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Dj grammer
Red Star. EoN.
68
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Posted - 2013.12.17 17:06:00 -
[151] - Quote
Removing the light weapon option from the logi suit is a bad idea to begin with. Don't blame the players for fitting their suit the way they want it. Oh he was a logi that killed me with a duvolle or he was a logi that killed me with a SCR. Stop beating on the dead horse.Here's how I see it, If you taken away the light weapon:
1.) The true logi bros are being punished for QQers. People are so focused on people using the logi suits as assault suits that majority of the people playing DUST fail to put the real logi bros in the equation. It's like football, on any given sunday any suit will beat anyone at any given time.
2.) If you needed back-up too bad, I just do not have the firepower to take on two or four guys. It'll be harder for me to revive you yet along give you cover fire if I cannot repair you. Let's run a hypothetical, say there was a sniper looking dead at you and I see him. If I had my GEK, I would shoot at him to force his attention on me to where you could get away potentially killing him. Give me nothing but a side-arm, he wouldn't care getting hit and you would be dead or massively injured.
3.) This would bring up another dead horse of the DUST community asking for a re-spec and you know that I know that the minority would say no
4.) Once we're out of ammo and nano hives and nowhere near an ammo supply depot, we are screwed. with the exception of the Amarr Logi. In the past year of playing as a Minmatar Logi, I want to say 25-35% of my deaths came from side-arm slots from heavys, ASSAULTS, and scouts. What do I have as a backup weapon? A grenade and that's it.
5.) A serious decrease in TRUE LOGIBROS. Yea this would kill the assault logi but at the same time you are killing off the true logibro. When that happens, there will be no medics on the battlefield meaning if you died your dead. End of story. Also keep in mind that the heavy, assault, and scout suits only have one equipment slot. With that said good luck reviving people since people will refuse to run the suit.
6.) People who invested their time into that will have two options on their mind. Should I go to a new suit or just quit DUST 514? A good amount would quit thus seeing a decrease in the game population which will not look good on CCP's end.
TL:DR? Removing the light weapon from logi suits will have people QQ"ing for respecs, the will be less than 2% of medics on the field, people running proto will lose isk faster without the true logi bros since it will be harder reviving you. Is this what you want? If so you are on your way of effectively making DUST another Call Of Duty. |
Dj grammer
Red Star. EoN.
68
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Posted - 2013.12.17 17:08:00 -
[152] - Quote
BTW I also run a Minmatar Assault |
dent 308
Subdreddit Test Alliance Please Ignore
2171
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Posted - 2013.12.17 17:16:00 -
[153] - Quote
How does this thread keep coming back? At no point was this a good idea.
Hail Satan
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Dj grammer
Red Star. EoN.
68
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Posted - 2013.12.17 17:20:00 -
[154] - Quote
dent 308 wrote:How does this thread keep coming back? At no point was this a good idea. Because CCP was actually looking into it. Not that they're going to do it. |
Dustbunny Durrr
ReD or DeaD
5
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Posted - 2013.12.17 19:10:00 -
[155] - Quote
Mia Romani wrote:Of course, they'd need to get something else in exchange, such as an additional grenade slot, or the ability to deploy small turrets from their equipment slots...
But still, it would be nice to see much more differentiation between Logi and Assault suits...
I see what you want to do, but a simpler fix would be what they do in eve: damage bonuses. Ships that are meant to do damage (ie: assault class, etc.) get bonus to weapon damage. This would have to be counteracted by a weapon stat modification in the opposite direction (ie: reduce damage from 30 to 20, but add a 50% damage bonus to a certain class). This would be needed so that TTK wouldn't be further lowered. The logis could then still use a primary weapon, but they would be somewhat less effective than an assault.
The numbers don't have to be as drastic as the above example, its for simple presentation purposes only. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
708
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Posted - 2013.12.17 20:01:00 -
[156] - Quote
Dj grammer wrote:dent 308 wrote:How does this thread keep coming back? At no point was this a good idea. Because CCP was actually looking into it. Not that they're going to do it.
You have to read a little further. They were never considering that seriously, CCP just picked the worst possible thread to link to when stating they were going to adjust logi suits - by giving equipment related bonuses, not in any way shape or form changing their weapon slots.
NOW LET THIS THREAD DIE!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Divu Aakmin
UN3VERSAL BONDAGE
34
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Posted - 2013.12.30 18:13:00 -
[157] - Quote
Horrible idea. All these differences in class and most people say logi is better in every regard aside sidearm. What about base hp and movement speed? Movement speed is huge. Small differences have huge benefits for retreating and advancing. Logi should be behind everyone just on account of our already slow speed... versatility should go hand in hand with logistics. We can pigeon holed into defenseless. Assault have upper hand for assaults already. Maybe a bit more pg/cpu or some un worthless assault suit. Something equivalent to 1 hps. BTW if we are taking huge dps from logi we sure as hell deserve more HPS. A person witb repper should hps of at least one person dps. Perhaps a tad more. Duvolle base dmg output is 467.5 dps with no mods ir prof. Right now dps> than hps. That is why logi stack up for armor and dps. It is better for everyone in the squad. |
ADAM-OF-EVE
Dead Man's Game
689
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Posted - 2013.12.30 18:14:00 -
[158] - Quote
Mia Romani wrote:Of course, they'd need to get something else in exchange, such as an additional grenade slot, or the ability to deploy small turrets from their equipment slots...
But still, it would be nice to see much more differentiation between Logi and Assault suits...
they should be allowed to fit heavy weapons instead
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Fire of Prometheus
DUST University Ivy League
2468
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Posted - 2013.12.30 18:17:00 -
[159] - Quote
LET THIS THREAD DIE IN A HOLE ALREADY!!!!!!
IT WILL NEVER HAPPEN!!!!!!!
Proud member of the Commndo 6
<3 Commando AK.0
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Divu Aakmin
UN3VERSAL BONDAGE
34
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Posted - 2013.12.30 19:05:00 -
[160] - Quote
Ccp linked this thread in "Feedback/Request." They are considering a way to balance... |
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Fire of Prometheus
DUST University Ivy League
2484
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Posted - 2013.12.30 19:08:00 -
[161] - Quote
Divu Aakmin wrote:Ccp linked this thread in "Feedback/Request." They are considering a way to balance... Yes but they also stated that they will not remove light weapons from logis so case closed, thread can die now.
Proud member of the Commndo 6
<3 Commando AK.0
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maeth-01 2501
Seituoda Taskforce Command Caldari State
25
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Posted - 2013.12.30 19:09:00 -
[162] - Quote
But I wanna keep my CHARGE/ THALE, LOGI, 5 DMG mod fit :(
Please don't.....
Laugh, and the world laughs with you;Weep, and you weep alone
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Fire of Prometheus
DUST University Ivy League
2484
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Posted - 2013.12.30 19:12:00 -
[163] - Quote
maeth-01 2501 wrote:But I wanna keep my CHARGE/ THALE, LOGI, 5 DMG mod fit :(
Please don't..... It's because of players like you, they are looking at a nerf for logis.....
Proud member of the Commndo 6
<3 Commando AK.0
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Dj grammer
Red Star. EoN.
73
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Posted - 2013.12.30 19:25:00 -
[164] - Quote
Fire of Prometheus wrote:maeth-01 2501 wrote:But I wanna keep my CHARGE/ THALE, LOGI, 5 DMG mod fit :(
Please don't..... It's because of players like you, they are looking at a nerf for logis.....
2nd that, and this is coming from a Logi |
Fire of Prometheus
DUST University Ivy League
2487
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Posted - 2013.12.30 19:27:00 -
[165] - Quote
Dj grammer wrote:Fire of Prometheus wrote:maeth-01 2501 wrote:But I wanna keep my CHARGE/ THALE, LOGI, 5 DMG mod fit :(
Please don't..... It's because of players like you, they are looking at a nerf for logis..... 2nd that, and this is coming from a Logi I'm a logi too :p
Proud member of the Commndo 6
<3 Commando AK.0
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maeth-01 2501
Seituoda Taskforce Command Caldari State
27
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Posted - 2013.12.30 21:57:00 -
[166] - Quote
Fire of Prometheus wrote:Dj grammer wrote:Fire of Prometheus wrote:maeth-01 2501 wrote:But I wanna keep my CHARGE/ THALE, LOGI, 5 DMG mod fit :(
Please don't..... It's because of players like you, they are looking at a nerf for logis..... 2nd that, and this is coming from a Logi I'm a logi too :p
:D
At the end of the day I could run it on my Proto Basic suit or Proto Assault suit. may lose 3% DMG...... but if I only want to carry one weapon in this match I would be stupid not to use a Logi Suit if it suits my needs..... not my fault people can use there brains and make the most of there fits........
Remember its a Sand Box game (I believe that's what people say)
Laugh, and the world laughs with you;Weep, and you weep alone
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akira 1999
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
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Posted - 2013.12.30 23:58:00 -
[167] - Quote
have you ever used a logi suit of any kind??
