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The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.07.23 16:37:00 -
[1] - Quote
Just wondering if even the store will get affected by this cause in game at the current weapons its says "best price" for weapons. Do we maybe can choose from who we might buy our stuff from their stock? Cause somehow does the ISK has to flow back to Eve. I dont have a clue at the moment cause im not into this eve thing. If thats the case then prices for vehicles could go up and down just depending on the offers that eve players could made. Your thoughts about it? |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.23 16:48:00 -
[2] - Quote
In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 billion IF you are fighting for them. Fighting against them? Gtfo. Tbh EvE players screwing with pricing will totally screw the game, and CCP need to figure out a way to deal with this.
EvE players can totally ruin dust if they do choose basically, they earn billions of ISK. A good miner will earn more ISK than all of us beta testers put together. So yeah, money will flow bak to EvE and probably never return. |
Abron Garr
Amarr Templars Amarr Empire
256
|
Posted - 2012.07.23 16:57:00 -
[3] - Quote
Tony Calif wrote:In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 billion IF you are fighting for them. Fighting against them? Gtfo. Tbh EvE players screwing with pricing will totally screw the game, and CCP need to figure out a way to deal with this.
EvE players can totally ruin dust if they do choose basically, they earn billions of ISK. A good miner will earn more ISK than all of us beta testers put together. So yeah, money will flow bak to EvE and probably never return.
If people are paying 4bil for a prototype suit then I'm going to sell mine for 3.5 bil and undercut everyone and make a killing. Then someone will undercut me, then someone undercuts them and so on. There is too much liquidity in the Eve economy to allow for major monopolies (except the Tech cartel, and even that is about to get hit) to last very long. Dust players are going to be gathering resources as well. I wouldn't be surprised if some unique resources required to produce Dust weapons and equipment also happened to be only harvested by Dust players, giving Dust some leverage over Eve. |
Bulletwielder
Doomheim
12
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Posted - 2012.07.23 17:00:00 -
[4] - Quote
EVE has a strong market and people actually study it in college classes. There is not enough details to determine what Dust Mercs will be able to craft and where and how it will be bought. Rest assured though, if EVE corps try to spike prices, they will get undercut by someone somewhere trying to make a profit and/or screwing with the corp trying to mess up the market for Dust. EVE corps hate each other more than they will care to try to unite to take out Dust via the market.
The "Best Price" option is in EVE to help find the best price in the area. If you don't like the best price seller, then you may not want to buy from him as your isk will later be used to assault your bases. Once the market gets fully integrated on test server, then we can start analyzing what we need to watch out for as Dusters.
Until that build hits our PS3, sit back and relax and trust CCP will make it work. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 17:12:00 -
[5] - Quote
Tony Calif wrote:In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 billion IF you are fighting for them. Fighting against them? Gtfo. Tbh EvE players screwing with pricing will totally screw the game, and CCP need to figure out a way to deal with this.
EvE players can totally ruin dust if they do choose basically, they earn billions of ISK. A good miner will earn more ISK than all of us beta testers put together. So yeah, money will flow bak to EvE and probably never return.
The only problem with this argument, and indeed an answer to the OPs questions - is that a live, player driven market already exists in EVE. A game of macro and micro warfare, of 10,000 player alliances and 4 person PVE corps. A game of intense rivalry, hate, and deception. And the market works just fine. Prices vary according to supply and demand. They are impacted by world events and elements of the metagame. The very best items are very expensive, just as you'd expect, and exist in relatively small quantity. The basic items are available almost ubiquitously, and for a very reasonably price.
All of the war games, all of the major conflict, etc. has not caused the marke to fall apart, or make it impossible for players to play the game on a broad scope.
Now, what can be different is when manufacturing is used not as a means of income, but a simple means of outfitting an army. Those who control production can produce items for far less than they would cost to purchase (just like real life) and so can gain a significant tactical advantage simply by being able to outfit their enemy, even if they can't outfly them.
And that opens the door for economic warfare. Cut your enemies ability to produce their weaponry, and you make the fight both more difficult and more expensive for them. Again, just like real life.
So to what extent will this impact Dust?
Initially, it won't. The player market is supposed to be closed from DUST 514 initially, allowing things to stabilize a bit.
Ultimately, if you are a pubber, it means you'll be spending money for items at a variable rate. And you wont ever see it back - just like any other FPS. You pay money, you get item. Sometimes you'll get a good deal and want to load up. Other times the prices will be a bit higher, so you'll need to ration your stock of just accept it and pay the extra 10-15%. If a certain fitting or weapon becomes suddenly popular, expect demand to surge...and thus the price.
