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1281. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
+1 to corporate taxation Please increase payouts from INSTANT BATTLES
- by Draco Cerberus - at 2013.08.21 19:56:00
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1282. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
CCP FoxFour wrote: yes but not telling you what :P Quick suggestion OPEN WORLD mode, land on a planet via transport and roam the planet looking for battles or rouge drones.
- by Draco Cerberus - at 2013.08.21 17:37:00
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1283. Explosive Module idea - in Feedback/Requests [original thread]
Minor Treat wrote: Maybe we could get a Module for Vehicles which expand the Blast Radius of Turrets and Missiles but Has a penalty by greatly reducing direct and splash damage. Heck the CPU and PG for this Module could even be Large considerin...
- by Draco Cerberus - at 2013.08.21 17:34:00
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1284. [REQUEST] Larger amounts of soldiers fighting 32v32, 40v40, 100v100 - in Feedback/Requests [original thread]
Jebediah Mayhew wrote: I want it and I'm unapologetic. But dont get me wrong. I like the maps we got right now and 16v16 is cool. But when I look at the trailers or imagine New Eden I imagine swarms of people working for corporations. I imagine...
- by Draco Cerberus - at 2013.08.21 17:19:00
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1285. [proposition] Make maps larger - in Feedback/Requests [original thread]
Hunter Junko wrote: the other day i decided to sacrifice a DS just for the sake of how far i can go, and as it turns out, pretty far. i could understand Technical issues with this idea, given the fact that this is the ps3, but if anything for 1...
- by Draco Cerberus - at 2013.08.21 17:12:00
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1286. [Request] Overheating my Shadoos - in Feedback/Requests [original thread]
It would be nice if we could overheat our modules and weapons as in Eve, and maybe repair them on the fly by turning them off and applying nanopaste. For vehicles not dropsuits.
- by Draco Cerberus - at 2013.08.21 17:07:00
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1287. heads up for some armour and movement updates - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, A quick heads up for some upcoming changes in 1.4 to armour and movement. ... ... Couple of caveats: - We'd like to introduce a penalty to shield tanking (most likely increasing the delay on shield recharge when ...
- by Draco Cerberus - at 2013.08.21 16:57:00
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1288. Only 4,804 play this game World Wide - in General Discussions [original thread]
GTA-V FTW wrote: http://eve-offline.net/?server=dust Hey CCP, honestly is this an acceptable number to you? Heck you never even peaked past 10,000. Were these really the numbers you wanted when you decided to call this a AAA massively multip...
- by Draco Cerberus - at 2013.08.21 16:35:00
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1289. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
I still feel that the battle academy does not adequately prepare mercs for the new eden landscape. Basically you are thrown in with the wolves even at 1500 WP. There are no meaningful tutorials with a voice over walkthrough on how to place an up...
- by Draco Cerberus - at 2013.08.21 16:20:00
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1290. When can we see some 1.4 patch notes? - in General Discussions [original thread]
CCP Cmdr Wang wrote: BARDAS wrote: What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the commun...
- by Draco Cerberus - at 2013.08.21 15:55:00
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1291. LAVs are not as Easy-mode as people make it out to be. - in Feedback/Requests [original thread]
IDK, my militia LAV can kill about 6 proto suits if I drive with caution for obstacles/tanks/av in mind with a bpo suit i'm out only about 80K isk compared to 6x100k+ isk= 600k+ isk worth of death and mayhem all on easy driving mode for GTA vets.
- by Draco Cerberus - at 2013.08.20 07:38:00
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1292. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
I would love this, and it would allow me to analyze which suit was most effective in the given situation (ambush/skirm/dom/pc).
- by Draco Cerberus - at 2013.08.20 07:35:00
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1293. Can someone explain to me why are there vehicles in team deathmatch( ambush) - in Feedback/Requests [original thread]
Picture a nice sunny day in los angeles downtown where the neighborhoods are over crowed and possibly over run by gangs. Now picture a gangland posse rolling some dudes because they decided to cross over into their turf drive by style. This is not...
- by Draco Cerberus - at 2013.08.20 07:29:00
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1294. CCP first post ever - My 2 cents. - in Feedback/Requests [original thread]
I've mentioned jetpacks before but realize that a jetpack is a one man tool. This is a team game and as such support the developer's decision to put dropships into the game rather than jetpacks. Can you imagine the chaos that would ensue if every ...
- by Draco Cerberus - at 2013.08.20 07:21:00
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1295. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
I am completely unsatisfied with the changes to all the nerfed shield recharge from depleted times on all the logi suits, this was uncalled for and rather than make the suit less of a slayer is has just made it harder to armor up a logi suit as th...
- by Draco Cerberus - at 2013.08.20 07:11:00
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1296. [request] Fix the dcs please - in Feedback/Requests [original thread]
We have been struggling to stay connected to the server and as such I request that the connection issues be fixed. They aren't limited to Dust, but to Eve as well.
- by Draco Cerberus - at 2013.08.20 06:36:00
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1297. [Request] Concerning Running People Over - in Feedback/Requests [original thread]
Synbot wrote: We have some high tech, anti-denting vehicles then. They're subarus with side, front and rear impact resistant panels.
- by Draco Cerberus - at 2013.08.20 05:24:00
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1298. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
My only reason to even consider a minimum arming distance on a weapon like this for Pub matches is the fact that Friendly Fire is not on. There should be no way for a friendly being a blocker to kill a MD user on their own team, at least not witho...
- by Draco Cerberus - at 2013.08.17 19:14:00
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1299. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
The suit and forge gun are both working as intended sir, I run logi not heavy and have previously run heavy, yes they are squishy and can be killed as well as seen when you have a look around. Sometimes it's death from above and most of the time i...
- by Draco Cerberus - at 2013.08.17 19:02:00
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1300. [Feedback] Add More Incentives for Eve Interaction Via PC - in Feedback/Requests [original thread]
This would also add value to doing PI in empire space (or null/wh if we ever go there as mercs in dropsuits). +1
- by Draco Cerberus - at 2013.08.17 18:55:00
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