I have, that nice bright yellow color scheme means I am the first person any enemy fighter will kill off because I can repair and revive my team mates.
logi is fine the way it is.. yes people use proto logi as ubber strong assault infantry.. but they are also targeted for first to die by most people who know what they are capable of doing.
there is much worse things in the game that needs addressing first and not logi. i.e.. the deployable equipment issue that cause dreadful lag etc. |
Mordecai Snake
Sardaukar Merc Guild General Tso's Alliance
16
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Posted - 2013.12.31 01:45:00 -
[168] - Quote
There should be a sidearm only heavy Logi with 1500 HP and 5 equipment slots. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1441
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Posted - 2013.12.31 02:04:00 -
[169] - Quote
Ugh. CCP isn't actually considering this as a viable solution, please take the time to actually read what they said and ignore the very poorly chosen thread they linked to.
PLEASE let this thread die already.
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Martyr Saboteur
Amarrtyrs
100
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Posted - 2013.12.31 02:07:00 -
[170] - Quote
Let this thread die already. I'm sick of getting likes from it...
ABCDEFGHIJKLMNOPQTSTALLION... I AM THE STALLION
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bogeyman m
Immortal Guides
1
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Posted - 2014.01.14 13:19:00 -
[171] - Quote
ADAM-OF-EVE wrote:what about remove wp from weapon kills for logi suits but remove equipment from all other suits. fair tradeoff
Or, less absolute, just reward kills by Logis at 50% and reward equip use by everyone else at 50%. |
Draco Cerberus
BurgezzE.T.F Public Disorder.
686
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Posted - 2014.01.14 14:13:00 -
[172] - Quote
Mia Romani wrote: Alright, how would you guys go about stopping the Logi suit from stepping on the Assault suit's toes?
I try to pick them up off the ground, have a needle and find this clears my path so I don't step on anyone.
LogiGod earns his pips
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Draco Cerberus
BurgezzE.T.F Public Disorder.
689
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Posted - 2014.01.15 08:30:00 -
[173] - Quote
bogeyman m wrote:ADAM-OF-EVE wrote:what about remove wp from weapon kills for logi suits but remove equipment from all other suits. fair tradeoff Or, less absolute, just reward kills by Logis at 50% and reward equip use by everyone else at 50%. No.
LogiGod earns his pips
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Tom Hamp
Subsonic Synthesis RISE of LEGION
6
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Posted - 2014.01.15 09:14:00 -
[174] - Quote
Mordecai Sanguine wrote:Mia Romani wrote:Of course, they'd need to get something else in exchange, such as an additional grenade slot, or the ability to deploy small turrets from their equipment slots...
But still, it would be nice to see much more differentiation between Logi and Assault suits... Small turrets Vs Light weapon ? I damn f*cking agree !!!!! (I'm a Logi) Logi are for Support and Support fire. What else if we have small Turrets ? (Like Borderlands). They could use the AI of actuale turrets to make them work. We could have types of turrets for each Race. (Each type have STD/ADV/PRO.) Normal version :We can have 2 they have a big ammo pool (Bigger if Proto or Advanced even 2 at the same time if Proto): Amarr : Shoots scramblers (Like scrambler assault) Mid range. => High durabiliy Armor / Shield => High RoF => Big so easy to shoot Caldari : Shoots Rail rifle (Like the future Rail rifle) => long range => High Shield Low Armor => Low RoF. Gallente : Shoots Plasma (Like tha Plasma rifle) => Short Range => High armor low shield => High RoF. Minmatarr : Shoots Bullets (Like SMG or HMG) => Short range => Low ehp => Really high RoF => Smaller (Harder to shoot). Heavy Version : Only one (2 at Proto level) low Ammo pool (Skills can make them more durable).Amarr : 2 Lasers Cannon (Like the lasers rifle but two of them) => Mid-Long Range (60) => High DPS => High resistance (at least 600eHp.) => But they Overheat if they fire too much. Caldari : Small Forge gun (150-200 of damage) => Low roF => Long range (75Meters) Gallente : 2 small Plasma Cannon : (250 of damage shoots twice but are easy to dodge and need a load time) => Short range (30 meters). Minmatarr : 1 small Mass driver (Damage ar the same as a mass driver but divided by twice.) => Mid range. Range : Start shooting when an ennemy is in sight AND in Range : Short Range : 0-15meters. Mid range : 0-25 Mid-Long : 5-35 (Don't shoot if too close) Long Range : 10-50
sounds awesome to me hell that's my s**t man I definitely skill into that it be good for commando class also if ya think about it.
the sentinel AK.0 heavy pointmen of defense
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