Ultimately, if you are a mercenary in league with a DUST corporation, you can expect to be able to produce at least some items yourself. This is still very sketchy right now, but industry will be a part of DUST. Which means that some items couldl effectively cost you time instead of ISK, and possibly earn you ISK if you choose to sell on the open market.
And ultimately, if you are a mercenary in league with a DUST corporation and with connections to EVE corporations or alliances, you could theoretically expect anything from bountiful contracts, to weapons and equipment produced especially for you at cost - meaning you'd pay a fraction of market value. Or, of the alliance considers it a worthwhile expenditure, you might pay nothing at all.
In short, it's all about how far down the rabbit hole you want to go. At the very top, it's not so different from a traditional FPS. At the very bottom there's a huge metagame of production, logistics, economic warfare, materiel warfare, and politics. All of which can be just a huge lie or dangerous ruse. |
The2 Holgg
BetaMax Beta
47
|
Posted - 2012.07.23 17:13:00 -
[6] - Quote
It all depends on what the cost to make one will be. If you can make 100 proto from one mining trip in a Hulk you can bet its going to be at a lower price then what we have now. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.07.23 17:15:00 -
[7] - Quote
Well i also think that if grouping is officially in the game and we can form sorts of clans where the leader can accept contracts only if the price that eve players is high enough. Better corps/clans=higher price to hire. And i think there will be some very good players grouping up and will be feared on the battlefield. So hire very good players will cost them more as to simply get below average players. And this will also make a change in the mind of eve players. If they dont get top players sitting on the PS3 then they wont get that planet. Except they are greedy and spam orbital strikes but i think thats going to be limited. Also friendly fire should be activated for orbital strikes so that you cant just spam a objective and get tons of your team killed. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 17:18:00 -
[8] - Quote
The dark cloud wrote:Well i also think that if grouping is officially in the game and we can form sorts of clans where the leader can accept contracts only if the price that eve players is high enough. Better corps/clans=higher price to hire. And i think there will be some very good players grouping up and will be feared on the battlefield. So hire very good players will cost them more as to simply get below average players. And this will also make a change in the mind of eve players. If they dont get top players sitting on the PS3 then they wont get that planet. Except they are greedy and spam orbital strikes but i think thats going to be limited. Also friendly fire should be activated for orbital strikes so that you cant just spam a objective and get tons of your team killed.
It has been confirmed for some time now that:
1) Orbital strikes will not be a limitless activity. There's a cool down and significant coordination required. An EVE corporation can't just show up and nuke a planet endlessly, and they can't do it at all without someone on the ground calling the strikes in.
2) Friendly fire will be on.
3) Coporations and grouping are fundamental aspects of the playing experience and will be a cornerstone of the game. |
Maken Tosch
263
|
Posted - 2012.07.23 18:02:00 -
[9] - Quote
@Tony
As Drake mentioned, the problem with your argument is that Eve players have had almost complete control of the market for nine years non stop and yet the market has remained relatively stable since the beginning. Prices rise and fall based not only on supply and demand but also on the average income that players make on a daily basis as well as the mineral price index that is reported quarterly by CCP Diagoras and how accessible the minerals are.
The Eve free-market system is also following another principle of the free-market system that the real world also uses: The Invisible Hand Theory. This theory was introduced to the world in a book titled The Wealth of Nations by Adam Smith and it states that the self interests of the individuals or entities participating in the free-market system will ensure that the market stabilizes itself even if it undergoes some instabilities.
A clear cut example in Eve Online is the instability of the in-game market caused by Goonswarm Federation and their allies. Many predicted that the market will fail under such strain and cause the game to implode under its own weight. But the Invisible Hand Theory ensured that such a thing would never happen because other players, mainly those who are not associated with Goonswarm were able to help balance the economy as they took advantage of the price fluctuations. For example, if the price rises on a certain commodity then manufacturers will produce and traders will sell said commodity in bulk to cash in on the price spike. This cause the price to drop to a more manageable level. If the price drops too low and supply is abundant then buyers and traders will buy in bulk and cause the supply to lower and thus prices to rise. The free-market system is basically a self-fulfilling prophecy. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:06:00 -
[10] - Quote
Maken Tosch wrote:@Tony
As Drake mentioned, the problem with your argument is that Eve players have had almost complete control of the market for nine years non stop and yet the market has remained relatively stable since the beginning. Prices rise and fall based not only on supply and demand but also on the average income that players make on a daily basis as well as the mineral price index that is reported quarterly by CCP Diagoras and how accessible the minerals are.
