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281. [Request] Resistance Plating - in Feedback/Requests [original thread]
This is still needed, bumping for visibility.
- by Draco Cerberus - at 2014.01.17 17:14:00
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282. (Request) One Gun To Rule Them All! Salutation - in Feedback/Requests [original thread]
Linking my previous post on this topic [Request] Resistance Plating
- by Draco Cerberus - at 2014.01.17 17:13:00
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283. [REQUEST] Be able to play your EVE pilot on dust! - in Feedback/Requests [original thread]
This kind of thing would be best with a dose of "let me play my dust character on my Eve Client" too. Just a thought, the computer would be a better platform to start this with as the functionality is more easily ported to the computer.
- by Draco Cerberus - at 2014.01.17 17:09:00
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284. announced 1.8 Gallente innate repair bonus => shift this repair bonus to minm... - in Feedback/Requests [original thread]
Jack McReady wrote: ... AmlSeb wrote: ... ... [quote=Reav Hannari] .... Could you tell us all where these bonuses are supposedly being applied? Last I heard you were mouth breathing some perfectly ridiculous ideas without citing source...
- by Draco Cerberus - at 2014.01.17 16:57:00
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285. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
Sole Fenychs wrote: Draco Cerberus wrote: @OP- It makes way too much sense to have a 1/2 decent mic. Other games than just Dust use a headset for communication (COD, Most Wanted, BF4, BF3, any other Multi-player game, PS Home) whether you pl...
- by Draco Cerberus - at 2014.01.17 16:41:00
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286. Minmatar Battle Axe ! - in Feedback/Requests [original thread]
+1
- by Draco Cerberus - at 2014.01.17 06:26:00
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287. Text chatting team speak system (alternative for mics) - in Feedback/Requests [original thread]
This would add too much clutter, I certainly don't see the point and don't like to read spam that tends to clutter up the channels all over New Eden. It would be much more distracting in Dust than Eve and I have no time to block a **** poster that...
- by Draco Cerberus - at 2014.01.17 06:25:00
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288. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
@OP- It makes way too much sense to have a 1/2 decent mic. Other games than just Dust use a headset for communication (COD, Most Wanted, BF4, BF3, any other Multi-player game, PS Home) whether you play them or not. I use my headset on both my comp...
- by Draco Cerberus - at 2014.01.17 06:20:00
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289. Walked away to play a different game, again. - in Feedback/Requests [original thread]
LMAO! Proto kills net me more isk than any other type. HTFU. Pick a specialty and learn to play better, it is the only way in New Eden, Eve included. This is what is called a Hard Core game, incase you hadn't realized it.
- by Draco Cerberus - at 2014.01.15 20:40:00
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290. Damage modifier feedback/suggestion - in Feedback/Requests [original thread]
You are entitled to your opinion, I on the other hand think you are completely wrong. Damage mods have their place.
- by Draco Cerberus - at 2014.01.15 20:34:00
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291. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: i'm a 99% time spent logibro with repair in hand. i only go to assault type suits (none logi) when logis are pointless in the fight. i tell you now if as i expect logis don't live long in fights to do their job i will quit do...
- by Draco Cerberus - at 2014.01.15 20:31:00
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292. Time to Kill (TTK) - Solution - in Feedback/Requests [original thread]
Theoretically this would increase TTK, but IMO CCP doesn't want to increase TTK they want it to be quick fights with lots of loss. Remember, they want to have a market for Eve players to sell gear to, not a 1 suit a night market either but rather ...
- by Draco Cerberus - at 2014.01.15 20:22:00
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293. Email Newsletters in 2014 - in Feedback/Requests [original thread]
I'd like to see ETAs (patch numbers) of upcoming new additions. You guys know approximately how long finishing touches will take on items and maps and features, please communicate this to the community.
- by Draco Cerberus - at 2014.01.15 19:26:00
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294. Request: Other possible logi bonuses - in Feedback/Requests [original thread]
These suggestions are ok but they all require certain mods be fitted. This continues the issue I see with the proposed bonuses on SISI atm. Current bonuses avoid this by giving actual bonuses to things everyone gets without modules/equipment fit t...
- by Draco Cerberus - at 2014.01.15 08:34:00
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295. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
bogeyman m wrote: ADAM-OF-EVE wrote: what about remove wp from weapon kills for logi suits but remove equipment from all other suits. fair tradeoff Or, less absolute, just reward kills by Logis at 50% and reward equip use by everyone el...
- by Draco Cerberus - at 2014.01.15 08:30:00
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296. Request: More suit slots (currently max 30) and folders to put them in. - in Feedback/Requests [original thread]
Foo Fighting wrote: Is it just me who is constantly at this limit of suits? Maybe I should be playing dolls instead with my dressing up obsession No there are plenty of other posts about this, and should have been added to one of the other ...
- by Draco Cerberus - at 2014.01.14 14:28:00
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297. before you change logi suits...can we get 2 variants - in Feedback/Requests [original thread]
Being able to switch between multiple types of Logi suits would be great. Keeping the current bonuses on the logi class with the new bonuses for the Frontline Medics being in a Medic Logi suit would be great too. I prefer the current bonuses for a...
- by Draco Cerberus - at 2014.01.14 14:26:00
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298. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Mia Romani wrote: Alright, how would you guys go about stopping the Logi suit from stepping on the Assault suit's toes? I try to pick them up off the ground, have a needle and find this clears my path so I don't step on anyone.
- by Draco Cerberus - at 2014.01.14 14:13:00
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299. [Feedback] Dropship ejectees killed - in Feedback/Requests [original thread]
Komodo Jones wrote: Technically even though you're in a flaming wreck, you're still traveling at the same speed when you jump out because of inertia, sooooo their physics is just broken lol, fix physics or compensate! Well to be fair gravity ...
- by Draco Cerberus - at 2014.01.14 02:10:00
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300. [Feedback] Dropship ejectees killed - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Fire of Prometheus wrote: This happens to me all the time when I bail on my flaming dropships....it's no fun :( This kind of makes sense though, your dropship is cavorting in a fiery ball of metal towards the ground, ...
- by Draco Cerberus - at 2014.01.13 14:20:00
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