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301. I guess I will try it here - in Feedback/Requests [original thread]
OP, until we have an Open World gameplay style in which we have choice in a few things there is no reason whatsoever for this idea. Security levels don't matter until you reach null sec in eve and they most certainly don't matter in dust either. I...
- by Draco Cerberus - at 2014.01.12 17:26:00
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302. [Request] Advanced Controller Settings - in Feedback/Requests [original thread]
While you are busy messing with the controls it would be a great addition to the game to be able to map all controller buttons individually. We could then decide the best way to deploy equipment or give squad orders rather than complaining it does...
- by Draco Cerberus - at 2014.01.12 17:19:00
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303. [Request] interactive doors/gates - in Feedback/Requests [original thread]
This is something we have been discussing with Devs since closed beta. I still think its a great idea and gives more opportunities for hacking and defensive positions.
- by Draco Cerberus - at 2014.01.12 17:11:00
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304. DUST514 CommunityPetition: Challenge Gamemode request - in Feedback/Requests [original thread]
+1
- by Draco Cerberus - at 2014.01.12 17:08:00
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305. Make High sec noob friendly through taxes- match making - in Feedback/Requests [original thread]
No, concorde is for policing space, tax is something put on profits and using proto gear in a pub match is self taxing. What you are talking about is charging someone for the use of something that is not illegal. If I were so somehow use a bomb la...
- by Draco Cerberus - at 2014.01.12 00:55:00
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306. [Feedback] Logistics Suit Bonuses from SiSi - Feedback - in Feedback/Requests [original thread]
None of the equipment efficacy bonuses make any sense. The rep tool goes to the suit that can armor or shield tank, the nanohive bonus to the suit that has the least need of armor reps and the scanner seems more like an assault piece of equipment ...
- by Draco Cerberus - at 2014.01.12 00:47:00
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307. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
Cooper Eudaemon wrote: Draco Cerberus wrote: Many people seem to think that everything is important. At this point in time I suggest that perhaps finishing off the basics, getting the new in and having a big stack of bugs to fix should be th...
- by Draco Cerberus - at 2014.01.11 23:58:00
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308. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
Many people seem to think that everything is important. At this point in time I suggest that perhaps finishing off the basics, getting the new in and having a big stack of bugs to fix should be the priority. Although we complain about the bugs we ...
- by Draco Cerberus - at 2014.01.11 23:14:00
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309. A Modest Proposal - Looting Vehicles - in Feedback/Requests [original thread]
There are no reasons that make sense for this not to be in game. Hacking any vehicle should allow you to return it to your inventory. The balance for this is that anyone can do it and if you are going to bring an asset into battle it is possible t...
- by Draco Cerberus - at 2014.01.11 17:02:00
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310. Skillpoint impact has to be lessened. - in Feedback/Requests [original thread]
This sounds like a complicated idea to apply. Also it rewards new players for playing and while having new players would be nice I feel this would be unfair to new players because it would create a crutch, propping up their shortcomings with a dep...
- by Draco Cerberus - at 2014.01.11 16:29:00
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311. [Request] Equipment Sidearm for Logistics - in Feedback/Requests [original thread]
Trey Hardin wrote: Lt Royal wrote: TechMechMeds wrote: This actually makes the amarr completely pointless, from its slot layout to its 3 equipment slots rather than 4, its also slower than all the others. I know this idea is carebear fri...
- by Draco Cerberus - at 2014.01.11 01:51:00
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312. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
IDK about any of the rest of you but it has been a long time since I needed to spend more than 3 days boosting to cap. If you can't find 3 evenings a week to cap your character then make do and at least activate the passive SP. Also with the 6000s...
- by Draco Cerberus - at 2014.01.11 01:42:00
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313. [Request] WP changes - in Feedback/Requests [original thread]
The Defend order does actually have a use atm. It can keep a squad following the designated point man who is actually going where the squad is needed. It is functioning exactly as intended.
- by Draco Cerberus - at 2014.01.11 01:16:00
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314. [FEEDBACK] The smartest fix for the redline yet. - in Feedback/Requests [original thread]
I still have yet to see any indication that there is a problem with current redlines. On the other hand you raise an interesting idea for the mechanic and I consider it mostly well thought out other than the WP rewards. Actions that support the te...
- by Draco Cerberus - at 2014.01.10 23:51:00
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315. [Request] enhance dropsuit scan precision and radius for commando suits - in Feedback/Requests [original thread]
Have you invested in the sub skills under electronics yet? If not, those will be a great way to take it to the next level.
- by Draco Cerberus - at 2014.01.10 17:34:00
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316. [Request] Increase The Amount of Fits We Can Have. - in Feedback/Requests [original thread]
I need more already, 100 fits seems like a good place to start.
- by Draco Cerberus - at 2014.01.10 17:17:00
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317. [Feedback] (R) Nanohive inconsistent labeling and icons - in Feedback/Requests [original thread]
Why should I care what it is labeled? As a conscientious nanohive spammer as long as someone runs through it I achieve instant gratification.
- by Draco Cerberus - at 2014.01.10 15:09:00
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318. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: Reav Hannari wrote: Many players feel the basic frames are pointless and wasted SP. The gap between rookies and veterans is also very discouraging to the rookies. Many players should have take...
- by Draco Cerberus - at 2014.01.10 14:57:00
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319. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: Reav Hannari wrote: If they want to rework basic frames though they need to be cheaper than specialized and they need to have some sort of bonus so that skills have a bit more impact on them. ...
- by Draco Cerberus - at 2014.01.10 14:53:00
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320. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: Did you know that although some people choose to skill up to lv5 of the general suit, there is no need to do this and you can already at a low sp level get into a class suit? Also the idea that all s...
- by Draco Cerberus - at 2014.01.10 14:50:00
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