The Eve free-market system is also following another principle of the free-market system that the real world also uses: The Invisible Hand Theory. This theory was introduced to the world in a book titled The Wealth of Nations by Adam Smith and it states that the self interests of the individuals or entities participating in the free-market system will ensure that the market stabilizes itself even if it undergoes some instabilities.
A clear cut example in Eve Online is the instability of the in-game market caused by Goonswarm Federation and their allies. Many predicted that the market will fail under such strain and cause the game to implode under its own weight. But the Invisible Hand Theory ensured that such a thing would never happen because other players, mainly those who are not associated with Goonswarm were able to help balance the economy as they took advantage of the price fluctuations. For example, if the price rises on a certain commodity then manufacturers will produce and traders will sell said commodity in bulk to cash in on the price spike. This cause the price to drop to a more manageable level. If the price drops too low and supply is abundant then buyers and traders will buy in bulk and cause the supply to lower and thus prices to rise. The free-market system is basically a self-fulfilling prophecy.
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Cameron StarGazer
63
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Posted - 2012.07.23 18:16:00 -
[11] - Quote
Also worth noting, if an EVE corp is really that dead keen on taking over a particular planet, and they have the means to manufacture the best gear its in their best interest that their mercs are supplied with the best gear at the best price.
I recon you may even find in big invasion events large corps supplying their troops at a loss so long as their corp can cope with the finances. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.23 18:19:00 -
[12] - Quote
I know I know. Just laying down the worst case scenario for us Dusters. I mentioned protosuits because there is nothing better. It's the battleship of Dust. 4billion was an exaggeration. However 1mil per suit would be tough on us Mercs. EvE players lol @ 1 mil.
I can't see it really being as bad as I predict. However, these threats have been made already by EvE players. That they will manipulate the markets, and screw you for every ISK your corp ever had by infiltrating & disbanding your corp. What if you need 1 piece of techtanium or whatever the shizzle is needed for titans. What % value would that make a protosuit ;) CCP need to be careful with what makes everything. Limiting various things to 0.0 only without a stable population would be mad. But CCP have done more insane things *points through the cyno at the approaching doomsday weapons*
Hi sec suit production is going to be a winner for the industrialists.
Edit: Protosuit = battleship, marauder = supercap |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.23 18:24:00 -
[13] - Quote
Tony Calif wrote:In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 billion IF you are fighting for them. Fighting against them? Gtfo. Tbh EvE players screwing with pricing will totally screw the game, and CCP need to figure out a way to deal with this.
EvE players can totally ruin dust if they do choose basically, they earn billions of ISK. A good miner will earn more ISK than all of us beta testers put together. So yeah, money will flow bak to EvE and probably never return.
I don't think you understand how the EVE economy works, with this logic almost every ship would be unaffordable. Things will be fine, as the cutthroat economy will mean someone will always undersell someone else. Jita is a perfect example of this. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:26:00 -
[14] - Quote
Xocoyol Zaraoul wrote:
I don't think you understand how a capitalistic economy works, with this logic almost every ship would be unaffordable. Things will be fine, as the cutthroat economy will mean someone will always undersell someone else. Jita is a perfect example of this.
FYP |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.23 18:31:00 -
[15] - Quote
Tony Calif wrote:In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 billion IF you are fighting for them. Fighting against them? Gtfo. Tbh EvE players screwing with pricing will totally screw the game, and CCP need to figure out a way to deal with this.
EvE players can totally ruin dust if they do choose basically, they earn billions of ISK. A good miner will earn more ISK than all of us beta testers put together. So yeah, money will flow bak to EvE and probably never return. Why would we choose to? Speaking as a member of an alliance with a fairly robust industrial base, most of us are intending to try and make a profit from the addition of new ways of destroying things, which will be completely impossible if we overprice everything and leave Dust players with nothing to buy. Just step back for a minute and look at the bigger picture. To screw you guys, we'd have to screw ourselves in the process. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.23 18:34:00 -
[16] - Quote
Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 18:34:00 -
[17] - Quote
Tony Calif wrote:I know I know. Just laying down the worst case scenario for us Dusters. I mentioned protosuits because there is nothing better. It's the battleship of Dust. 4billion was an exaggeration. However 1mil per suit would be tough on us Mercs. EvE players lol @ 1 mil.
1 million per suit would be tough, as it is now. Of course, that's less than what a base marauder chassis is supposedly rising to. That's very significant.
And, of course, that's as it is now. When we are being fed everything directly by CCP. I could see contracts running into the millions per battle per player when the game gets really extended and alliances start using DUST514 as a powerful asset.
It will also probably be situation that not every player can relatively easily afford the very best. Right now a protosuit is more a factor of time than anything else. Whereas in the final game it may essentially require a great deal of skill or sufficient corporate connections to purchase in the first place.
And sure, I know that when the market launches the first round of everything will be overpriced because there will be a limited number of producers. And then the next day, as more producers finish their production runs, prices will fall drastically. And then fall further and further. Until they rise a little again. And then fall a little again. And, barring a major change, will fluctuate up to ~15% about that average price point. It's just how it works.
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Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:37:00 -
[18] - Quote
Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here.
Xocoyol Zaraoul wrote:
I don't think you understand how a capitalistic economy works, with this logic almost every ship would be unaffordable. Things will be fine, as the cutthroat economy will mean someone will always undersell someone else. China, America and other Western civilisations are perfect example of this.
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Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 18:40:00 -
[19] - Quote
Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here.
The key is the macroeconomics. He and his corporation and even his entire alliance could choose to price every item at a billion ISK. Ridiculous - you'd be totally screwed.
But you are still able to purchase from every other manufacturing player. At most, you'll lose 25% of the manufacturing base if the Goons decide to cut Dustbunnies out of the game. And really, they are the only one's that would bother with the signficant economic loss it imposes on them as an alliance. While they are stressing the market and attempting to artificially inflate prices, they are losing money while everyone else is making it. Not a good move, if you are planning on fighting a war...which they always are.
So the only situation in which it could really be an issue is if EVE players as an almost entire entity decided to collude and raise prices as a bloc similar to how OPEC operates in the real world, but on a much larger scale. Of course, there would be no reason for this to occur - everyone would lose money and an effective fighting force. And, even then, Dust's own internal industry would keep rolling assuming it can exist and function without EVE infrastructure or logistics (which we don't know...). |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.23 18:42:00 -
[20] - Quote
Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here. While that is a good point, its still missing some of the factors in play. Among others is the fact that we, as a playerbase, do -not- cooperate. I think the Jita Riots was one of the few examples of all of us agreeing on something. We may only have 400k players, compared to other MMOs, but the market system among other factors means that we all have our own agendas and we'll all do whatever it takes to further them. So, as in EVE, you -will- find people selling Prototype gear for 1 million ISK. And you will also find people selling it for 9-12k. You're going to start to see that the gear you buy will vary in price dramatically based on location. If War Barges are going to function like Jump Freighters, aka be gate capable, then I wouldn't be surprised to see those joining the population of Jita looking to get a good deal on hardware. For every person that over-inflates a price, there will be someone else to undercut them to make a profit. The market tends to balance itself out fairly nicely. Just make sure you -NEVER- buy -ANYTHING- from Contracts. Don't ever trust a single one of them. |
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Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:46:00 -
[21] - Quote
Mobius Wyvern wrote:Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here. While that is a good point, its still missing some of the factors in play. Among others is the fact that we, as a playerbase, do -not- cooperate. I think the Jita Riots was one of the few examples of all of us agreeing on something. We may only have 400k players, compared to other MMOs, but the market system among other factors means that we all have our own agendas and we'll all do whatever it takes to further them. So, as in EVE, you -will- find people selling Prototype gear for 1 million ISK. And you will also find people selling it for 9-12k. You're going to start to see that the gear you buy will vary in price dramatically based on location. If War Barges are going to function like Jump Freighters, aka be gate capable, then I wouldn't be surprised to see those joining the population of Jita looking to get a good deal on hardware. For every person that over-inflates a price, there will be someone else to undercut them to make a profit. The market tends to balance itself out fairly nicely. Just make sure you -NEVER- buy -ANYTHING- from Contracts. Don't ever trust a single one of them.
I have a feeling the DUST market won't be regionally divided, nor have an item contract system. Too complex for PS3
Although having a centralised market does rule out any possibility of margin trading profit which sucks |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.23 18:47:00 -
[22] - Quote
Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here.
Let me put it another way. EVE is very capitalistic, as Milk Supreme is pointing out. Everyone is also at war with everyone at all times, in all senses of the word.
See: Eve is serious business
Attacking someone and gaining an advantage in the market is a form of PvP. If I think I can gear up my industrial corps and gain a foothold in the market by undercutting everyone else selling 4 million isk suits, imagine the blow I can do by selling my suits for a mere 100,000 ISK.
Suddenly the competition is sitting on entire warehouses of useless suits that are not selling, I gain a reputation for selling suits at dirtcheap prices, and everyone has to scramble to compensate, leaving serious corporations quickly adapting to my prices and leaving the casuals being cut completely out of the market game until they notice. So the other corporations adapt by offering competitive prices, but I already have another price drop in effect and in 24 hours my suits are now down to a mere 50,000 isk due to preplanning.
Very quickly this will devolve into people offering very similar prices in the manufacturing cost in the major trade hubs, and heavy price wars in other regions where the suits are much more rare due to a lack of manufacturers or being more exotic. The Navy Issue Scorpion is a perfect example of this. In Jita (the main trade hub) Every Caldari Scorp' is priced at about 322 million, with variances in only a few thousand ISK from each other, but only in places like Minmatar space (less demand due to less people knowing how to fly it, and it being more exotic, and less manufacturers, and knowing people will pay extra money to save trips so far by buying a Caldary BS in Minny space), it can range to about 400Million.
Nobody prices things at insane levels in EVE, as that is a great way to shoot yourself in the foot by wasting resources and sitting on a now-useless stockpile of garbage.
No EVE players are going to "band together" and pricehike, when it is every alliance/corp/player for his/herself trying to get an edge. Money is a massive motivator. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.23 18:48:00 -
[23] - Quote
Quote:So the only situation in which it could really be an issue is if EVE players as an almost entire entity decided to collude and raise prices as a bloc similar to how OPEC operates in the real world, but on a much larger scale. Of course, there would be no reason for this to occur - everyone would lose money and an effective fighting force.
You heard of OTEC? The thing to really remember is that if these problems occur, it would affect all dusters with poor contacts fairly evenly, so everyone would be in advanced gear at best. Tbh it's not so much of a problem IMHO, and just a possibility. Any Dusters can always join a null alliance in the long run and will be getting sorted nicely anyway. Provided they're winning
I hope that the active cloaks will be billions each though. I hate invisible people. Especially with a shotgun. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:52:00 -
[24] - Quote
Tony Calif wrote:Quote:So the only situation in which it could really be an issue is if EVE players as an almost entire entity decided to collude and raise prices as a bloc similar to how OPEC operates in the real world, but on a much larger scale. Of course, there would be no reason for this to occur - everyone would lose money and an effective fighting force.
You heard of OTEC? The thing to really remember is that if these problems occur, it would affect all dusters with poor contacts fairly evenly, so everyone would be in advanced gear at best. Tbh it's not so much of a problem IMHO, and just a possibility. Any Dusters can always join a null alliance in the long run and will be getting sorted nicely anyway. Provided they're winning I hope that the active cloaks will be billions each though. I hate invisible people. Especially with a shotgun.
The difference between OTEC and things like this is that Technetium comes from a singular source situated in a singular area where the locals collude to artificially inflate the price. This is not unlike oil is in the world right now, where there are very few sources of oil and all of those few cartels are colluding to keep oil prices as they are.
This kind of thing is manufactured from basic minerals and building blocks which will be available all around the galaxy, therefore making collusion almost impossible.
I should know, I am part of OTEC.
As for it affecting freelance DUST mercs due to low profit contracts, well that would be up to the players do decide, whether they are willing to pony up the ISK for anyone to fight for, or directly contact well known established DUST mercs.
