Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1301. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Although I would have prefered the skill points earned per match to be doubled rather than just a double Cap this event was good, and helped me round off a few skills.
- by Draco Cerberus - at 2013.08.16 15:18:00
|
1302. [Feedback] No ISK varient of the 'Abyss' Carthum Drop Uplink - in Feedback/Requests [original thread]
Wow so I could get someone to buy me one or a hundred with aur and then buy them from them, oh wait we don't have a market yet.............the market would solve the problem of PTW that this indicates. Current max spawn time reduction of -62.5% (3...
- by Draco Cerberus - at 2013.08.15 16:10:00
|
1303. [Request] Friendly Fire is your friend - in Feedback/Requests [original thread]
Draco Cerberus wrote: What would really be optimal is the introduction of Friendly Fire. There are many times when a random blue has jumped in front of me to try and finish off a red while I fire my mass driver resulting in a kitten "Committed ...
- by Draco Cerberus - at 2013.08.15 16:06:00
|
1304. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
What would really be optimal is the introduction of Friendly Fire. There are many times when a random blue has jumped in front of me to try and finish off a red while I fire my mass driver resulting in a kitten "Committed Suicide" feed and the blu...
- by Draco Cerberus - at 2013.08.15 15:53:00
|
1305. [Request] Resistance Plating - in Feedback/Requests [original thread]
Lynn Beck wrote: Draco Cerberus wrote: I agree the glow effect isn't useful for frame rate and any number of other visual reasons. Color coding hardeners on the health bar would be a positive change but how do we separate friend from foe the...
- by Draco Cerberus - at 2013.08.15 15:26:00
|
1306. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please CCP lets give the vets somewhere to go how about a match labeled veterans battle this is for 10 mill skill points and above players only. Everyone here will have a chance because they will all obviously be specialized ...
- by Draco Cerberus - at 2013.08.07 16:36:00
|
1307. NeoCom lock - in Technical Support/Bugs [original thread]
If you wait about 10 minutes while the NeoCom looks blank it will return to almost normal unfortunately this "almost normal" isn't normal.
- by Draco Cerberus - at 2013.08.07 16:28:00
|
1308. significant disconnect problems in the last two days - in Technical Support/Bugs [original thread]
This is not just happening with chat related items but also with the NeoCom. I hung for about 10 mins yesterday trying to get my squad to deploy into battle.
- by Draco Cerberus - at 2013.08.07 16:25:00
|
1309. [BUG] Chat muting doesn't work correctly - in Technical Support/Bugs [original thread]
CCP Logibro wrote: I'll be passing this one up the chain. But can you encourage anyone else that also has these issues to post in this thread? I just want to confirm how widespread this issue is. Also, wanting to confirm: have you all been hav...
- by Draco Cerberus - at 2013.08.07 16:23:00
|
1310. possible bug, uplinks not available for spawning in PC - in Technical Support/Bugs [original thread]
Oso Peresoso wrote: PC battle last night, we were sneaking/charging guys into a facility to drop some uplinks, where other people would wait on the spawn screen to rapidly deploy inside. On multiple occasions our scouts where saying multiple up...
- by Draco Cerberus - at 2013.08.07 16:20:00
|
1311. Still no DEV response about the voice chat?!?! - in Technical Support/Bugs [original thread]
RKKR wrote: CCP claiming they read the forums, improving communication and all that... Do they really want us all to send a help ticket with the question untill they go crazzzy and post here? Yes, if more people having the problem send in su...
- by Draco Cerberus - at 2013.08.07 16:18:00
|
1312. Is It A Manipulated Glitch Or A Bug #invisiblemercs - in Technical Support/Bugs [original thread]
There are also boxes on Ashland Skirmish that people can hide in to avoid getting killed (invincible) unless someone goes in them to kill them. There is at least one at the C objective possibly more. We used to have almost all the bugs out it seem...
- by Draco Cerberus - at 2013.08.07 16:12:00
|
1313. Sticky:Ashland Skirmish Feedback - in Skirmish Gamemode [original thread]
@ I7 there is at least one box that players can climb into to become invincible from outside attack, they can be killed but you can't see the merc inside and there looks like no opening. It is a pile of boxes.
- by Draco Cerberus - at 2013.08.07 16:09:00
|
1314. What did you do to remote explosives!!!!? - in Technical Support/Bugs [original thread]
What happened to the difference between the RE basic and the Advanced version? Did they make them all the same other than the differences in PC/CPU requirements? Fail LOL.
- by Draco Cerberus - at 2013.08.07 16:00:00
|
1315. [request] Server stability issues - in Feedback/Requests [original thread]
Please fix the random disconnects so we can at least play 5 matches before being DC-ed
- by Draco Cerberus - at 2013.08.07 02:24:00
|
1316. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Roldrage wrote: I just... want to fly... Can you imagine a heavy+jet-pack+assault forge gun=Forge propelled mercenary meets building OHK*2
- by Draco Cerberus - at 2013.08.03 00:02:00
|
1317. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
Jathniel wrote: There's a simple fix for this. Let the Charge Sniper Rifle always be a OHK on headshot. Forge gunners are heavies, and shooting a heavy in the head with a sniper rifle is easy. They OHK you guys with their forge guns, and us ...
- by Draco Cerberus - at 2013.08.02 23:56:00
|
1318. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
SoTah Pawp wrote: Lemme see if I understand this... FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs? I'm really sorry IX but the only person I have consistently...
- by Draco Cerberus - at 2013.08.02 23:51:00
|
1319. [ DEV INVITED ] Better explosions - in Feedback/Requests [original thread]
Dust right now kind of looks like .//hack:Roots. Kind of cool that there is snow and stuff like that although we don't actually see any of that other than on the map. I still want to see the racial variants of heavies and the racial ARs that shoul...
- by Draco Cerberus - at 2013.08.02 23:36:00
|
1320. a way to help the newbies - in Feedback/Requests [original thread]
Wow items trading is going to happen? All joking aside, yes the jump up is pretty rough and you will want to figure out what you are doing pretty quick. Last i heard 10,000 wp to leave the academy. So about 5 matches for me on a normal day. As for...
- by Draco Cerberus - at 2013.08.02 23:25:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |