Pages: 1 2 3 4 5 [6] 7 |
101. Today reminded me we need grouping ASAP - in General Discussions [original thread]
Mavado V Noriega wrote: too late in the beta process to be able to make any changes or fixes Sure. But again, we have no idea where we are in the beta process. We don't know if CCP is planning the launch for next week, next month, or if th...
- by Drake Lyons - at 2012.07.20 13:57:00
|
102. high skill points at a high cost. - in General Discussions [original thread]
Barnes Almighty wrote: Scarall Aoi wrote: i'm very interessted in your equipment, please write it down as soon as the servers coming back. im not breaching the NDA willingly but i'll post the cost overall ...I don't think posting your f...
- by Drake Lyons - at 2012.07.20 12:43:00
|
103. Servers starting up late again? - in General Discussions [original thread]
Servers are up.
- by Drake Lyons - at 2012.07.20 12:30:00
|
104. I cant play this build anymore. - in General Discussions [original thread]
Tony Calif wrote: You can pitch your tent at either end of the map. It makes no difference. While I don't have a huge problem with vehicles, I agree with nerfing the small missile turrets. The vehicles with blasters and railguns are funny bad b...
- by Drake Lyons - at 2012.07.20 12:29:00
|
105. Today reminded me we need grouping ASAP - in General Discussions [original thread]
Mavado V Noriega wrote: if they leave it too late Too late for what? We've been told it will be in game at launch. And we don't even know when launch is. I agree, grouping is a necessary component of the game. CCP agrees, they think groupi...
- by Drake Lyons - at 2012.07.20 12:26:00
|
106. Servers starting up late again? - in General Discussions [original thread]
I'm guessing DT has indeed been extended. The lack of messages about it makes me think it was either unexpected or will be quickly resolved. I'm hoping the latter.
- by Drake Lyons - at 2012.07.20 12:18:00
|
107. ISK repair tools on market - in General Discussions [original thread]
PDIGGY22 wrote: Ruthra25 wrote: good to see them in there, thought you logistics may want to know yay more ways for a tank that doesnt disable to repair! I'm probably almost as excited as you are! This is great!
- by Drake Lyons - at 2012.07.20 00:35:00
|
108. Why are the 3 types of identical large missile launcher? - in General Discussions [original thread]
It's a bug... It's been around since the E3 build went live, I think.
- by Drake Lyons - at 2012.07.20 00:29:00
|
109. To all beta testers before servers go back up.... - in General Discussions [original thread]
PDIGGY22 wrote: Drake Lyons wrote: PDIGGY22 wrote: it's a buy-in open beta with the looks, feels and features of an alpha. See the big NDA every time you start the game? It's a closed beta. you see the merc pack? it comes with a ...
- by Drake Lyons - at 2012.07.19 05:47:00
|
110. priceing - in General Discussions [original thread]
I'm assuming by true ISK amount you mean market value in the final game...to which there is no answer yet. And ultimately, since dropsuits will be a part of the player economy, their price will vary constantly.
- by Drake Lyons - at 2012.07.19 05:43:00
|
111. To all beta testers before servers go back up.... - in General Discussions [original thread]
PDIGGY22 wrote: it's a buy-in open beta with the looks, feels and features of an alpha. See the big NDA every time you start the game? It's a closed beta.
- by Drake Lyons - at 2012.07.19 05:12:00
|
112. How to fix Remote Explosives - in General Discussions [original thread]
PDIGGY22 wrote: until they announce a "nerf" for vehicles Drake Lyons wrote: I think I've got this one figured out. Here's how to properly balance tanks so we don't have any more threads like this. Top tier tank should have about 700-1...
- by Drake Lyons - at 2012.07.19 05:03:00
|
113. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
Corporate punishment is definitely the way to go for players in player corporations. Personally, I'd rather have 1 wounded teammate than 2 wounded teammates when accidental damage occurs. Pub servers should be governed under separate rules.
- by Drake Lyons - at 2012.07.19 04:46:00
|
114. Oh **** moments - in General Discussions [original thread]
I had just evaded someone with a particularly mean prototype swarm launcher and was headed for complete safety when all of the sudden a Surya pops in. Not comes around a corner or is delivered by an RDV - actually texture-pops in. Right in front o...
- by Drake Lyons - at 2012.07.17 16:22:00
|
115. help french with english abbreviations - in General Discussions [original thread]
Tbh = to be honest QQ = whining IMHO = in my humble opinion HTFU = harden the (expletive) up I.e. = Id est , Latin for "that is". It is used when specifying or making a point more clear. E.g. = Exempli gratia , Latin for "for the sake of example...
- by Drake Lyons - at 2012.07.16 20:08:00
|
116. we made it to 1mil kills - in General Discussions [original thread]
Indeed. Fight on and Die Safe!
- by Drake Lyons - at 2012.07.13 07:00:00
|
117. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
Septem Mortuus wrote: Kashim Harris wrote: the RE should only be used for vehicles i am really tired of chasing some one down and they drop that little thing right in front of them and blow me up with out them taking any damage at all. at le...
- by Drake Lyons - at 2012.07.13 06:49:00
|
118. What's your favorite uptime drink to complement playing? - in General Discussions [original thread]
Water. What? It's good for you.
- by Drake Lyons - at 2012.07.12 18:40:00
|
119. Campers, and OP Firearms and Vehicles. - in Feedback/Requests [original thread]
Ezrael Hawkins wrote: Alright - played a few more hours and have quite a few observations and recommendations to make. 1- Spawn Camping happened on every map I have played on. 2 - Certain Weapons (Forge Gun) were one shot kills. 3 - Tanks wi...
- by Drake Lyons - at 2012.07.11 20:46:00
|
120. People Glitching Dropships On Top of The Map And Spamming Missiles At the Object... - in General Discussions [original thread]
Lephis Macintosh wrote: Sry but this isnt any apologies you cant see fine but you can think. Pardon? Perhaps I should rephrase. If dropships are giving you problems, get closer to the pillar they are on (so they are within draw distance) a...
- by Drake Lyons - at 2012.07.07 12:43:00
|
Pages: 1 2 3 4 5 [6] 7 |
First page | Previous page | Next page | Last page |