Who knows, maybe people will eventually only send profitable contracts to established corporations and DUST mercs will have to establish themselves accordingly. But that is for players to decide |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.23 18:52:00 -
[25] - Quote
Xocoyol Zaraoul wrote:Tony Calif wrote:Not if you are producing it. Then we work for you, no choice if we want good gear. I'm only playing devils advocate here. Let me put it another way. EVE is very capitalistic, as Milk Supreme is pointing out. Everyone is also at war with everyone at all times, in all senses of the word. See: Eve is serious businessAttacking someone and gaining an advantage in the market is a form of PvP. If I think I can gear up my industrial corps and gain a foothold in the market by undercutting everyone else selling 4 million isk suits, imagine the blow I can do by selling my suits for a mere 100,000 ISK. Suddenly the competition is sitting on entire warehouses of useless suits that are not selling, I gain a reputation for selling suits at dirtcheap prices, and everyone has to scramble to compensate, leaving serious corporations quickly adapting to my prices and leaving the casuals being cut completely out of the market game until they notice. So the other corporations adapt by offering competitive prices, but I already have another price drop in effect and in 24 hours my suits are now down to a mere 50,000 isk due to preplanning. Very quickly this will devolve into people offering very similar prices in the manufacturing cost in the major trade hubs, and heavy price wars in other regions where the suits are much more rare due to a lack of manufacturers or being more exotic. The Navy Issue Scorpion is a perfect example of this. In Jita (the main trade hub) Every Caldari Scorp' is priced at about 322 million, with variances in only a few thousand ISK from each other, but only in places like Minmatar space (less demand due to less people knowing how to fly it, and it being more exotic, and less manufacturers, and knowing people will pay extra money to save trips so far by buying a Caldary BS in Minny space), it can range to about 400Million. Nobody prices things at insane levels in EVE, as that is a great way to shoot yourself in the foot by wasting resources and sitting on a now-useless stockpile of garbage. No EVE players are going to "band together" and pricehike, when it is every alliance/corp/player for his/herself trying to get an edge. Money is a massive motivator. In point of fact, a -lot- of people price things at insane levels in EVE. They just do it because every now and then someone will buy the item without looking, thus giving them a windfall of ISK for something not worth nearly that much. Which is also why, as I said, you should never buy from contracts. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 18:55:00 -
[26] - Quote
Tony Calif wrote:You heard of OTEC?
Ocean thermal energy conversion?
Tony Calif wrote:The thing to really remember is that if these problems occur, it would affect all dusters with poor contacts fairly evenly, so everyone would be in advanced gear at best. Tbh it's not so much of a problem IMHO, and just a possibility. Any Dusters can always join a null alliance in the long run and will be getting sorted nicely anyway. Provided they're winning I hope that the active cloaks will be billions each though. I hate invisible people. Especially with a shotgun.
It's really just not going to happen. It could have happened when they introduced Battleships. It could have happened with Tech II. Or Tech III. Or capital ships. Or super capitals. Or Planetary Interaction. I'm sure a group of people, each time something like that was introduced, got together and were 100% sure they were going to completely lock the market down. But they didn't. And the times they came even remotely close, the market still functioned and self-corrected.
EVE as an entire entity isn't going to just rebel against DUST 514 because they don't like it. Even if something happens and all of the null-sec alliances hate us, the high-sec guys will keep pumping out the goods. It's a market that has survived almost ten years of the most ruthless cuthroat gaming ever. We'll be fine. The sky is still up there. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
259
|
Posted - 2012.07.23 18:57:00 -
[27] - Quote
Mobius Wyvern wrote: In point of fact, a -lot- of people price things at insane levels in EVE. They just do it because every now and then someone will buy the item without looking, thus giving them a windfall of ISK for something not worth nearly that much. Which is also why, as I said, you should never buy from contracts.
I should also point out that common ISK scamming like this is not the majority of sells, and more power to the sharks who are the living enactment of "stupid people tax."
I do love the people who do not notice the extra three zeros and such on things, or don't research when buying very expensive rare items. |
Milk Supreme
ZionTCD Legacy Rising
127
|
Posted - 2012.07.23 18:58:00 -
[28] - Quote
Xocoyol Zaraoul wrote:Mobius Wyvern wrote: In point of fact, a -lot- of people price things at insane levels in EVE. They just do it because every now and then someone will buy the item without looking, thus giving them a windfall of ISK for something not worth nearly that much. Which is also why, as I said, you should never buy from contracts.
I should also point out that common ISK scamming like this is not the majority of sells, and more power to the sharks who are the living enactment of "stupid people tax." I do love the people who do not notice the extra three zeros and such on things, or don't research when buying very expensive rare items.
:Apple Computers: |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.23 19:01:00 -
[29] - Quote
Milk Supreme wrote: :Apple Computers:
Now don't you start... |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.07.23 19:06:00 -
[30] - Quote
Drake Lyons wrote:Milk Supreme wrote: :Apple Computers:
Now don't you start...
Yes, and such people certainly don't form the majority. Personally, I plan to dust off (shut up) my long-unused Planetary Interaction skill and start setting up some more colonies. I'm still interested to see how those colonies are going to fit into the conquest system, since I'm pretty sure they stated that planets cap out at 20 districts, and right now the max number of colonies you can have per player is 6. |
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