Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3021. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: You are missing the obvious scenario of taking a 10x lead start in clone production by splitting into 10 corps, as opposed to slowly growing. This is a massive advantage, and there is no reason to start off 10x slower than y...
- by Django Quik - at 2013.03.15 12:38:00
|
3022. [FEEDBACK] i want to customize and decorate my quarters like The Sims - in Feedback/Requests [original thread]
Sir Meode wrote: pegasis prime wrote: Sir Meode wrote: XD I have all the cool kids heads on spikes in my quarters. But really if you spend enough time in your quarters your not killing enough and not doing your job. A merc needs a c...
- by Django Quik - at 2013.03.15 12:30:00
|
3023. Swarms and Sharpshooter - in General Discussions [original thread]
As a dedicated swarmer, I've run into a few situations lately that would have been great to have more range for both locking on and missile life, so I'm considering levelling up my light sharpshooter skill. Question is: does this skill affect the ...
- by Django Quik - at 2013.03.15 12:28:00
|
3024. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: There is, regional bottleneck systems and travel mechanics. Also, which would you prefer? 10x 16man corp able to defend during one hour timeframe daily, flipping with 1000 initial clones from day one and starting with 10 d...
- by Django Quik - at 2013.03.15 12:21:00
|
3025. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
I still don't think we should be able to remove SP from something. 40k isn't that much - you earn that in less than 2 days from passive alone. Also, sidearm sharpshooter is awesome, especially if your primary is AV or shotgun with pants range.
- by Django Quik - at 2013.03.15 12:12:00
|
3026. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: bolsh lee wrote: How will attacks during the Reinforcement timer work? Can someone set an attack to hit 1 minute before the timer ends? Or does the attack need to be completed at a certain time before the 1-hour period is ...
- by Django Quik - at 2013.03.15 12:09:00
|
3027. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Mr Gloo Gloo wrote: Ok, we'll start with 250 districts. Take the 12 first corps. All of them make 20 corps each with 5 members in it, and a 20M wallet. 20x12 = 240 The first day, the all district will be "own" by 12 c...
- by Django Quik - at 2013.03.15 12:06:00
|
3028. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Gloo Gloo wrote: Django Quik wrote: You can't merge corps. Corp A would have to produce enough clones to be able to attack/claim the fake-corp's districts. This would take days/weeks. Doesn't matter, as a CEO/director you can choose ...
- by Django Quik - at 2013.03.15 12:00:00
|
3029. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Django Quik wrote: trollsroyce wrote: CCP FoxFour wrote: Mr Gloo Gloo wrote: Well, that's true when you add all the ISK you need for SI, management, etc... it's a lot of work and money... But it looks like an iss...
- by Django Quik - at 2013.03.15 11:56:00
|
3030. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: CCP FoxFour wrote: Mr Gloo Gloo wrote: Well, that's true when you add all the ISK you need for SI, management, etc... it's a lot of work and money... But it looks like an issue. You avoid direct conflicts, you're worki...
- by Django Quik - at 2013.03.15 11:52:00
|
3031. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Mr Gloo Gloo wrote: Possible scenario : Corp A with 100 members split and make 100 corp. They put in the same alliance. Each corp take a distric. Then, they all going back to the 1st corp --> they own 100 district th...
- by Django Quik - at 2013.03.15 11:49:00
|
3032. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
trollsroyce wrote: Django Quik wrote: Mr Gloo Gloo wrote: Possible scenario : Corp A with 100 members split and make 100 corp. They put in the same alliance. Each corp take a distric. Then, they all going back to the 1st corp --> th...
- by Django Quik - at 2013.03.15 11:39:00
|
3033. [FEEDBACK] i want to customize and decorate my quarters like The Sims - in Feedback/Requests [original thread]
Customisation on many many levels will come eventually. I just want to be able to slouch down on my couch in MQ.
- by Django Quik - at 2013.03.15 11:33:00
|
3034. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
Mr Gloo Gloo wrote: Possible scenario : Corp A with 100 members split and make 100 corp. They put in the same alliance. Each corp take a distric. Then, they all going back to the 1st corp --> they own 100 district the first day. I know t...
- by Django Quik - at 2013.03.15 11:31:00
|
3035. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
dust badger wrote: so i take it these districts will be like the customs office in eve, to start off with they are owned by an NPC corp, and you have to destroy them to plant your own. would this mean you will have to fight some NPCs to take o...
- by Django Quik - at 2013.03.15 11:29:00
|
3036. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
VINGTHOR LYNN wrote: Sadly my question from p15 was omitted so I doggedly try again Do you plan any link between PC and FW? PC is outside FW space.
- by Django Quik - at 2013.03.15 11:29:00
|
3037. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
All respec ideas are stupid and will never ever happen. There's not even a point in discussing this to death again because it's just not going to happen. Period. Now what could be cool would be a learning boost system like in EvE - once a year/6 ...
- by Django Quik - at 2013.03.15 11:27:00
|
3038. [Bug] 0 SP and 0 isk reward at end of battle. 7/3 K:D 800+ WP and won - in Technical Support/Bugs [original thread]
I also just received 0 SP and 0 ISK in a match. I didn't do great but that's besides the point - you always earn isk and SP (unless hitting the cap, which I definitely haven't yet). Was an Ambush OMS on Manus Peak the match before downtime but fin...
- by Django Quik - at 2013.03.15 11:19:00
|
3039. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
R F Gyro wrote: CCP FoxFour wrote: If you send 100, 60 make it to the planet, then you lose the battle you lose all 60. In the end our goal of ensuring a minimum of 100 clones lost is met, so we will not enforce 100 clones making it to the p...
- by Django Quik - at 2013.03.15 11:13:00
|
3040. [Request] REASONABLE Respec option - in Feedback/Requests [original thread]
This idea is the very definition of P2W.
- by Django Quik - at 2013.03.15 09:12:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |