Heavy walk into a bar.... - in General Discussions [original thread]
Part of the issue is the abundance of ambush games, in which a character must be prepared for an encounter with large amounts of enemy infantry, but will probably die even before the vehicle on field sees them. In other words, when playing amb...
- by Drake Lyons - at 2012.09.04 19:53:00
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71. What Beta Event was the Heavy Dropsuit Awarded for? - in General Discussions [original thread]
I'm actually really curious about this. I'd love the heavy suit, played every weekend, and have the other three... CCP?
- by Drake Lyons - at 2012.09.04 19:48:00
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72. To other Dropship Pilots, - in General Discussions [original thread]
Side Splitter wrote: I don't know how many times i've spawned or been left on a dropship after the pilot bailed...hello firey death. As an aspiring pilot, i would never abandon my ship when there are passengers or gunners aboard. I would fl...
- by Drake Lyons - at 2012.07.23 19:50:00
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73. UNOFFICIAL build notes (rumored August update) - in General Discussions [original thread]
Rhadiem wrote: Definitely happy to see Militia vehicle swarms going away, even if it means easy AV kills are less common. ...which means AV builds are less common and receive less SP...which means when there is a vehicle on the field, there'...
- by Drake Lyons - at 2012.07.23 19:42:00
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74. when will people be able to join again for free - in General Discussions [original thread]
Maken Tosch wrote: Any beta key obtained through the Event Horizon Lounge in PSHome only provides limited time access. Those who have full access are either Eve Players who signed in early many months before E3 came out or are PS3 users who pur...
- by Drake Lyons - at 2012.07.23 19:30:00
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75. when will people be able to join again for free - in General Discussions [original thread]
The next Beta Weekend Event. Presumably, anyway.
- by Drake Lyons - at 2012.07.23 19:17:00
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76. Get rid of the redline - in General Discussions [original thread]
Knarf Black wrote: This is silly. Nobody will ever, ever press the "lose the match and give the spawn camping team slaughtering me some of my stuff" button instead of the power button on their console. It was kind of a disheartening weekend, s...
- by Drake Lyons - at 2012.07.23 19:04:00
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77. Eve/Dust cashflow - in General Discussions [original thread]
Milk Supreme wrote: :Apple Computers: Now don't you start...
- by Drake Lyons - at 2012.07.23 19:01:00
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78. Eve/Dust cashflow - in General Discussions [original thread]
Tony Calif wrote: You heard of OTEC? Ocean thermal energy conversion? Tony Calif wrote: The thing to really remember is that if these problems occur, it would affect all dusters with poor contacts fairly evenly, so everyone would be ...
- by Drake Lyons - at 2012.07.23 18:55:00
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79. Eve/Dust cashflow - in General Discussions [original thread]
Tony Calif wrote: Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here. The key is the macroeconomics. He and his corporation and even his entire alliance could choose...
- by Drake Lyons - at 2012.07.23 18:40:00
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80. Eve/Dust cashflow - in General Discussions [original thread]
Tony Calif wrote: I know I know. Just laying down the worst case scenario for us Dusters. I mentioned protosuits because there is nothing better. It's the battleship of Dust. 4billion was an exaggeration. However 1mil per suit would be tough on...
- by Drake Lyons - at 2012.07.23 18:34:00
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